Bronx

Bronx — CS2 Stats

FR76561198307152488[U:1:346886760]Steam profile ↗✓ No bans

1,645Tracked matches68%Win rate2024Tracked since
2,017Hours in CS35Hrs last 2 wks
CSDB Rating6.7 SolidPositional Player
Premier CS Rating18,363Purple band · top ~15% of ranked players (population est.)
FaceitLevel 7 · 940 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,363 +927 4 Oct – 19 Oct · 3 days played
17,43618,363peak 18,3634 Oct19 Oct
Faceit ELO: 940 +0 31 Aug – 19 Sept · 5 observations
940940peak 94031 Aug19 Sept
18,363Peak Premier in tracked matches
940Highest Faceit ELO seen on CSDB
43Days played since 2026-08-30

Faceit ELO

  • At peak — 940
  • Next: Level 5 at 1,051 — 111 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-31
  • Level 3 first seen 2026-08-31

Premier CS Rating

  • At peak — 18,363
  • Next: Pink band at 20,000 — 1,637 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate56.7%45.7%46.8%above
Shot accuracy2.0%12.7%13.0%11.0% short
Kill/death ratio1.081.051.06meets
Match win rate48.1%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBronxFACEITLevel 7 · 940 ELOSTANDINGTop 42.3% of rankedPREMIER18,363 · Purple bandPEAK ELO940csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning70
Utility37

0–100 skill scores via Leetify.

Recent form

HOT52–41–7Last 10052%Win rateWWLWWWLWWW

Last 10 vs previous 10: +50pp win rate · +0.06 avg rating · +0.6pp headshot accuracy · +4ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 17%
  • Avg reaction 570ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 594ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 592ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim7.5
Utility3.7
Positioning7.0
Opening Duels4.8
Clutch3.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning7.0
Utility3.7
Mechanics6.1
Opening Duels5.8
Win Impact10.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time569ms+10ms
first ⅓ avg 559ms → last ⅓ avg 569ms
Headshot accuracy15.9%+2.0%
first ⅓ avg 13.8% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–6 · debris, 12 Sept →
33%Best headshot accuracy · 13–4 · nuke, 23 Sept →
422msFastest reaction time · 12–12 · italy, 31 Aug →
13–0Biggest win · inferno, 26 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
6–9In matches decided by ≤2 rounds
3Overtime games

Map breakdown

vertigoBest map · 80% over 5cacheWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
cacheC156–940%-0.01
nukeB147–750%0.01
boulderB136–746%0.02
dust2C125–742%-0.00
ancientA106–460%-0.00
infernoA85–363%0.01
anubisS64–267%0.03
vertigoS54–180%0.01
office—32–167%0.03
train—32–167%0.03
mirage—32–167%-0.02
italy—20–20%-0.01
fachwerk—21–150%-0.02
shelter—10–10%0.01
poseidon—10–10%0.04
eldorado—11–0100%0.05
debris—11–0100%0.22

Across the last 100 tracked matches.

Lifetime stats

61,268Lifetime kills
1.08K/D · Top 50% of Level 7 players
2,121Matches
48.1%Match win rate · Top 50% of Level 7 players
56.7%Headshot % · Top 25% of Level 7 players
2.0%Shot accuracy
3,939MVPs
3,205Hours (in match)
1,832Bombs planted
700Bombs defused

Most-used weapons

Lifetime map wins

3,495nuke
3,489dust2
3,371inferno
1,302office
742train
732vertigo
91italy
73cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

