KennyTheTiger

KennyTheTiger — CS2 Stats

76561198255358907[U:1:295093179]Steam profile ↗✓ No bans

697Tracked matches50%Win rate2021Tracked since
1,395Hours in CS2Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate44.6%41.3%41.8%above
Shot accuracy15.1%12.7%12.2%above
Kill/death ratio0.970.950.98meets
Match win rate37.7%42.6%43.3%5.5% short

This profile matches the typical Level 3 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKennyTheTigerFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim83
Positioning60
Utility11

0–100 skill scores via Leetify.

Recent form

HOT54–41–5Last 10054%Win rateLWWWWLWTWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +0.1pp headshot accuracy · +45ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 505ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 557ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 534ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.3
Utility1.1
Positioning6.0
Opening Duels5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 78% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.0
Utility1.1
Mechanics6.5
Opening Duels5.3
Win Impact5.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time558ms−86ms
first ⅓ avg 644ms → last ⅓ avg 558ms
Headshot accuracy22.6%−3.6%
first ⅓ avg 26.2% → last ⅓ avg 22.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–1 · dust2, 11 Oct →
71%Best headshot accuracy · 0–7 · mirage, 21 Jul →
359msFastest reaction time · 0–3 · ancient, 24 May →
13–1Biggest win · dust2, 11 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
12–4In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 64% over 11nukeWeakest map · 44% over 18
MapGradePlayedRecordWin rateAvg rating
mirageA2313–1057%-0.01
dust2B2211–1150%-0.01
nukeC188–1044%-0.02
infernoB136–746%-0.00
cacheA117–464%-0.01
ancient—43–175%0.01
vertigo—32–167%-0.03
anubis—33–0100%-0.03
train—11–0100%-0.02
overpass—10–10%-0.03
office—10–10%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (44% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,934Lifetime kills
0.97K/D · Top 50% of Level 2 players
2,157Matches
37.7%Match win rate
44.6%Headshot % · Top 50% of Level 2 players
15.1%Shot accuracy · Top 50% of Level 2 players
3,599MVPs
808Hours (in match)
1,832Bombs planted
396Bombs defused

Most-used weapons

AK-478,499
AWP4,473
SSG 082,816
MP7680
Knife646

Lifetime map wins

6,636dust2
2,012inferno
1,764nuke
542vertigo
300train
84lake
42cbble
39ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
34.2%Accuracy (enemy spotted)
42.0%Spray accuracy
79.4%Counter-strafing
8.3°Preaim
555msReaction time
49.4%T opening success
52.9%CT opening success
0.33Enemies flashed / flash
2.4%Flash assists
2.96HE damage / grenade
1.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.332 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0413%27 Oct →
inferno13–90.0722%27 Oct →
mirage13–100.0423%14 Oct →
mirage13–9-0.0117%13 Oct →
dust213–11-0.0535%12 Oct →
mirage8–13-0.0217%11 Oct →
dust213–10.0929%11 Oct →
mirage12–120.0420%11 Oct →
dust213–60.0529%7 Oct →
nuke13–1-0.0035%7 Oct →
mirage7–13-0.0732%6 Oct →
mirage9–13-0.0533%6 Oct →
dust212–12-0.0226%29 Sept →
dust23–13-0.0319%15 Sept →
dust213–110.0628%25 Aug →
inferno13–50.037%25 Aug →
vertigo13–10-0.0520%25 Aug →
mirage11–13-0.0424%25 Aug →
ancient9–20.0131%25 Aug →
dust213–6-0.0420%23 Aug →
nuke4–13-0.0328%23 Aug →
mirage13–100.0414%22 Aug →
nuke11–130.0511%22 Aug →
dust210–13-0.0231%21 Aug →
inferno5–50.0514%21 Aug →
train13–6-0.0235%19 Aug →
dust24–13-0.0813%19 Aug →
nuke4–13-0.0240%15 Aug →
nuke4–13-0.048%14 Aug →
inferno5–80.020%12 Aug →
cache7–13-0.0217%6 Aug →
dust213–11-0.0333%6 Aug →
nuke2–7-0.0222%6 Aug →
inferno2–5-0.0325%6 Aug →
mirage6–4-0.0624%6 Aug →
mirage13–50.0424%5 Aug →
inferno12–12-0.049%5 Aug →
nuke10–13-0.0315%5 Aug →
mirage12–12-0.079%30 Jul →
dust27–13-0.0118%29 Jul →
mirage13–10-0.0314%24 Jul →
nuke13–4-0.0414%24 Jul →
mirage13–9-0.0024%23 Jul →
anubis13–8-0.0333%23 Jul →
cache5–13-0.0326%22 Jul →
vertigo1–10-0.069%22 Jul →
nuke0–30.0556%22 Jul →
mirage0–70.0371%21 Jul →
inferno1–13-0.0914%21 Jul →
dust212–120.0133%8 Jul →
overpass5–12-0.0333%3 Jul →
dust213–5-0.0244%3 Jul →
inferno13–100.0112%3 Jul →
cache13–7-0.0130%3 Jul →
nuke13–10-0.0222%2 Jul →
dust23–130.0047%2 Jul →
nuke5–13-0.098%28 Jun →
dust210–13-0.0525%28 Jun →
office0–20.000%27 Jun →
anubis1–10.0250%27 Jun →
inferno13–100.0415%27 Jun →
inferno13–110.0431%24 Jun →
anubis13–11-0.0742%13 Jun →
dust213–90.0345%13 Jun →
ancient13–5-0.0223%13 Jun →
inferno2–13-0.0550%4 Jun →
nuke13–11-0.0041%4 Jun →
inferno2–130.0146%2 Jun →
mirage13–110.0747%2 Jun →
mirage13–7-0.087%28 May →
nuke0–8-0.1033%28 May →
dust29–13-0.0432%26 May →
cache3–13-0.0228%26 May →
nuke13–9-0.0619%24 May →
mirage13–11-0.0120%24 May →
ancient13–10.0528%24 May →
dust24–13-0.0137%24 May →
ancient0–3-0.000%24 May →
vertigo13–50.0218%14 May →
dust213–70.0124%14 May →
dust22–130.0563%13 May →
mirage7–13-0.0527%13 May →
nuke13–40.0539%12 May →
mirage13–11-0.0514%12 May →
cache4–13-0.0225%12 May →
nuke13–40.0329%10 May →
cache13–20.0617%10 May →
mirage13–1-0.0313%9 May →
cache13–40.0224%9 May →
cache6–4-0.0111%9 May →
dust213–7-0.0429%9 May →
inferno13–7-0.0923%9 May →
nuke7–130.0130%9 May →
mirage13–60.0439%7 May →
cache13–9-0.0222%7 May →
nuke13–10-0.1054%7 May →
cache13–8-0.0914%3 May →
dust213–70.0122%3 May →
mirage7–130.0317%3 May →
cache13–6-0.0015%2 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.