slipshiesty

slipshiesty — CS2 Stats

US76561198826393955[U:1:866128227]Steam profile ↗✓ No bans

342Tracked matches52%Win rate2021Tracked since
759Hours in CS21Hrs last 2 wks
CSDB Rating4.8 DevelopingPositional Player
WingmanSilver I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

+21Tracked matches · now 342
−4.0ppWin rate · 56.0% → 52.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 29 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 5,195 +508 8 May24 Jun · 10 days played
4,6875,533peak 5,5338 May24 Jun
5,533Peak Premier in tracked matches
44Days played since 2026-04-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches119+2
Win rate45%22%+23pp
K/D0.790.70+0.09
Headshot %28%30%−3pp

Measured 9 Sep 202617 Sep 2026; previous 3 Sep 2026 → 9 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim61
Positioning51
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY374914Last 10037%Win rateWLWWWLLLTT

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · −12.8pp headshot accuracy · +2ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 8%
  • Avg reaction 611ms

Last 10

  • 442 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 9%
  • Avg reaction 597ms

Last 20

  • 6104 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 596ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim6.1
Utility3.1
Positioning5.1
Opening Duels2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.1
Utility3.1
Mechanics4.2
Opening Duels2.5
Win Impact5.7

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time589ms−62ms
first ⅓ avg 651ms → last ⅓ avg 589ms
Headshot accuracy19.4%−2.0%
first ⅓ avg 21.4% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–5 · dust2, 4 Jun
75%Best headshot accuracy · 3–13 · cache, 20 Jun
438msFastest reaction time · 7–4 · mirage, 7 Sept
12–0Biggest win · inferno, 11 Aug

Across the last 100 tracked matches.

Highlights

3Longest win streak
57In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 53% over 17cacheWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
dust2C1881044%0.00
mirageB179853%-0.00
infernoD1641225%-0.00
cacheD1531220%-0.01
ancientC145936%0.00
nukeB136746%0.01
anubis42250%0.01
office1010%0.03
vertigo1010%0.04
overpass1010%0.03

Across the last 100 tracked matches.

Lifetime stats

12,582Lifetime kills
0.82K/D
1,034Matches
39.3%Match win rate
26.4%Headshot %
11.4%Shot accuracy
1,442MVPs
375Hours (in match)
842Bombs planted
181Bombs defused

Most-used weapons

Lifetime map wins

2,358dust2
1,035nuke
942inferno
194office
179vertigo
177train
81lake
37cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
35.5%Accuracy (enemy spotted)
31.9%Spray accuracy
68.8%Counter-strafing
10.1°Preaim
582msReaction time
33.7%T opening success
46.2%CT opening success
0.41Enemies flashed / flash
4.0%Flash assists
9.69HE damage / grenade
5.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4093 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.7334% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke11–2-0.010%17 Sept
cache11–13-0.0710%17 Sept
mirage13–110.039%17 Sept
dust213–7-0.0314%17 Sept
nuke13–60.019%15 Sept
mirage4–13-0.125%15 Sept
dust24–13-0.060%15 Sept
inferno4–13-0.1213%12 Sept
nuke8–8-0.1114%12 Sept
nuke12–12-0.0521%10 Sept
nuke13–30.0630%10 Sept
cache8–13-0.055%7 Sept
ancient7–13-0.0429%7 Sept
dust27–13-0.1314%7 Sept
cache12–120.0236%7 Sept
mirage7–40.0515%7 Sept
office2–130.0338%7 Sept
dust212–120.069%5 Sept
inferno7–13-0.0618%5 Sept
dust26–13-0.1427%5 Sept
dust213–90.0214%5 Sept
nuke12–12-0.0631%17 Aug
cache2–13-0.1338%17 Aug
inferno13–30.1113%16 Aug
inferno4–13-0.0133%12 Aug
ancient13–90.0727%12 Aug
mirage13–70.0622%11 Aug
inferno12–00.1050%11 Aug
cache12–120.0333%11 Aug
cache13–11-0.0417%10 Aug
mirage13–70.0114%10 Aug
dust213–50.035%10 Aug
ancient6–13-0.0427%10 Aug
inferno5–13-0.0317%10 Aug
dust213–7-0.0319%9 Aug
nuke9–20.118%9 Aug
ancient11–130.0228%8 Aug
cache13–10-0.025%8 Aug
mirage12–12-0.0321%4 Aug
cache13–80.0114%4 Aug
cache15–150.0619%2 Aug
ancient1–130.0033%31 Jul
ancient1–11-0.020%20 Jul
mirage13–2-0.0211%20 Jul
ancient13–40.000%14 Jul
nuke8–130.060%14 Jul
mirage12–12-0.0310%14 Jul
inferno13–80.1033%8 Jul
nuke13–9-0.0014%24 Jun
inferno7–13-0.099%24 Jun
mirage14–16-0.085%24 Jun
nuke4–13-0.067%24 Jun
inferno10–130.0422%21 Jun
cache3–13-0.0275%20 Jun
mirage11–13-0.0731%20 Jun
nuke10–130.0827%19 Jun
cache10–13-0.0311%18 Jun
ancient13–70.0415%18 Jun
cache10–130.016%18 Jun
cache9–130.0211%17 Jun
dust213–90.0115%17 Jun
vertigo10–130.0413%17 Jun
inferno7–13-0.0418%16 Jun
nuke13–30.0819%10 Jun
mirage9–130.0833%10 Jun
mirage13–20.040%10 Jun
dust213–50.2313%4 Jun
mirage13–40.0917%4 Jun
inferno6–13-0.0418%4 Jun
ancient10–13-0.0517%2 Jun
dust22–13-0.0250%28 May
mirage13–11-0.0112%28 May
anubis13–90.0435%28 May
mirage13–100.0322%26 May
cache8–130.0221%26 May
dust213–110.0218%26 May
ancient12–12-0.0433%26 May
dust213–160.0632%25 May
ancient13–10-0.006%19 May
dust210–130.0040%19 May
inferno12–120.0313%19 May
nuke8–80.0740%17 May
inferno14–16-0.0019%15 May
anubis2–13-0.0313%14 May
mirage0–13-0.110%12 May
inferno3–9-0.0311%12 May
inferno3–9-0.0320%12 May
overpass10–130.0325%11 May
inferno13–70.0214%11 May
ancient13–60.0723%8 May
anubis8–130.0121%7 May
mirage15–150.0210%7 May
ancient10–130.008%6 May
dust22–00.0050%6 May
ancient6–130.0015%6 May
dust215–15-0.0120%4 May
dust214–160.0120%4 May
anubis13–90.026%4 May
cache11–13-0.0332%1 May
dust24–13-0.0126%29 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →