Reginald McCumbiscuit

Reginald McCumbiscuit — CS2 Stats

UM76561198271649262[U:1:311383534]Steam profile ↗✓ No bans

633Tracked matches29%Win rate2021Tracked since
1,449Hours in CS15Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating25,353Top 10% of 175,286 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#16448 of 220316 tracked
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 12 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,353 +5,350 12 Jul8 Sept · 13 days played
20,00327,876peak 27,87612 Jul8 Sept
27,876Peak Premier in tracked matches
29Days played since 2026-07-12

Premier CS Rating

  • 2,523 below peak (27,876)
  • +4,009 over 30 days · improving
  • Next: Gold band at 30,000 4,647 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-02
  • Pink band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=12,475), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate29.0%49.2%50.3%21.3% short
Shot accuracy13.1%13.4%11.5%above
Kill/death ratio1.091.121.180.09 short
Match win rate43.0%48.5%51.9%8.9% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGReginald McCumbiscuitPREMIER25,353 · Red bandcsdb.gg/stats

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Performance scores

Aim90
Positioning59
Utility41

0–100 skill scores via Leetify.

Recent form

COLD56386Last 10056%Win rateLWLLLTLLLL

Last 10 vs previous 10: 0pp win rate · +0.04 avg rating · −1.6pp headshot accuracy · +10ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 15%
  • Avg reaction 475ms

Last 10

  • 181 · 10% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 18%
  • Avg reaction 495ms

Last 20

  • 2162 · 10% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 490ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim9.0
Utility4.1
Positioning5.9
Opening Duels4.1

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.9
Utility4.1
Mechanics5.7
Opening Duels4.1
Win Impact0.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.05
first ⅓ avg 0.08 → last ⅓ avg 0.03
Reaction time492ms−65ms
first ⅓ avg 556ms → last ⅓ avg 492ms
Headshot accuracy19.1%−4.2%
first ⅓ avg 23.3% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.40Best match rating · 3–9 · inferno, 20 Jul
67%Best headshot accuracy · 13–0 · dust2, 22 Aug
313msFastest reaction time · 6–13 · dust2, 8 Sept
13–0Biggest win · mirage, 22 Aug

Across the last 100 tracked matches.

Highlights

20Longest win streak
54In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 75% over 16ancientWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B24111346%0.05
mirageS2114767%0.06
infernoS1612475%0.08
cacheS1510567%0.09
ancientD113827%0.02
nukeB84450%0.05
anubis21150%0.10
train21150%0.03
office1010%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,294Lifetime kills
1.09K/D
1,999Matches
43.0%Match win rate
29.0%Headshot %
13.1%Shot accuracy
4,943MVPs
800Hours (in match)
2,181Bombs planted
636Bombs defused

Most-used weapons

Lifetime map wins

12,656dust2
1,232inferno
970nuke
109train
62office
19vertigo
16cbble
14italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
1.00Avg K/D
ADR
24%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
42.4%Accuracy (enemy spotted)
39.0%Spray accuracy
75.9%Counter-strafing
6.7°Preaim
493msReaction time
30.2%T opening success
62.4%CT opening success
0.57Enemies flashed / flash
4.3%Flash assists
8.09HE damage / grenade
5.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.2121% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno11–130.1316%14 Sept
dust213–70.0813%14 Sept
mirage4–130.0923%13 Sept
mirage10–130.0412%13 Sept
dust28–13-0.0313%11 Sept
dust212–120.1831%10 Sept
ancient9–130.019%8 Sept
dust26–13-0.0422%8 Sept
cache8–130.0711%7 Sept
ancient4–130.0129%7 Sept
mirage1–13-0.0114%7 Sept
dust27–130.1311%7 Sept
cache12–120.1411%7 Sept
mirage7–40.0738%7 Sept
office2–13-0.014%7 Sept
dust27–13-0.0617%4 Sept
nuke0–6-0.0040%4 Sept
dust26–130.0228%3 Sept
ancient5–13-0.0521%3 Sept
dust212–16-0.0513%24 Aug
inferno13–100.0018%24 Aug
mirage7–13-0.0610%24 Aug
dust28–13-0.0325%24 Aug
ancient5–13-0.0810%23 Aug
mirage8–130.0613%23 Aug
mirage13–30.0514%22 Aug
inferno13–3-0.0420%22 Aug
dust213–10.0224%22 Aug
mirage13–00.1020%22 Aug
dust213–00.1635%22 Aug
dust213–00.0367%22 Aug
nuke8–2-0.020%22 Aug
inferno13–20.020%22 Aug
mirage5–1-0.0220%22 Aug
dust22–10.230%22 Aug
mirage13–00.0025%22 Aug
anubis2–1-0.0125%22 Aug
mirage5–10.0217%22 Aug
ancient13–40.007%22 Aug
cache13–20.0719%22 Aug
inferno13–00.0140%22 Aug
cache2–1-0.060%22 Aug
dust213–00.1213%22 Aug
dust213–20.0411%22 Aug
dust213–00.0425%22 Aug
dust211–130.1114%21 Aug
mirage13–5-0.010%21 Aug
nuke13–60.0516%21 Aug
nuke12–120.053%17 Aug
cache2–130.0820%17 Aug
inferno13–30.1417%16 Aug
mirage13–70.1716%11 Aug
inferno12–00.0424%11 Aug
cache12–120.1524%11 Aug
cache13–110.1711%10 Aug
mirage13–70.108%10 Aug
dust213–5-0.0217%10 Aug
ancient6–130.0715%10 Aug
inferno5–130.0423%10 Aug
ancient11–130.0419%8 Aug
cache13–100.1816%8 Aug
dust28–130.0516%4 Aug
mirage12–120.1413%4 Aug
cache13–80.088%4 Aug
dust213–50.2558%4 Aug
inferno13–10.1918%4 Aug
dust25–13-0.0518%2 Aug
inferno13–110.0011%2 Aug
train0–11-0.027%1 Aug
inferno9–30.1913%1 Aug
mirage13–50.0728%1 Aug
inferno13–50.1322%1 Aug
ancient1–13-0.0329%31 Jul
dust27–130.1230%31 Jul
nuke13–30.1120%31 Jul
cache13–100.0545%22 Jul
cache13–60.0117%21 Jul
inferno3–90.4017%20 Jul
nuke13–100.1641%20 Jul
ancient1–110.0217%20 Jul
mirage13–20.1725%20 Jul
nuke10–130.0535%19 Jul
train13–100.0932%19 Jul
inferno13–50.0731%19 Jul
cache11–60.1433%18 Jul
inferno1–13-0.090%18 Jul
ancient13–80.2121%18 Jul
cache13–20.1824%18 Jul
anubis5–130.2120%18 Jul
cache13–9-0.029%14 Jul
cache11–130.027%14 Jul
inferno16–120.0041%14 Jul
ancient13–40.0621%14 Jul
nuke8–13-0.0129%14 Jul
mirage12–120.0321%14 Jul
mirage13–100.1624%13 Jul
dust26–130.0220%12 Jul
mirage13–30.0521%12 Jul
dust213–5-0.0123%12 Jul
mirage11–50.0138%12 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches20-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →