Rudnoc

Rudnoc — CS2 Stats

76561198310867793[U:1:350602065]Steam profile ↗1 game ban

955Tracked matches34%Win rate2021Tracked since
1,524Hours in CS1Hrs last 2 wks
CSDB Rating4.8 DevelopingPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,247), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate39.1%42.7%43.7%4.7% short
Shot accuracy4.4%11.3%12.0%7.7% short
Kill/death ratio0.780.991.020.23 short
Match win rate43.9%43.9%44.7%meets

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRudnocFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim71
Positioning57
Utility18

0–100 skill scores via Leetify.

Recent form

COLD39–55–6Last 10039%Win rateLLLWLLLWLW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +9.4pp headshot accuracy · +16ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 556ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 27%
  • Avg reaction 553ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim7.1
Utility1.8
Positioning5.7
Opening Duels2.3
Clutch5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.7
Utility1.8
Mechanics6.1
Opening Duels3.6
Win Impact0.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time551ms−20ms
first ⅓ avg 571ms → last ⅓ avg 551ms
Headshot accuracy21.5%+3.1%
first ⅓ avg 18.4% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 4–13 · ancient, 25 Aug →
100%Best headshot accuracy · 10–13 · italy, 23 Sept →
359msFastest reaction time · 8–0 · train, 12 Aug →
13–0Biggest win · ancient, 23 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
7–5In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 60% over 5officeWeakest map · 27% over 33
MapGradePlayedRecordWin rateAvg rating
officeD339–2427%-0.00
nukeA127–558%0.00
dust2D124–833%-0.01
mirageD93–633%0.01
trainA74–357%0.02
ancientB63–350%0.03
cacheC52–340%-0.04
vertigoA53–260%0.03
italy—21–150%-0.07
overpass—20–20%-0.06
anubis—22–0100%0.04
boulder—20–20%-0.02
inferno—20–20%0.01
fachwerk—11–0100%-0.01

Across the last 100 tracked matches.

Lifetime stats

30,178Lifetime kills
0.78K/D
2,042Matches
43.9%Match win rate
39.1%Headshot %
4.4%Shot accuracy
3,279MVPs
779Hours (in match)
2,593Bombs planted
427Bombs defused

Most-used weapons

Lifetime map wins

4,540dust2
1,893inferno
1,701nuke
1,682office
680train
484vertigo
59italy
24lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

55Matches
51%Win rate
0.77Avg K/D
60.2ADR
44%Headshot %

Clutches & streaks

45%1v1 clutch win
10%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2361%0.7611.0
Dust21828%0.6510.6
Ancient683%0.9914.0
Nuke450%0.748.5
Anubis367%1.2612.0
Inferno10%0.244.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
32.5%Accuracy (enemy spotted)
34.3%Spray accuracy
77.5%Counter-strafing
9.9°Preaim
546msReaction time
50.0%T opening success
39.0%CT opening success
0.27Enemies flashed / flash
6.5%Flash assists
2.57HE damage / grenade
2.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2714 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.9868% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
office4–13-0.0714%30 Sept →
office5–13-0.0115%30 Sept →
office9–130.0310%28 Sept →
office13–100.0319%28 Sept →
office11–13-0.0123%28 Sept →
office7–13-0.0418%28 Sept →
office8–13-0.0917%28 Sept →
office13–100.0025%28 Sept →
italy10–13-0.06100%23 Sept →
cache13–10-0.0225%23 Sept →
ancient13–110.0520%23 Sept →
office12–12-0.0323%22 Sept →
office9–130.0026%22 Sept →
overpass10–13-0.0312%20 Sept →
vertigo10–13-0.0416%19 Sept →
anubis13–11-0.0221%19 Sept →
nuke13–90.1021%19 Sept →
mirage4–13-0.047%19 Sept →
boulder11–13-0.0414%18 Sept →
office9–13-0.0413%17 Sept →
office13–30.1032%15 Sept →
office8–130.0333%11 Sept →
office13–20.0721%11 Sept →
mirage4–13-0.0117%10 Sept →
nuke4–13-0.0612%7 Sept →
dust213–110.0222%7 Sept →
cache6–130.0126%6 Sept →
nuke4–13-0.0717%6 Sept →
mirage13–9-0.0122%5 Sept →
mirage5–130.048%2 Sept →
dust26–130.0020%2 Sept →
nuke13–60.0222%2 Sept →
nuke8–13-0.0120%1 Sept →
office12–12-0.0140%31 Aug →
office12–12-0.0526%31 Aug →
office9–130.0329%31 Aug →
dust24–13-0.0721%28 Aug →
ancient13–60.0340%28 Aug →
cache7–13-0.0920%28 Aug →
office7–13-0.066%25 Aug →
office9–7-0.030%25 Aug →
mirage10–13-0.0611%25 Aug →
ancient4–130.1624%25 Aug →
nuke13–20.0413%25 Aug →
mirage13–60.0513%25 Aug →
dust211–13-0.0217%25 Aug →
office13–80.0820%25 Aug →
ancient9–13-0.009%25 Aug →
train12–12-0.0512%24 Aug →
vertigo13–100.026%24 Aug →
nuke3–13-0.0311%24 Aug →
train9–130.0613%23 Aug →
ancient13–0-0.0019%23 Aug →
dust26–13-0.0710%23 Aug →
office12–12-0.0116%23 Aug →
dust25–13-0.0316%23 Aug →
nuke13–6-0.0213%21 Aug →
dust213–60.109%21 Aug →
vertigo9–130.0911%20 Aug →
nuke6–130.0413%20 Aug →
office8–13-0.0423%19 Aug →
office11–13-0.0513%19 Aug →
dust26–13-0.082%18 Aug →
train13–100.026%18 Aug →
boulder9–130.0112%16 Aug →
fachwerk4–7-0.0117%16 Aug →
anubis13–20.1122%14 Aug →
inferno3–8-0.030%14 Aug →
train7–130.056%14 Aug →
dust213–70.0017%14 Aug →
nuke13–9-0.0221%12 Aug →
train13–5-0.0119%12 Aug →
train8–00.0733%12 Aug →
nuke13–80.0312%11 Aug →
mirage10–130.0712%11 Aug →
train13–110.0320%11 Aug →
mirage13–80.079%10 Aug →
dust213–60.0328%10 Aug →
office6–130.0713%10 Aug →
ancient4–13-0.0813%10 Aug →
overpass2–13-0.094%10 Aug →
vertigo13–50.04100%10 Aug →
inferno7–90.0618%29 Jul →
vertigo13–50.0311%29 Jul →
office6–13-0.1217%27 Jul →
mirage5–13-0.0320%4 Jul →
nuke13–6-0.0150%23 Jun →
dust29–130.0317%19 Jun →
cache13–7-0.093%19 Jun →
office13–90.0721%19 Jun →
office10–130.0411%18 Jun →
office10–130.1022%18 Jun →
office8–13-0.070%10 Jun →
office10–13-0.0114%10 Jun →
office13–11-0.017%10 Jun →
office12–12-0.0330%4 Jun →
office13–40.020%4 Jun →
italy13–11-0.0843%4 Jun →
dust29–13-0.0013%4 Jun →
cache5–13-0.047%22 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.