_-B0hdZ

_-B0hdZ — CS2 Stats

NL76561198304690148[U:1:344424420]Steam profile ↗✓ No bans

792Tracked matches57%Win rate2022Tracked since
2,775Hours in CS32Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating13,081Blue band · top ~38.6% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 13,081 → 13,081
+5Tracked matches · now 792
0.0ppWin rate · 56.7% → 56.7%

Rating over time

Premier CS Rating: 13,081 +3,230 2 Jun – 26 Sept · 17 days played
9,85113,081peak 13,0812 Jun26 Sept
13,950Peak Premier in tracked matches
33Days played since 2026-06-02

Premier CS Rating

  • At peak — 13,081
  • +1,827 over 30 days · improving
  • Next: Purple band at 15,000 — 1,919 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-18
  • Light Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches535−30
Win rate100%46%+54pp
K/D1.280.89+0.39
Headshot %62%50%+12pp

Measured 26 Sep 2026 → 2 Oct 2026; previous 18 Sep 2026 → 26 Sep 2026.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches82——
Win rate50%——
K/D0.88——
Headshot %49%——

Measured 1 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,642), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate51.1%43.8%44.8%above
Shot accuracy8.0%12.0%12.4%4.4% short
Kill/death ratio0.821.021.030.21 short
Match win rate33.3%44.7%45.2%11.9% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG_-B0hdZFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER13,081 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning51
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY48–52Last 10048%Win rateWLLLLWWWLW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · −2.5pp headshot accuracy · −19ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 520ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 551ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 560ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim7.8
Utility2.9
Positioning5.1
Opening Duels0.2
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 82% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.1
Utility2.9
Mechanics7.3
Opening Duels0.5
Win Impact7.2

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time589ms−76ms
first ⅓ avg 665ms → last ⅓ avg 589ms
Headshot accuracy17.9%−2.2%
first ⅓ avg 20.1% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–6 · overpass, 11 Sept →
35%Best headshot accuracy · 13–6 · inferno, 7 Aug →
391msFastest reaction time · 0–7 · inferno, 24 Sept →
13–0Biggest win · nuke, 20 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
6–8In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 59% over 17infernoWeakest map · 42% over 24
MapGradePlayedRecordWin rateAvg rating
infernoC2410–1442%-0.04
ancientA1710–759%-0.02
mirageB136–746%-0.02
anubisB115–645%-0.00
nukeB105–550%-0.00
dust2A95–456%0.00
cacheB84–450%-0.01
overpassB63–350%-0.03
office—10–10%-0.07
vertigo—10–10%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 24). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

98,112Lifetime kills
0.82K/D
5,268Matches
33.3%Match win rate
51.1%Headshot % · Top 25% of Level 5 players
8.0%Shot accuracy
6,791MVPs
1,567Hours (in match)
2,898Bombs planted
578Bombs defused

Most-used weapons

AK-4739,236
AWP4,819
MP92,859
FAMAS1,643
MAC-101,142

Lifetime map wins

7,154dust2
4,550inferno
2,330vertigo
1,685nuke
207train
62office
30italy
11bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

