✪Ankit

✪Ankit — CS2 Stats

US76561198307581307[U:1:347315579]Steam profile ↗✓ No bans

311Tracked matches46%Win rate2023Tracked since
1,073Hours in CS14Hrs last 2 wks
CSDB Rating6.4 SolidClutch Specialist
Premier CS Rating19,475Top 50% of 175,286 CSDB-tracked playersPurple band · top ~10.6% of ranked players (population est.)
CSDB Leaderboard#80706 of 220554 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Aug 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

−745Premier CS Rating · 20,220 → 19,475
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 26 days played since 8 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 19,475 +2,587 11 Jul17 Sept · 9 days played
16,88820,495peak 20,49511 Jul17 Sept
21,070Peak Premier in tracked matches
26Days played since 2026-07-08

Premier CS Rating

  • 1,020 below peak (20,495)
  • Next: Pink band at 20,000 525 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches15
Win rate47%
K/D0.95
Headshot %57%

Measured 9 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=34,112), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate42.0%44.3%47.0%4.9% short
Shot accuracy15.7%11.8%13.0%above
Kill/death ratio0.951.031.080.13 short
Match win rate41.7%45.2%46.7%5.0% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✪AnkitPREMIER19,475 · Purple bandcsdb.gg/stats

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Performance scores

Aim79
Positioning64
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY57385Last 10057%Win rateWWLWWLWLLL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · −6.0pp headshot accuracy · +38ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 761ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 775ms

Last 20

  • 7103 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 756ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+4 against its own average).

Aim7.9
Utility2.5
Positioning6.4
Opening Duels5.0
Clutch10.0

Excellent counter-strafingLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 745ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.4
Utility2.5
Mechanics9.6
Opening Duels5.2
Win Impact3.7

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time746ms+70ms
first ⅓ avg 676ms → last ⅓ avg 746ms
Headshot accuracy25.7%−0.9%
first ⅓ avg 26.6% → last ⅓ avg 25.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–9 · dust2, 12 Jul
54%Best headshot accuracy · 11–4 · cache, 8 Jul
352msFastest reaction time · 13–11 · dust2, 12 Jul
13–0Biggest win · dust2, 17 Sept

Across the last 100 tracked matches.

Highlights

14Longest win streak
W2Current streak
26In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 68% over 19infernoWeakest map · 47% over 17
MapGradePlayedRecordWin rateAvg rating
dust2A28161257%0.03
mirageS1913668%0.02
infernoB178947%-0.01
cacheA148657%0.02
ancientB105550%-0.01
nukeA85363%-0.00
anubis31233%0.02
overpass110100%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (47% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,650Lifetime kills
0.95K/D
1,430Matches
41.7%Match win rate
42.0%Headshot %
15.7%Shot accuracy · Top 25% of Purple band
3,763MVPs
583Hours (in match)
1,050Bombs planted
295Bombs defused

Most-used weapons

Lifetime map wins

8,900dust2
608inferno
305nuke
76vertigo
74office
60train
49cbble
12lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

