EmeraldV

EmeraldV — CS2 Stats

76561198284327994[U:1:324062266]Steam profile ↗✓ No bans

1,661Tracked matches57%Win rate2020Tracked since
3,712Hours in CS39Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating24,894Top 25% of 215,386 CSDB-tracked playersPink band · top ~3.1% of ranked players (population est.)
CSDB Leaderboard#24638 of 261567 tracked
FaceitLevel 8 · 1,664 ELOTop 31.2% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,894 +2,019 21 Jun – 12 Nov · 23 days played
22,75425,492peak 25,49221 Jun12 Nov
25,492Peak Premier in tracked matches
1,664Highest Faceit ELO seen on CSDB
47Days played since 2026-06-21

Faceit ELO

  • At peak — 1,664
  • Next: Level 9 at 1,751 — 87 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-10-29
  • Level 7 first seen 2026-10-29

Premier CS Rating

  • 598 below peak (25,492)
  • -598 over 30 days · declining
  • +1,695 over 90 days
  • Next: Red band at 25,000 — 106 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-10-29
  • Pink band first seen 2026-10-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate32.6%46.8%48.2%15.6% short
Shot accuracy13.2%13.0%13.2%meets
Kill/death ratio1.181.061.07above
Match win rate73.4%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEmeraldVFACEITLevel 8 · 1,664 ELOSTANDINGTop 31.2% of rankedPREMIER24,894 · Pink bandPEAK ELO1,664csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning60
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY57–41–2Last 10057%Win rateLLWWLLWWLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +1.6pp headshot accuracy · −63ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 30%
  • Avg reaction 470ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 505ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.1
Utility5.3
Positioning6.0
Opening Duels1.8
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 55% on T to 32% on CT — first contacts on the defending side are being lost.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.0
Utility5.3
Mechanics5.9
Opening Duels3.4
Win Impact7.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time554ms−50ms
first ⅓ avg 604ms → last ⅓ avg 554ms
Headshot accuracy21.5%+6.7%
first ⅓ avg 14.8% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 2–0 · cache, 12 Nov →
75%Best headshot accuracy · 2–0 · cache, 12 Nov →
328msFastest reaction time · 2–0 · cache, 12 Nov →
13–1Biggest win · anubis, 11 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
9–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 69% over 16infernoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A4223–1955%0.03
mirageS1611–569%-0.01
ancientB137–654%0.01
nukeB126–650%0.02
cacheS64–267%0.02
infernoC52–340%0.00
anubis—43–175%0.03
vertigo—11–0100%-0.02
overpass—10–10%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

133,803Lifetime kills
1.18K/D · Top 50% of Level 8 players
10,298Matches
73.4%Match win rate · Top 1% of Level 8 players
32.6%Headshot %
13.2%Shot accuracy · Top 50% of Level 8 players
12,660MVPs
2,428Hours (in match)
5,775Bombs planted
1,535Bombs defused

Most-used weapons

AK-4727,337
AWP20,028
Negev11,935
MAG-78,592
P907,516
UMP-455,623

Lifetime map wins

12,979dust2
6,382inferno
2,718nuke
1,153train
1,089vertigo
472office
315lake
135cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

