strdst

strdst — CS2 Stats

76561198330409829[U:1:370144101]Steam profile ↗✓ No bans

1,527Tracked matches17%Win rate2021Tracked since
3,907Hours in CS13Hrs last 2 wks
CSDB Rating3.5 LearningPositional Player
Premier CS Rating3,897Grey band · top ~83.5% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate36.7%38.2%39.9%3.2% short
Shot accuracy12.7%3.6%7.0%above
Kill/death ratio1.420.830.92above
Match win rate44.2%40.2%42.3%above

This profile matches the typical Light Blue band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGstrdstPREMIER3,897 · Grey bandcsdb.gg/stats

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Performance scores

Aim55
Positioning59
Utility16

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.8 against its own average).

Aim5.5
Utility1.6
Positioning5.9
Opening Duels3.2
Clutch1.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning5.9
Utility1.6
Mechanics3.0
Opening Duels3.8
Win Impact0.0

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

126,864Lifetime kills
1.42K/D · Top 5% of Grey band
6,369Matches
44.2%Match win rate · Top 25% of Grey band
36.7%Headshot %
12.7%Shot accuracy · Top 25% of Grey band
10,255MVPs
1,966Hours (in match)
2,072Bombs planted
615Bombs defused

Most-used weapons

AWP18,456
AK-4711,955
SSG 0810,418
M2496,560
Negev4,915
SCAR-204,823

Lifetime map wins

23,601office
3,554nuke
2,509vertigo
2,313dust2
2,293inferno
1,043train
578italy
402cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
50%Win rate
0.93Avg K/D
65.3ADR
39%Headshot %

Clutches & streaks

29%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Vertigo333%0.7713.0
Anubis2100%1.4718.0
Inferno20%0.8012.0
Mirage250%1.0412.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
29.3%Accuracy (enemy spotted)
33.9%Spray accuracy
63.6%Counter-strafing
10.5°Preaim
531msReaction time
40.0%T opening success
50.5%CT opening success
0.43Enemies flashed / flash
0.0%Flash assists
5.33HE damage / grenade
0.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4286 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9537% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.