Dog 2.0

Dog 2.0 — CS2 Stats

US76561198791534356[U:1:831268628]Steam profile ↗✓ No bans

1,323Tracked matches20%Win rate2026Tracked since
1,215Hours in CS87Hrs last 2 wks
CSDB Rating3.4 LearningPositional Player
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

+186Tracked matches · now 1,323
−21.7ppWin rate · 41.7% → 20.0%

Rating over time

15Days played since 2026-09-01

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches226——
Win rate32%——
K/D0.66——
Headshot %53%——

Measured 13 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim32
Positioning52
Utility9

0–100 skill scores via Leetify.

Recent form

COLD29–70–1Last 10029%Win rateLLLLWWLLLL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +1.1pp headshot accuracy · +128ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 833ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 809ms

Last 20

  • 4–16 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 745ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim3.2
Utility0.9
Positioning5.2
Opening Duels2.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 72% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 735ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning5.2
Utility0.9
Mechanics7.2
Opening Duels1.9
Win Impact0.0

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time736ms+58ms
first ⅓ avg 678ms → last ⅓ avg 736ms
Headshot accuracy20.2%−1.7%
first ⅓ avg 21.9% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · dust2, 7 Oct →
60%Best headshot accuracy · 3–13 · dust2, 4 Oct →
445msFastest reaction time · 8–13 · office, 2 Oct →
13–0Biggest win · overpass, 4 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L4Current streak
7–7In matches decided by ≤2 rounds
1Overtime games

Map breakdown

anubisBest map · 57% over 7officeWeakest map · 0% over 10
MapGradePlayedRecordWin rateAvg rating
cacheD175–1229%-0.02
nukeD164–1225%-0.05
dust2C145–936%-0.04
vertigoC135–838%-0.03
officeD100–100%-0.06
anubisA74–357%0.00
mirageD51–420%-0.01
ancientC52–340%-0.01
overpassC52–340%-0.02
boulder—31–233%-0.01
italy—20–20%-0.08
train—20–20%-0.03
fachwerk—10–10%-0.10

Across the last 100 tracked matches.

Lifetime stats

19,774Lifetime kills
0.73K/D
1,546Matches
39.3%Match win rate
51.6%Headshot % · Top 25% of tracked players
0.0%Shot accuracy
2,698MVPs
516Hours (in match)
1,003Bombs planted
355Bombs defused

Most-used weapons

Lifetime map wins

1,961nuke
1,925dust2
1,425vertigo
1,305office
528inferno
392train
62italy
1militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
27.1%Accuracy (enemy spotted)
29.7%Spray accuracy
82.6%Counter-strafing
13.4°Preaim
735msReaction time
42.0%T opening success
33.2%CT opening success
0.10Enemies flashed / flash
0.0%Flash assists
10.28HE damage / grenade
0.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.361° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 734.6732ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1048 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–80.0516%14 Oct →
cache2–13-0.0529%13 Oct →
vertigo4–13-0.0717%13 Oct →
office7–13-0.0419%13 Oct →
mirage13–110.0628%13 Oct →
dust213–9-0.0536%13 Oct →
ancient5–130.0212%13 Oct →
nuke5–13-0.0330%13 Oct →
nuke9–13-0.065%12 Oct →
nuke11–130.0217%12 Oct →
anubis5–130.017%12 Oct →
ancient6–13-0.0528%12 Oct →
anubis13–11-0.0225%12 Oct →
cache1–130.0424%12 Oct →
ancient13–7-0.0228%12 Oct →
vertigo3–13-0.0218%11 Oct →
nuke5–13-0.0513%11 Oct →
cache3–13-0.099%11 Oct →
italy10–13-0.1027%11 Oct →
office8–13-0.0819%11 Oct →
office11–13-0.0226%11 Oct →
overpass2–13-0.0536%10 Oct →
nuke3–13-0.0515%10 Oct →
ancient13–7-0.0021%10 Oct →
vertigo3–130.0320%10 Oct →
train8–130.0319%10 Oct →
cache4–13-0.080%10 Oct →
cache4–130.0123%10 Oct →
nuke4–8-0.0430%9 Oct →
vertigo13–8-0.0511%9 Oct →
office5–13-0.0431%9 Oct →
boulder4–13-0.0310%9 Oct →
cache13–4-0.0118%9 Oct →
office12–12-0.1019%9 Oct →
vertigo13–8-0.0814%9 Oct →
anubis8–13-0.0023%8 Oct →
nuke9–130.0229%8 Oct →
dust27–12-0.0127%8 Oct →
fachwerk2–9-0.1050%8 Oct →
mirage5–13-0.0150%8 Oct →
dust213–8-0.0021%8 Oct →
anubis13–9-0.0710%8 Oct →
ancient7–130.0129%7 Oct →
boulder13–60.0024%7 Oct →
cache13–10-0.0214%7 Oct →
train6–13-0.0933%7 Oct →
vertigo10–13-0.0020%7 Oct →
dust213–20.1223%7 Oct →
nuke6–2-0.1340%7 Oct →
dust24–13-0.0420%7 Oct →
cache8–13-0.0525%7 Oct →
dust21–13-0.100%7 Oct →
vertigo9–13-0.0424%7 Oct →
overpass10–130.0214%7 Oct →
cache4–13-0.0224%6 Oct →
cache10–130.0316%6 Oct →
office11–13-0.0838%6 Oct →
dust26–13-0.0526%6 Oct →
nuke4–13-0.0722%6 Oct →
anubis2–00.0350%6 Oct →
cache13–3-0.029%6 Oct →
vertigo11–40.0715%6 Oct →
boulder9–13-0.0230%5 Oct →
cache13–5-0.0117%5 Oct →
office4–13-0.0413%5 Oct →
nuke5–13-0.0529%5 Oct →
dust26–13-0.0915%5 Oct →
mirage11–13-0.0730%5 Oct →
dust213–8-0.0919%5 Oct →
dust213–70.0219%5 Oct →
dust26–13-0.0727%5 Oct →
nuke10–13-0.0716%5 Oct →
dust23–13-0.1060%4 Oct →
vertigo3–4-0.050%4 Oct →
overpass13–00.0121%4 Oct →
mirage4–13-0.0316%4 Oct →
nuke2–00.0920%4 Oct →
nuke13–1-0.0329%4 Oct →
vertigo2–13-0.0815%4 Oct →
italy7–6-0.0625%3 Oct →
office8–13-0.0721%3 Oct →
overpass7–13-0.098%3 Oct →
cache5–130.007%2 Oct →
nuke13–7-0.0614%2 Oct →
nuke3–9-0.1922%2 Oct →
mirage5–130.0122%2 Oct →
office8–13-0.0938%2 Oct →
cache2–13-0.1050%2 Oct →
vertigo13–9-0.0124%1 Oct →
dust22–13-0.039%1 Oct →
overpass9–70.0412%1 Oct →
anubis5–130.0220%1 Oct →
office9–13-0.0424%1 Oct →
dust23–13-0.0817%1 Oct →
vertigo13–40.063%30 Sept →
cache6–13-0.0728%30 Sept →
anubis16–140.0414%30 Sept →
cache13–11-0.0122%30 Sept →
nuke7–13-0.0446%30 Sept →
vertigo10–13-0.0927%30 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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