faXcooL 愛 Level Up Service

faXcooL 愛 Level Up Service — CS2 Stats

RS76561198295028921[U:1:334763193]Steam profile ↗✓ No bans

1,325Tracked matches68%Win rate2020Tracked since
5,517Hours in CS19Hrs last 2 wks
CSDB Rating8.0 StrongPositional Player
Premier CS Rating23,305Pink band · top ~4.9% of ranked players (population est.)
FaceitLevel 10 · 2,330 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGfaXcooL 愛 Level Up ServiceFACEITLevel 10 · 2,330 ELOSTANDINGTop 12.4% of rankedPREMIER23,305 · Pink bandcsdb.gg/stats

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Performance scores

Aim89
Positioning73
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY57–32–11Last 10057%Win rateWLWLTTLWWW

Last 10 vs previous 10: −10pp win rate · +0.04 avg rating · +2.6pp headshot accuracy · −122ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 527ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 494ms

Last 20

  • 11–5–4 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 555ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.9
Utility5.1
Positioning7.3
Opening Duels6.6
Clutch4.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 94% playstyle similarity

Most alike: aim profile, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

CT openings. 70% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 70% on CT to 54% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning7.3
Utility5.1
Mechanics7.5
Opening Duels7.9
Win Impact10.0

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time541ms−16ms
first ⅓ avg 557ms → last ⅓ avg 541ms
Headshot accuracy17.1%−6.4%
first ⅓ avg 23.5% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 12–12 · inferno, 4 Nov →
100%Best headshot accuracy · 0–5 · dust2, 14 Sept →
391msFastest reaction time · 13–11 · dust2, 19 Oct →
13–0Biggest win · dust2, 8 Oct →

Across the last 100 tracked matches.

Highlights

9Longest win streak
7–5In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 80% over 5infernoWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
dust2A6940–2958%0.02
infernoB115–645%0.01
mirageS54–180%0.02
office—43–175%0.02
ancient—41–325%-0.04
cache—43–175%0.01
nuke—21–150%-0.02
anubis—10–10%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

199,560Lifetime kills
1.00K/D
8,200Matches
47.4%Match win rate
46.5%Headshot %
17.8%Shot accuracy
23,780MVPs
3,584Hours (in match)
7,232Bombs planted
2,043Bombs defused

Most-used weapons

AK-4754,298
AWP18,815
MP94,337
Knife3,681
SSG 083,487

Lifetime map wins

55,173dust2
8,394inferno
4,811vertigo
2,499train
1,507nuke
465office
317cbble
171italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,719Matches
51%Win rate
1.02Avg K/D
65.7ADR
40%Headshot %

Clutches & streaks

40%1v1 clutch win
14%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient2143%0.7812.1
Dust22060%0.9113.6
Inferno1765%0.9815.9
Anubis956%0.8713.7
Mirage838%0.8012.8
Vertigo786%1.0414.3
Nuke540%0.8713.2
Train30%0.619.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
39.3%Accuracy (enemy spotted)
42.5%Spray accuracy
83.6%Counter-strafing
6.9°Preaim
533msReaction time
54.1%T opening success
69.5%CT opening success
0.44Enemies flashed / flash
5.6%Flash assists
11.58HE damage / grenade
5.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4375 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–40.0426%14 Nov →
inferno7–13-0.0114%11 Nov →
dust213–110.1416%9 Nov →
dust24–13-0.0423%8 Nov →
inferno12–120.1415%4 Nov →
inferno12–12-0.0022%3 Nov →
dust27–130.0517%2 Nov →
inferno13–50.0511%2 Nov →
dust213–50.0011%2 Nov →
dust213–110.0116%31 Oct →
dust211–13-0.0213%30 Oct →
dust213–3-0.009%30 Oct →
office13–7-0.0219%28 Oct →
dust213–70.098%28 Oct →
dust212–12-0.0316%27 Oct →
inferno13–70.0317%26 Oct →
dust213–80.0319%24 Oct →
ancient4–13-0.0912%24 Oct →
inferno15–150.0418%24 Oct →
inferno16–130.0114%23 Oct →
dust213–6-0.0112%23 Oct →
inferno13–8-0.0525%23 Oct →
nuke13–5-0.039%22 Oct →
ancient6–13-0.0415%22 Oct →
dust212–12-0.0325%22 Oct →
cache13–30.0522%21 Oct →
mirage13–8-0.0120%21 Oct →
nuke9–13-0.0122%21 Oct →
dust211–130.0112%21 Oct →
dust213–11-0.0319%19 Oct →
dust213–5-0.0220%19 Oct →
office13–8-0.0115%15 Oct →
dust212–120.0128%15 Oct →
dust28–130.0317%13 Oct →
cache3–130.0423%13 Oct →
dust213–100.0519%12 Oct →
dust213–9-0.0423%12 Oct →
dust213–90.0422%11 Oct →
dust29–130.0328%11 Oct →
office12–120.0634%11 Oct →
dust213–60.0513%10 Oct →
cache13–10-0.0518%10 Oct →
mirage13–100.0516%10 Oct →
ancient13–60.0217%10 Oct →
cache13–80.0120%10 Oct →
mirage13–110.0214%9 Oct →
dust210–0-0.0129%9 Oct →
dust213–70.1222%8 Oct →
dust213–00.0823%8 Oct →
dust26–130.0914%7 Oct →
dust212–12-0.0412%7 Oct →
dust213–100.0619%7 Oct →
dust213–90.0415%6 Oct →
ancient7–13-0.0519%5 Oct →
mirage13–110.0318%5 Oct →
inferno13–80.1120%5 Oct →
dust25–130.0729%5 Oct →
dust213–10-0.0326%4 Oct →
dust213–100.0826%3 Oct →
mirage8–13-0.0017%3 Oct →
dust213–11-0.0221%3 Oct →
inferno4–90.0822%2 Oct →
inferno0–9-0.250%2 Oct →
dust213–100.0527%2 Oct →
dust213–110.0136%1 Oct →
dust210–130.0130%30 Sept →
office13–70.0621%30 Sept →
dust213–50.0838%30 Sept →
dust21–13-0.080%30 Sept →
dust213–10-0.0637%28 Sept →
dust213–40.0239%28 Sept →
dust210–130.0528%28 Sept →
dust213–100.0413%28 Sept →
dust211–13-0.0310%27 Sept →
dust213–50.0723%27 Sept →
dust210–13-0.0613%25 Sept →
dust213–40.1031%25 Sept →
dust24–13-0.0521%25 Sept →
dust213–6-0.0317%24 Sept →
dust211–13-0.0024%24 Sept →
dust23–13-0.0212%23 Sept →
dust213–50.0924%23 Sept →
dust213–7-0.0313%23 Sept →
dust25–13-0.0325%23 Sept →
dust213–50.0412%22 Sept →
dust213–9-0.0016%20 Sept →
dust212–120.0220%20 Sept →
dust213–40.1318%20 Sept →
dust211–130.0618%20 Sept →
dust213–70.0920%20 Sept →
dust210–13-0.0417%19 Sept →
dust213–8-0.0024%19 Sept →
dust213–90.0218%18 Sept →
dust27–130.0021%18 Sept →
anubis7–130.0721%17 Sept →
dust213–80.0719%17 Sept →
dust212–120.0623%16 Sept →
dust21–90.0238%14 Sept →
dust20–5-0.08100%14 Sept →
dust212–120.0026%14 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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