577Matches
51%Win rate
1.07Avg K/D
76.8ADR
43%Headshot %

Clutches & streaks

39%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Dust219554%1.0114.7
Mirage14551%1.1415.9
Ancient5353%1.2116.1
Nuke5248%1.1517.6
Inferno3938%0.9914.7
Anubis2635%0.9414.6
Cache1947%1.0015.2
Overpass1362%0.9916.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
35.4%Accuracy (enemy spotted)
41.3%Spray accuracy
76.4%Counter-strafing
11.1°Preaim
557msReaction time
54.8%T opening success
32.1%CT opening success
0.58Enemies flashed / flash
9.6%Flash assists
7.63HE damage / grenade
10.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.0685% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust25–13-0.0620%13 Nov →
mirage5–13-0.0319%12 Nov →
cache2–00.1775%12 Nov →
mirage13–7-0.0022%10 Nov →
dust214–16-0.0013%10 Nov →
mirage14–16-0.0314%8 Nov →
anubis13–90.0413%6 Nov →
ancient13–9-0.0314%4 Nov →
dust29–13-0.0111%2 Nov →
dust213–110.0935%2 Nov →
anubis13–10.1132%11 Oct →
dust210–130.007%11 Oct →
mirage13–7-0.0314%2 Oct →
ancient11–130.0311%30 Sept →
dust213–70.0924%29 Sept →
cache13–60.0722%29 Sept →
dust213–90.0213%27 Sept →
mirage13–8-0.0110%27 Sept →
dust213–110.0430%27 Sept →
mirage1–70.0056%24 Sept →
dust213–11-0.0014%23 Sept →
dust213–70.1029%21 Sept →
nuke13–100.0411%21 Sept →
inferno8–13-0.0517%11 Sept →
cache4–13-0.007%8 Sept →
nuke8–13-0.0127%8 Sept →
dust22–5-0.0140%8 Sept →
mirage2–13-0.1230%6 Sept →
dust213–80.016%6 Sept →
mirage13–80.0416%6 Sept →
dust27–13-0.0611%6 Sept →
mirage13–60.0314%5 Sept →
dust213–90.1033%5 Sept →
nuke13–6-0.0215%3 Sept →
dust28–130.0114%3 Sept →
ancient2–13-0.0015%1 Sept →
nuke13–90.0725%19 Aug →
cache11–13-0.0515%17 Aug →
ancient9–130.0419%17 Aug →
dust213–80.0332%16 Aug →
dust213–60.0310%16 Aug →
dust216–13-0.0412%14 Aug →
nuke13–10-0.0120%14 Aug →
dust213–160.0118%7 Aug →
dust26–130.0618%7 Aug →
vertigo13–11-0.0217%7 Aug →
nuke9–130.0211%6 Aug →
nuke13–40.0915%4 Aug →
ancient13–70.0310%4 Aug →
dust210–130.0022%4 Aug →
dust213–100.0417%4 Aug →
cache13–9-0.0324%1 Aug →
dust210–130.0311%1 Aug →
nuke11–13-0.0311%1 Aug →
dust213–40.0827%1 Aug →
dust28–13-0.0615%31 Jul →
dust219–17-0.0021%31 Jul →
nuke13–100.0518%30 Jul →
mirage13–40.0227%30 Jul →
dust213–90.0214%29 Jul →
ancient13–40.106%29 Jul →
nuke4–130.0425%29 Jul →
dust211–13-0.0330%29 Jul →
ancient13–80.0117%29 Jul →
nuke7–13-0.0317%29 Jul →
dust215–15-0.0116%27 Jul →
dust213–10-0.0131%23 Jul →
ancient11–13-0.0420%20 Jul →
inferno13–60.0332%20 Jul →
ancient10–130.025%20 Jul →
dust210–130.0313%19 Jul →
nuke7–13-0.0326%19 Jul →
dust213–80.1227%19 Jul →
ancient13–70.0420%18 Jul →
inferno9–130.0118%16 Jul →
dust27–130.0120%16 Jul →
mirage13–11-0.0415%16 Jul →
dust26–13-0.0517%12 Jul →
mirage13–10-0.0119%12 Jul →
mirage13–9-0.0317%11 Jul →
anubis4–13-0.0217%11 Jul →
cache13–6-0.0217%11 Jul →
ancient13–11-0.0418%11 Jul →
dust213–100.0515%11 Jul →
mirage14–160.0611%5 Jul →
dust213–100.0612%5 Jul →
dust213–160.0216%5 Jul →
dust213–40.1512%2 Jul →
anubis13–10-0.0311%28 Jun →
ancient8–13-0.0313%25 Jun →
dust213–100.017%24 Jun →
dust215–150.0713%22 Jun →
inferno13–80.0213%22 Jun →
dust213–110.116%22 Jun →
inferno14–160.0013%22 Jun →
mirage13–60.008%21 Jun →
overpass10–130.065%21 Jun →
ancient13–60.0312%21 Jun →
dust213–30.0411%21 Jun →
mirage13–100.0210%21 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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