FuckmyshooterIshootitmyself

FuckmyshooterIshootitmyself — CS2 Stats

CL76561198292949771[U:1:332684043]Steam profile ↗✓ No bans

1,039Tracked matches64%Win rate2021Tracked since
3,248Hours in CS
CSDB Rating6.9 SolidPositional Player
Premier CS Rating22,290Top 50% of 215,386 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#53394 of 261515 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,039 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,290 -1,204 28 Jan – 31 Oct · 26 days played
21,73626,293peak 26,29328 Jan31 Oct
26,573Peak Premier in tracked matches
43Days played since 2026-01-28

Premier CS Rating

  • 4,003 below peak (26,293)
  • +554 over 90 days
  • Next: Red band at 25,000 — 2,710 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-13
  • Purple band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate49.2%50.9%
Shot accuracy19.1%13.7%
Kill/death ratio0.991.09
Match win rate49.1%48.4%

Share this profile

CSDB.GGFuckmyshooterIshootitmyse…FACEITLevel 10STANDINGTop 12.4% of rankedPREMIER22,290 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning64
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY59–31–10Last 10059%Win rateWLLWLWLWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −2.7pp headshot accuracy · +0ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 538ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 550ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.1
Utility4.1
Positioning6.4
Opening Duels4.1
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.4
Utility4.1
Mechanics7.3
Opening Duels3.2
Win Impact9.8

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time585ms+15ms
first ⅓ avg 570ms → last ⅓ avg 585ms
Headshot accuracy20.7%+0.0%
first ⅓ avg 20.7% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–8 · mirage, 5 Feb →
44%Best headshot accuracy · 13–4 · cache, 24 Jul →
430msFastest reaction time · 10–13 · ancient, 4 Aug →
13–0Biggest win · dust2, 5 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–4In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 73% over 11infernoWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA4325–1858%0.03
ancientS118–373%0.03
anubisB105–550%0.06
nukeA106–460%0.03
infernoC73–443%0.01
dust2S64–267%0.01
cacheA53–260%0.02
vertigo—21–150%0.02
train—21–150%-0.00
poseidon—11–0100%0.16
alpine—10–10%0.00
stronghold—11–0100%-0.01
overpass—11–0100%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

135,382Lifetime kills
0.99K/D
3,728Matches
49.1%Match win rate · Top 50% of Level 10 players
49.2%Headshot %
19.1%Shot accuracy · Top 10% of Level 10 players
9,805MVPs
3,248Hours (in match)
3,408Bombs planted
1,009Bombs defused

Most-used weapons

AK-4755,234
AWP14,683
Negev11,979
Knife2,196
MP91,542

Lifetime map wins

4,093dust2
4,064inferno
1,970nuke
1,349train
1,187vertigo
689lake
526cbble
382bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