759Matches
50%Win rate
0.91Avg K/D
71.5ADR
38%Headshot %

Clutches & streaks

37%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust218948%0.8813.2
Inferno14746%0.9613.9
Nuke12555%0.9113.8
Ancient9154%0.9715.4
Cache5044%0.8713.4
Anubis4252%0.9315.9
Mirage3936%0.9013.3
Overpass3256%0.8412.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
38.7%Accuracy (enemy spotted)
42.1%Spray accuracy
77.4%Counter-strafing
9.9°Preaim
576msReaction time
45.0%T opening success
61.3%CT opening success
0.41Enemies flashed / flash
1.0%Flash assists
6.25HE damage / grenade
4.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4084 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
anubis13–90.1016%2 Nov →
ancient13–8-0.0017%27 Oct →
dust210–13-0.0211%26 Oct →
inferno13–00.1317%26 Oct →
office13–80.0325%22 Oct →
inferno13–80.0110%21 Oct →
nuke7–130.0021%21 Oct →
boulder13–60.1218%21 Oct →
ancient13–70.0213%19 Oct →
nuke13–80.0323%19 Oct →
cache13–9-0.0218%17 Oct →
ancient7–130.0132%17 Oct →
cache10–130.0311%17 Oct →
nuke5–13-0.0410%16 Oct →
vertigo13–70.0119%15 Oct →
dust212–12-0.0322%15 Oct →
inferno12–12-0.0814%14 Oct →
dust211–13-0.0413%12 Oct →
vertigo11–13-0.038%12 Oct →
cache13–90.0718%12 Oct →
ancient10–130.0616%12 Oct →
dust213–90.0518%12 Oct →
ancient13–90.0424%12 Oct →
vertigo13–9-0.0014%12 Oct →
train13–70.0916%12 Oct →
ancient13–7-0.0010%11 Oct →
anubis13–100.0022%9 Oct →
dust213–70.0413%8 Oct →
cache16–19-0.038%8 Oct →
dust213–80.0313%8 Oct →
nuke9–60.0324%6 Oct →
vertigo9–50.087%6 Oct →
mirage4–13-0.055%4 Oct →
nuke13–60.0114%4 Oct →
shelter10–130.019%3 Oct →
vertigo13–00.0014%3 Oct →
nuke7–130.0517%3 Oct →
office9–13-0.013%1 Oct →
inferno13–80.0010%1 Oct →
boulder13–80.019%1 Oct →
italy10–13-0.0214%30 Sept →
ancient13–9-0.0711%30 Sept →
nuke10–13-0.0519%30 Sept →
cache7–13-0.046%29 Sept →
boulder13–90.118%29 Sept →
cache11–13-0.058%29 Sept →
dust213–110.0016%28 Sept →
boulder13–6-0.0515%28 Sept →
nuke13–80.0818%27 Sept →
cache12–12-0.0514%27 Sept →
boulder5–130.0516%27 Sept →
ancient11–13-0.0613%27 Sept →
train13–50.0218%27 Sept →
fachwerk6–13-0.0515%25 Sept →
boulder12–12-0.029%24 Sept →
nuke13–4-0.0733%23 Sept →
cache12–120.0325%22 Sept →
boulder0–6-0.0717%22 Sept →
anubis13–110.0511%22 Sept →
ancient13–50.0113%21 Sept →
mirage13–11-0.0214%21 Sept →
inferno14–160.0110%20 Sept →
dust213–9-0.0021%15 Sept →
cache13–50.0416%15 Sept →
boulder4–13-0.043%15 Sept →
nuke11–13-0.0513%14 Sept →
anubis6–7-0.013%14 Sept →
train8–13-0.0114%14 Sept →
cache13–110.0113%13 Sept →
poseidon6–90.0410%12 Sept →
eldorado9–50.0517%12 Sept →
debris9–60.227%12 Sept →
inferno19–160.0116%12 Sept →
boulder6–130.0116%11 Sept →
nuke13–110.0615%11 Sept →
inferno9–130.0014%9 Sept →
inferno13–7-0.028%8 Sept →
dust28–13-0.0511%8 Sept →
anubis12–120.028%6 Sept →
cache3–13-0.0310%6 Sept →
boulder13–20.0521%5 Sept →
nuke13–7-0.0112%5 Sept →
ancient7–13-0.067%5 Sept →
office13–80.064%5 Sept →
mirage13–90.0116%4 Sept →
nuke7–130.048%4 Sept →
anubis6–13-0.009%4 Sept →
dust29–130.0314%4 Sept →
fachwerk13–90.0110%4 Sept →
boulder10–130.0412%3 Sept →
cache13–80.0113%3 Sept →
nuke8–130.0112%3 Sept →
dust28–13-0.0220%3 Sept →
dust24–13-0.0418%3 Sept →
cache11–13-0.0324%2 Sept →
boulder11–130.0320%1 Sept →
italy12–120.0019%31 Aug →
cache11–13-0.0618%31 Aug →
cache13–100.0120%30 Aug →
boulder13–60.0323%30 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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