848Matches
49%Win rate
0.95Avg K/D
72.0ADR
39%Headshot %

Clutches & streaks

39%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage15753%0.9913.8
Inferno8955%1.0114.1
Dust27948%0.9513.3
Ancient7752%0.9714.6
Anubis6058%0.9915.0
Nuke4252%1.0415.6
Vertigo2948%1.0114.1
Cache1233%0.7711.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
33.9%Accuracy (enemy spotted)
40.4%Spray accuracy
83.1%Counter-strafing
8.2°Preaim
583msReaction time
33.7%T opening success
30.7%CT opening success
0.36Enemies flashed / flash
5.2%Flash assists
4.81HE damage / grenade
3.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.357 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.7321% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–9-0.0126%25 Sept →
mirage13–160.0313%24 Sept →
inferno0–7-0.080%24 Sept →
dust23–13-0.0726%24 Sept →
nuke6–13-0.0417%24 Sept →
inferno13–30.0519%24 Sept →
mirage13–11-0.0320%24 Sept →
dust213–100.0120%24 Sept →
ancient11–13-0.0027%24 Sept →
cache13–9-0.0213%23 Sept →
anubis8–13-0.0622%22 Sept →
inferno13–3-0.0327%22 Sept →
mirage13–10.0823%22 Sept →
ancient13–50.0613%22 Sept →
nuke4–130.0313%21 Sept →
cache13–60.0113%21 Sept →
nuke0–70.0321%20 Sept →
ancient10–13-0.0430%20 Sept →
nuke13–00.0826%20 Sept →
anubis13–20.0819%20 Sept →
nuke9–13-0.0113%19 Sept →
ancient13–60.0233%19 Sept →
inferno1–9-0.188%11 Sept →
inferno7–90.0416%11 Sept →
overpass1–9-0.130%11 Sept →
overpass9–60.1823%11 Sept →
inferno5–9-0.1616%11 Sept →
inferno3–9-0.1215%11 Sept →
ancient10–13-0.0222%9 Sept →
anubis12–16-0.0319%9 Sept →
anubis13–7-0.0610%9 Sept →
cache13–8-0.0521%8 Sept →
nuke13–7-0.067%8 Sept →
ancient3–13-0.0918%8 Sept →
anubis13–9-0.0614%2 Sept →
anubis16–13-0.027%1 Sept →
inferno9–13-0.0724%30 Aug →
ancient17–19-0.0716%29 Aug →
inferno13–40.0711%28 Aug →
inferno2–13-0.0427%22 Aug →
mirage13–80.0415%17 Aug →
ancient10–13-0.0715%13 Aug →
dust213–11-0.0315%13 Aug →
office11–13-0.0715%13 Aug →
mirage19–17-0.0213%13 Aug →
inferno13–70.0116%13 Aug →
inferno7–13-0.0914%9 Aug →
cache4–13-0.0126%9 Aug →
ancient13–10-0.0210%9 Aug →
inferno13–11-0.019%9 Aug →
inferno13–60.0335%7 Aug →
mirage2–13-0.130%7 Aug →
ancient13–9-0.0520%7 Aug →
inferno11–13-0.0515%7 Aug →
ancient13–8-0.026%6 Aug →
nuke13–110.0625%6 Aug →
inferno13–30.0111%6 Aug →
dust25–13-0.070%6 Aug →
inferno2–9-0.0630%5 Aug →
inferno7–9-0.188%4 Aug →
inferno9–3-0.0815%4 Aug →
inferno9–60.0720%4 Aug →
inferno3–9-0.170%4 Aug →
dust213–100.0114%4 Aug →
ancient13–8-0.058%2 Aug →
mirage9–130.0223%2 Aug →
mirage8–13-0.0829%30 Jul →
dust27–130.0823%16 Jul →
anubis6–130.0330%16 Jul →
inferno16–130.0522%16 Jul →
dust213–30.0324%15 Jul →
anubis3–13-0.0414%15 Jul →
anubis13–20.1232%15 Jul →
mirage4–13-0.069%15 Jul →
mirage13–80.0522%15 Jul →
inferno8–130.0225%14 Jul →
mirage4–13-0.0425%14 Jul →
inferno10–130.0228%14 Jul →
dust213–50.0921%13 Jul →
ancient13–10-0.0518%13 Jul →
overpass4–9-0.1111%13 Jul →
overpass9–5-0.0114%13 Jul →
overpass9–6-0.0224%13 Jul →
cache10–13-0.0528%13 Jul →
dust210–13-0.0222%10 Jul →
nuke8–2-0.039%10 Jul →
ancient6–13-0.0310%10 Jul →
ancient13–7-0.0011%10 Jul →
anubis6–130.0224%10 Jul →
cache8–130.0727%10 Jul →
mirage13–80.0016%9 Jul →
cache13–6-0.0214%9 Jul →
anubis4–13-0.0030%9 Jul →
ancient13–90.0311%9 Jul →
mirage1–13-0.0710%9 Jul →
overpass7–9-0.0623%9 Jul →
cache9–13-0.0321%8 Jun →
nuke13–11-0.0620%2 Jun →
vertigo7–9-0.0619%2 Jun →
nuke5–9-0.0328%2 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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