11Matches
45%Win rate
0.96Avg K/D
87.8ADR
40%Headshot %

Clutches & streaks

80%1v1 clutch win
50%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis333%0.9515.3
Mirage20%0.5812.0
Cache1100%2.1430.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.0%Headshot accuracy
38.2%Accuracy (enemy spotted)
38.8%Spray accuracy
93.3%Counter-strafing
10.5°Preaim
745msReaction time
58.1%T opening success
43.9%CT opening success
0.47Enemies flashed / flash
6.5%Flash assists
5.71HE damage / grenade
4.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 744.9223ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4735 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–50.0515%17 Sept
mirage4–0-0.0113%17 Sept
mirage8–13-0.058%17 Sept
dust213–00.1329%17 Sept
nuke11–2-0.0029%17 Sept
cache11–130.0625%17 Sept
nuke13–6-0.0327%15 Sept
mirage4–13-0.0114%15 Sept
dust24–13-0.0121%15 Sept
inferno11–13-0.0726%14 Sept
dust213–7-0.0438%14 Sept
dust212–12-0.0127%12 Sept
ancient13–100.0421%12 Sept
dust212–12-0.0533%10 Sept
inferno1–13-0.0638%10 Sept
ancient9–130.0125%8 Sept
dust26–13-0.0629%8 Sept
cache8–13-0.0021%7 Sept
ancient7–13-0.0119%7 Sept
dust212–120.0118%5 Sept
inferno7–130.0227%5 Sept
dust26–130.0135%5 Sept
dust213–90.0720%5 Sept
mirage13–7-0.0530%11 Aug
inferno12–00.0950%11 Aug
cache12–12-0.0633%11 Aug
mirage13–9-0.0025%9 Aug
dust213–6-0.0141%8 Aug
dust29–130.0619%5 Aug
dust25–130.0829%2 Aug
mirage13–6-0.0312%1 Aug
inferno9–13-0.0223%29 Jul
ancient13–50.0328%29 Jul
cache5–13-0.0416%27 Jul
dust210–13-0.0832%27 Jul
mirage9–13-0.0512%24 Jul
inferno13–3-0.0418%24 Jul
ancient13–8-0.0428%24 Jul
anubis2–130.0220%23 Jul
inferno13–8-0.0918%22 Jul
inferno3–90.0230%20 Jul
nuke13–10-0.0120%20 Jul
ancient8–13-0.0714%14 Jul
cache13–90.0323%14 Jul
cache11–130.0219%14 Jul
inferno16–120.0535%14 Jul
dust210–130.0417%14 Jul
dust26–130.0135%12 Jul
mirage13–30.0727%12 Jul
dust213–50.0824%12 Jul
mirage11–50.1032%12 Jul
cache14–160.0832%12 Jul
dust213–90.2035%12 Jul
dust213–4-0.0232%12 Jul
dust29–130.0429%12 Jul
mirage13–60.0829%12 Jul
nuke10–13-0.0024%12 Jul
dust213–10-0.0027%12 Jul
dust213–60.0333%12 Jul
ancient13–0-0.0335%12 Jul
dust213–110.0130%12 Jul
anubis13–70.1238%12 Jul
nuke13–80.0829%12 Jul
mirage10–20.0419%11 Jul
mirage13–50.1531%11 Jul
cache13–100.0622%11 Jul
inferno13–80.0128%11 Jul
nuke13–50.0117%11 Jul
dust213–30.1326%11 Jul
mirage13–30.1526%11 Jul
cache13–90.0438%11 Jul
mirage5–13-0.0618%11 Jul
inferno13–60.0425%11 Jul
mirage10–13-0.0119%11 Jul
cache13–90.0427%11 Jul
inferno9–13-0.0426%10 Jul
anubis5–13-0.0716%10 Jul
cache13–30.0329%10 Jul
inferno13–6-0.0418%10 Jul
cache13–60.0128%10 Jul
dust213–50.0428%10 Jul
inferno8–130.0425%9 Jul
dust216–13-0.0042%9 Jul
inferno8–13-0.0525%9 Jul
ancient11–13-0.0539%9 Jul
mirage13–5-0.0318%9 Jul
inferno13–6-0.0519%9 Jul
ancient5–13-0.0130%9 Jul
mirage16–130.0728%9 Jul
dust213–10.0333%8 Jul
nuke2–13-0.1117%8 Jul
mirage10–13-0.0123%8 Jul
cache11–4-0.0154%8 Jul
nuke12–120.0323%8 Jul
dust213–7-0.0123%8 Jul
dust213–20.0828%8 Jul
overpass13–110.0636%8 Jul
ancient13–50.0428%8 Jul
inferno11–130.0520%8 Jul
cache13–100.0427%8 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches14-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →