ツSimba__

ツSimba__ — CS2 Stats

76561198287622980[U:1:327357252]Steam profile ↗✓ No bans

2,368Tracked matches33%Win rate2020Tracked since
3,719Hours in CS83Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating16,239Purple band · top ~23.5% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,239 -4,378 1 Sept – 4 Nov · 21 days played
16,23922,391peak 22,3911 Sept4 Nov
22,391Peak Premier in tracked matches
28Days played since 2026-09-01

Premier CS Rating

  • 6,152 below peak (22,391)
  • -3,637 over 30 days · declining
  • Next: Pink band at 20,000 — 3,761 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate44.0%45.7%46.8%2.8% short
Shot accuracy13.9%12.7%13.0%above
Kill/death ratio1.071.051.06meets
Match win rate47.7%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGツSimba__FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER16,239 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning67
Utility44

0–100 skill scores via Leetify.

Recent form

COLD33–66–1Last 10033%Win rateLLLLWLWLLW

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · −0.6pp headshot accuracy · −92ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 566ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 559ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim6.5
Utility4.4
Positioning6.7
Opening Duels3.8
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning6.7
Utility4.4
Mechanics5.8
Opening Duels4.6
Win Impact0.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time573ms+8ms
first ⅓ avg 565ms → last ⅓ avg 573ms
Headshot accuracy16.5%−3.1%
first ⅓ avg 19.5% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–6 · anubis, 25 Oct →
44%Best headshot accuracy · 6–13 · ancient, 18 Sept →
414msFastest reaction time · 6–13 · ancient, 31 Oct →
13–2Biggest win · ancient, 23 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
8–15In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 41% over 22dust2Weakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
infernoC229–1341%0.00
ancientC197–1237%-0.02
nukeD164–1225%-0.01
cacheC135–838%0.01
dust2D122–1017%0.02
mirageD124–833%-0.00
anubisC52–340%0.01
vertigo—10–10%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

98,508Lifetime kills
1.07K/D · Top 50% of Level 7 players
4,390Matches
47.7%Match win rate · Top 50% of Level 7 players
44.0%Headshot %
13.9%Shot accuracy · Top 50% of Level 7 players
12,239MVPs
2,043Hours (in match)
4,964Bombs planted
1,188Bombs defused

Most-used weapons

AK-4730,285
AWP10,023
MAC-102,754
Knife2,402
FAMAS2,214
P2501,774

Lifetime map wins

13,953inferno
8,373nuke
5,502dust2
4,733vertigo
1,371train
108cbble
37lake
33office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,667Matches
50%Win rate
1.03Avg K/D
84.3ADR
41%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
13Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno22941%1.1017.0
Ancient21547%1.0416.6
Nuke19158%1.1317.3
Cache10753%1.0116.2
Mirage4445%0.9415.5
Vertigo4356%0.9915.5
Anubis2934%0.8213.3
Overpass2548%1.0316.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
32.6%Accuracy (enemy spotted)
32.0%Spray accuracy
76.2%Counter-strafing
8.0°Preaim
568msReaction time
54.5%T opening success
42.2%CT opening success
0.44Enemies flashed / flash
3.3%Flash assists
8.69HE damage / grenade
3.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4425 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–160.0411%4 Nov →
cache5–130.0833%4 Nov →
ancient11–130.0311%4 Nov →
cache8–130.0018%1 Nov →
inferno13–8-0.0025%1 Nov →
inferno11–130.0013%1 Nov →
anubis13–110.0019%31 Oct →
ancient6–130.0112%31 Oct →
dust25–13-0.0522%31 Oct →
ancient13–90.0614%30 Oct →
ancient4–13-0.0717%30 Oct →
nuke6–13-0.0532%30 Oct →
inferno13–10-0.0415%30 Oct →
mirage8–130.0227%29 Oct →
mirage13–110.0526%29 Oct →
inferno5–13-0.1018%27 Oct →
anubis13–60.1210%25 Oct →
cache9–13-0.0116%25 Oct →
nuke9–13-0.0312%23 Oct →
dust211–130.0112%23 Oct →
anubis4–130.0115%23 Oct →
nuke10–130.045%23 Oct →
dust29–13-0.0111%23 Oct →
inferno16–140.0311%23 Oct →
dust26–13-0.016%19 Oct →
inferno11–13-0.0412%19 Oct →
anubis0–13-0.0315%19 Oct →
dust213–110.1219%19 Oct →
ancient16–14-0.0314%15 Oct →
cache13–10-0.0419%15 Oct →
nuke16–120.0518%12 Oct →
dust213–80.0511%11 Oct →
inferno13–7-0.0124%9 Oct →
nuke6–13-0.0119%9 Oct →
anubis0–4-0.060%9 Oct →
ancient3–13-0.0110%8 Oct →
nuke19–220.0017%7 Oct →
vertigo7–13-0.0312%7 Oct →
nuke13–60.043%7 Oct →
inferno13–100.0921%7 Oct →
nuke0–13-0.056%1 Oct →
mirage11–13-0.0116%1 Oct →
nuke10–13-0.029%1 Oct →
dust26–130.0210%1 Oct →
mirage8–13-0.0512%26 Sept →
inferno11–13-0.0030%25 Sept →
ancient3–13-0.103%25 Sept →
inferno7–13-0.0415%24 Sept →
nuke14–16-0.0715%24 Sept →
cache13–10-0.048%24 Sept →
inferno13–16-0.0111%24 Sept →
ancient1–13-0.0710%24 Sept →
cache13–4-0.0329%24 Sept →
ancient13–20.0015%23 Sept →
ancient13–8-0.0411%23 Sept →
ancient14–16-0.036%22 Sept →
inferno13–80.0216%22 Sept →
ancient13–70.0221%22 Sept →
inferno11–130.0422%21 Sept →
nuke8–130.0221%21 Sept →
mirage10–13-0.0318%21 Sept →
inferno8–130.0722%18 Sept →
mirage3–13-0.0012%18 Sept →
ancient6–130.0244%18 Sept →
cache4–130.1123%18 Sept →
cache13–20.1021%18 Sept →
cache13–30.0610%18 Sept →
cache14–16-0.0318%18 Sept →
nuke13–2-0.0319%18 Sept →
ancient11–13-0.0214%16 Sept →
cache9–13-0.0113%14 Sept →
ancient10–130.0315%14 Sept →
inferno11–13-0.0613%14 Sept →
ancient13–7-0.019%14 Sept →
dust29–130.0224%13 Sept →
inferno10–130.0119%13 Sept →
mirage16–130.0120%13 Sept →
inferno13–7-0.0131%13 Sept →
mirage11–130.0123%13 Sept →
inferno8–130.0326%13 Sept →
nuke2–13-0.0416%12 Sept →
mirage16–14-0.0016%12 Sept →
inferno13–11-0.0027%12 Sept →
mirage13–100.0127%12 Sept →
inferno13–100.0626%12 Sept →
nuke13–8-0.0514%12 Sept →
ancient9–13-0.0420%12 Sept →
ancient13–110.0119%12 Sept →
cache5–13-0.0619%12 Sept →
inferno5–13-0.0222%12 Sept →
mirage15–150.0619%11 Sept →
dust25–130.0424%11 Sept →
dust214–16-0.0218%11 Sept →
mirage7–13-0.0620%11 Sept →
dust211–130.0122%11 Sept →
inferno7–130.0419%11 Sept →
dust22–130.1014%11 Sept →
ancient4–13-0.0717%11 Sept →
cache4–13-0.0214%11 Sept →
nuke7–130.0327%11 Sept →

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.