588Matches
57%Win rate
0.88Avg K/D
66.8ADR
41%Headshot %

Clutches & streaks

41%1v1 clutch win
29%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage5964%0.9511.9
Anubis2759%0.8412.7
Ancient2752%0.9513.8
Nuke1872%1.0215.2
Inferno1369%0.8613.2
Dust2520%0.7612.0
Overpass367%0.8022.0
Vertigo1100%1.2030.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
38.5%Accuracy (enemy spotted)
36.9%Spray accuracy
83.0%Counter-strafing
9.8°Preaim
569msReaction time
34.2%T opening success
51.3%CT opening success
0.45Enemies flashed / flash
4.9%Flash assists
10.25HE damage / grenade
4.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.448 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.1794% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache16–140.0313%30 Aug →
mirage8–13-0.0215%12 Aug →
mirage9–130.0320%6 Aug →
mirage13–70.0918%6 Aug →
cache7–13-0.015%6 Aug →
inferno13–7-0.0128%6 Aug →
anubis11–130.0913%5 Aug →
mirage13–40.1024%5 Aug →
ancient13–10.0333%5 Aug →
dust213–00.0520%5 Aug →
anubis13–80.0621%4 Aug →
ancient10–13-0.0229%4 Aug →
ancient16–140.0720%31 Jul →
ancient13–70.0821%30 Jul →
mirage6–130.0728%30 Jul →
cache5–13-0.0319%25 Jul →
ancient13–11-0.0113%25 Jul →
mirage13–90.0018%25 Jul →
mirage5–13-0.0121%24 Jul →
nuke15–150.0428%24 Jul →
cache13–40.0644%24 Jul →
anubis4–130.0429%24 Jul →
poseidon9–50.1622%24 Jul →
inferno13–60.0323%27 Jun →
mirage9–130.0119%27 Jun →
cache13–110.0516%28 May →
anubis2–00.120%28 May →
mirage12–120.0326%27 May →
mirage13–110.0316%26 Apr →
vertigo13–00.1020%17 Apr →
dust213–40.0421%17 Apr →
nuke13–00.0927%13 Apr →
inferno15–15-0.0215%7 Apr →
mirage12–12-0.0321%4 Apr →
mirage13–00.1013%4 Apr →
dust213–7-0.0511%4 Apr →
train13–80.0416%3 Apr →
anubis4–10.1320%3 Apr →
mirage12–12-0.0120%3 Apr →
mirage9–130.0517%29 Mar →
mirage2–70.0520%26 Mar →
mirage1–13-0.0833%26 Mar →
anubis13–20.0315%22 Mar →
mirage13–5-0.0221%22 Mar →
train9–13-0.0523%15 Mar →
mirage13–70.0217%15 Mar →
mirage12–120.0613%13 Mar →
mirage13–80.0618%13 Mar →
nuke12–120.0215%27 Feb →
nuke1–13-0.0731%22 Feb →
dust213–100.0518%22 Feb →
mirage6–60.0218%22 Feb →
mirage13–00.0936%22 Feb →
inferno6–13-0.0136%22 Feb →
ancient13–70.0124%22 Feb →
mirage13–90.0527%22 Feb →
ancient13–40.0228%22 Feb →
nuke13–50.0136%22 Feb →
mirage6–130.0617%21 Feb →
mirage13–8-0.0224%21 Feb →
mirage2–13-0.0318%21 Feb →
mirage13–20.1223%21 Feb →
ancient13–50.0721%21 Feb →
dust25–130.0423%20 Feb →
vertigo11–13-0.0623%16 Feb →
anubis13–60.0925%15 Feb →
dust29–13-0.0719%15 Feb →
mirage15–15-0.0016%15 Feb →
anubis9–130.0111%15 Feb →
mirage16–140.0126%11 Feb →
mirage13–90.0227%11 Feb →
nuke13–30.0432%10 Feb →
mirage14–160.1224%9 Feb →
mirage13–10-0.0919%8 Feb →
alpine10–130.0026%8 Feb →
stronghold13–9-0.0116%8 Feb →
mirage16–120.0331%7 Feb →
mirage13–70.0215%7 Feb →
nuke9–13-0.0226%6 Feb →
overpass13–110.0313%6 Feb →
mirage13–80.0123%5 Feb →
inferno13–70.0821%5 Feb →
mirage13–80.2019%5 Feb →
mirage13–80.1026%5 Feb →
nuke13–70.0729%4 Feb →
mirage1–130.0210%4 Feb →
anubis14–160.0133%3 Feb →
ancient13–90.0120%3 Feb →
anubis3–10-0.039%3 Feb →
ancient9–130.0818%1 Feb →
mirage13–80.0113%1 Feb →
mirage13–6-0.0013%31 Jan →
inferno15–150.0120%30 Jan →
nuke13–100.0520%30 Jan →
mirage13–9-0.0016%30 Jan →
inferno10–130.0225%29 Jan →
nuke16–140.0415%29 Jan →
ancient3–130.0124%29 Jan →
mirage13–60.1217%28 Jan →
mirage15–150.0130%28 Jan →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.