iMichael — CS2 Stats

76561198316673093[U:1:356407365]✓ No bans

5,091Tracked matches50%Win rate2020Tracked since
CSDB Rating5.1 DevelopingHybrid Rifler
Premier CS Rating19,798Purple band · top ~9.3% of ranked players (population est.)
CSDB Leaderboard#21803 of 54226 tracked
FaceitLevel 9 · 2,087 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGiMichaelFACEITLevel 9 · 2,087 ELOSTANDINGTop 20.7% of rankedPREMIER19,798 · Purple bandcsdb.gg/stats

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Performance scores

Aim67
Positioning54
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY48502Last 10048%Win rateWWWLLWLWWL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression8.1
Utility3.7
Positioning5.4
Opening Duels3.8
Clutch3.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.4
Utility3.7
Mechanics3.5
Opening Duels3.9
Win Impact5.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time592ms−60ms
first ⅓ avg 652ms → last ⅓ avg 592ms
Headshot accuracy20.7%+3.0%
first ⅓ avg 17.8% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — nuke 13–3
133Biggest win — nuke
4Longest win streak
W3Current streak
79In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 71% over 14infernoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C32141844%0.00
nukeB22101245%0.01
ancientS1410471%0.01
mirageC125742%0.00
anubisB84450%-0.01
cacheC73443%0.00
infernoC52340%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,095Matches
51%Win rate
1.13Avg K/D
88.4ADR
39%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient8353%1.1018.4
Dust28152%1.1217.6
Anubis7041%1.1317.6
Nuke4961%1.2018.3
Mirage3658%1.2619.4
Vertigo1844%1.1718.3
Inferno1839%0.9616.0
Overpass1060%1.0114.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
35.2%Accuracy (enemy spotted)
37.3%Spray accuracy
65.7%Counter-strafing
8.1°Preaim
591msReaction time
28.5%T opening success
61.6%CT opening success
0.53Enemies flashed / flash
6.8%Flash assists
6.64HE damage / grenade
2.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6509 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.4861% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke19–170.019%28 Aug
ancient13–50.0933%28 Aug
ancient13–11-0.0116%28 Aug
inferno5–13-0.0120%27 Aug
nuke4–130.0119%27 Aug
dust213–6-0.0419%26 Aug
ancient10–130.0113%26 Aug
mirage13–40.0225%26 Aug
anubis16–13-0.0224%26 Aug
nuke0–7-0.0240%26 Aug
cache11–13-0.097%25 Aug
dust213–110.0126%25 Aug
nuke5–13-0.0834%24 Aug
dust24–13-0.0925%24 Aug
nuke13–90.0119%24 Aug
ancient15–19-0.0318%23 Aug
anubis2–130.0320%23 Aug
inferno13–100.0316%22 Aug
mirage11–130.0012%22 Aug
cache10–130.0424%20 Aug
inferno13–8-0.0315%20 Aug
cache13–100.0221%19 Aug
mirage2–13-0.0524%19 Aug
dust29–130.0224%19 Aug
nuke13–50.1243%18 Aug
ancient16–130.0524%17 Aug
cache7–130.0011%14 Aug
dust24–13-0.0310%14 Aug
mirage13–90.0819%14 Aug
dust213–100.0215%13 Aug
dust211–130.0427%12 Aug
dust22–13-0.0224%12 Aug
nuke13–8-0.087%12 Aug
dust210–130.0324%12 Aug
mirage10–13-0.0111%11 Aug
dust213–40.0421%11 Aug
nuke13–30.1914%11 Aug
dust213–100.0720%10 Aug
dust23–13-0.114%9 Aug
nuke15–150.0517%9 Aug
dust210–13-0.0122%9 Aug
ancient13–80.0217%9 Aug
anubis11–13-0.0324%8 Aug
dust213–110.0210%8 Aug
dust27–130.0820%8 Aug
inferno7–13-0.0330%7 Aug
dust213–100.0428%7 Aug
nuke13–9-0.0519%7 Aug
cache13–80.0125%7 Aug
mirage6–13-0.0114%7 Aug
ancient13–70.0313%7 Aug
nuke11–13-0.0019%7 Aug
dust213–100.0120%7 Aug
anubis5–130.0114%6 Aug
ancient13–5-0.019%6 Aug
dust213–60.0933%6 Aug
mirage13–60.0928%6 Aug
ancient13–9-0.0322%6 Aug
mirage11–13-0.0317%5 Aug
anubis13–9-0.0114%5 Aug
nuke13–5-0.0119%5 Aug
anubis13–7-0.0317%5 Aug
dust27–13-0.0516%5 Aug
cache9–130.0315%5 Aug
dust20–13-0.1025%5 Aug
ancient13–8-0.0017%4 Aug
nuke13–40.0529%4 Aug
dust213–110.0121%4 Aug
nuke8–13-0.0316%3 Aug
nuke14–16-0.0127%3 Aug
mirage13–10-0.0417%3 Aug
nuke9–130.0211%3 Aug
nuke11–130.0211%3 Aug
dust210–13-0.0420%3 Aug
nuke3–13-0.0414%3 Aug
ancient5–13-0.0413%2 Aug
nuke13–7-0.009%2 Aug
ancient13–30.0218%2 Aug
anubis13–4-0.046%2 Aug
dust215–15-0.0418%2 Aug
ancient13–100.0427%2 Aug
ancient4–130.0518%1 Aug
dust28–130.0318%1 Aug
dust26–13-0.0120%31 Jul
anubis10–13-0.037%31 Jul
dust210–130.0521%31 Jul
dust216–13-0.0131%31 Jul
dust211–13-0.0321%30 Jul
mirage13–110.0419%30 Jul
nuke7–13-0.0520%30 Jul
dust213–30.0017%30 Jul
mirage7–13-0.0513%29 Jul
nuke13–60.1015%29 Jul
cache3–10.0217%29 Jul
dust213–60.0419%28 Jul
inferno9–13-0.0017%28 Jul
dust210–130.0331%28 Jul
mirage5–130.0120%27 Jul
dust213–30.0316%27 Jul
nuke8–13-0.0319%27 Jul

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →