I do

I do — CS2 Stats

76561198308022713[U:1:347756985]Steam profile ↗✓ No bans

909Tracked matches28%Win rate2021Tracked since
3,335Hours in CS0Hrs last 2 wks
CSDB Rating2.2 LearningPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (40 days ago). Ranks are recorded once per day this page is viewed.

+17Tracked matches · now 909
+0.9ppWin rate · 26.7% → 27.6%

Rating over time

17Days played since 2026-04-04

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim25
Positioning37
Utility14

0–100 skill scores via Leetify.

Recent form

COLD30–68–2Last 10030%Win rateLLLLLLLWWW

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · −3.9pp headshot accuracy · −52ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 617ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 9%
  • Avg reaction 613ms

Last 20

  • 4–15–1 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 11%
  • Avg reaction 639ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim2.5
Utility1.4
Positioning3.7
Opening Duels2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 77% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 56% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.5
Positioning3.7
Utility1.4
Mechanics1.4
Opening Duels3.1
Win Impact0.0

Composite 2.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.03
first ⅓ avg -0.02 → last ⅓ avg -0.05
Reaction time601ms−21ms
first ⅓ avg 622ms → last ⅓ avg 601ms
Headshot accuracy11.8%−1.9%
first ⅓ avg 13.8% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–9 · office, 4 Apr →
34%Best headshot accuracy · 5–13 · office, 11 Apr →
406msFastest reaction time · 13–8 · cache, 1 Aug →
13–2Biggest win · train, 25 Apr →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L7Current streak
5–6In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 43% over 7mirageWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
officeD3211–2134%-0.02
cacheC125–742%-0.03
infernoC73–443%-0.02
mirageD60–60%-0.06
italyC52–340%-0.01
dust2D50–50%-0.03
train—41–325%-0.02
vertigo—43–175%-0.04
nuke—41–325%-0.09
shelter—41–325%0.01
fachwerk—42–250%-0.05
anubis—30–30%-0.02
ancient—30–30%-0.02
overpass—30–30%-0.05
boulder—21–150%0.00
debris—10–10%-0.24
alpine—10–10%-0.09

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

163,307Lifetime kills
2.19K/D · Top 1% of tracked players
11,225Matches
78.2%Match win rate · Top 1% of tracked players
23.3%Headshot %
11.6%Shot accuracy
9,263MVPs
1,509Hours (in match)
758Bombs planted
359Bombs defused

Most-used weapons

Negev82,714
AK-477,018
UMP-456,757
AWP6,719
P904,974
MP72,989
SSG 082,968

Lifetime map wins

10,140office
5,209dust2
3,654inferno
3,241vertigo
2,116nuke
1,261train
706italy
177cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
25.6%Accuracy (enemy spotted)
33.1%Spray accuracy
56.5%Counter-strafing
10.4°Preaim
593msReaction time
39.7%T opening success
45.5%CT opening success
0.38Enemies flashed / flash
5.1%Flash assists
3.36HE damage / grenade
1.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6319% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3756 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6575% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0411%26 Sept →
italy7–13-0.069%26 Sept →
train5–13-0.075%26 Sept →
office4–13-0.029%26 Sept →
anubis2–13-0.0211%26 Sept →
mirage6–13-0.090%26 Sept →
ancient2–13-0.089%26 Sept →
office13–8-0.058%26 Sept →
office13–11-0.0519%25 Sept →
office13–10-0.057%25 Sept →
overpass8–13-0.0713%25 Sept →
inferno4–13-0.110%25 Sept →
vertigo12–12-0.038%25 Sept →
debris0–9-0.2414%5 Sept →
mirage1–13-0.0918%5 Sept →
italy13–10-0.0711%5 Sept →
office8–13-0.0713%5 Sept →
office5–13-0.0929%15 Aug →
nuke6–13-0.098%15 Aug →
inferno8–13-0.0316%15 Aug →
cache11–13-0.0212%15 Aug →
mirage4–13-0.077%7 Aug →
inferno13–6-0.0614%7 Aug →
train7–13-0.0613%7 Aug →
office8–13-0.0819%7 Aug →
inferno13–11-0.0519%7 Aug →
office13–50.073%7 Aug →
inferno13–80.0416%7 Aug →
dust28–13-0.0415%7 Aug →
dust214–160.0113%7 Aug →
inferno9–130.0311%7 Aug →
ancient2–130.0310%7 Aug →
overpass7–13-0.0223%1 Aug →
office13–9-0.0813%1 Aug →
dust210–13-0.0412%1 Aug →
cache13–8-0.035%1 Aug →
mirage11–130.0115%1 Aug →
cache7–13-0.034%1 Aug →
office6–13-0.0211%31 Jul →
inferno6–130.0512%31 Jul →
office13–11-0.0623%31 Jul →
anubis13–16-0.0013%31 Jul →
cache6–13-0.0611%31 Jul →
nuke8–13-0.0814%31 Jul →
ancient14–16-0.029%31 Jul →
overpass9–13-0.0711%31 Jul →
vertigo13–80.0116%31 Jul →
office4–13-0.054%31 Jul →
dust210–13-0.0215%17 Jul →
office3–130.0214%17 Jul →
office8–130.044%17 Jul →
shelter13–110.028%17 Jul →
office10–13-0.0020%17 Jul →
office12–12-0.058%17 Jul →
nuke2–13-0.160%11 Jul →
anubis8–13-0.0310%11 Jul →
cache13–10-0.0518%11 Jul →
nuke13–8-0.028%11 Jul →
office5–130.0414%11 Jul →
boulder9–13-0.0416%11 Jul →
shelter8–130.0212%11 Jul →
fachwerk7–13-0.0412%10 Jul →
shelter11–13-0.0013%10 Jul →
boulder13–70.0416%10 Jul →
fachwerk13–6-0.0512%10 Jul →
fachwerk10–13-0.089%10 Jul →
fachwerk13–10-0.0320%10 Jul →
shelter9–13-0.0012%10 Jul →
office5–13-0.0219%4 Jul →
italy13–100.1015%4 Jul →
office13–5-0.049%4 Jul →
office6–13-0.080%23 Jun →
office7–13-0.0125%23 Jun →
office7–13-0.0811%2 May →
cache5–13-0.0715%2 May →
office2–13-0.0218%2 May →
office4–13-0.0616%2 May →
italy11–13-0.037%2 May →
office13–30.0914%2 May →
cache9–130.0210%2 May →
cache13–50.0112%1 May →
cache8–130.0016%1 May →
cache13–70.019%1 May →
cache3–13-0.093%1 May →
cache13–9-0.0211%1 May →
dust25–13-0.0412%25 Apr →
train13–20.0413%25 Apr →
train10–13-0.0223%25 Apr →
office13–100.0220%25 Apr →
office5–13-0.0134%11 Apr →
office13–7-0.0112%11 Apr →
office10–13-0.0312%11 Apr →
office5–130.038%11 Apr →
vertigo13–11-0.0711%11 Apr →
vertigo4–0-0.0613%11 Apr →
office13–90.1123%4 Apr →
alpine5–13-0.097%4 Apr →
office9–13-0.0819%4 Apr →
italy5–13-0.0111%4 Apr →
mirage4–13-0.0514%4 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.