mmmmmm

mmmmmm — CS2 Stats

US76561198376535128[U:1:416269400]Steam profile ↗✓ No bans

368Tracked matches23%Win rate2020Tracked since
1,931Hours in CS1Hrs last 2 wks
CSDB Rating2.3 LearningSupport
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,367), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate52.9%40.9%41.3%above
Shot accuracy18.9%14.2%12.7%above
Kill/death ratio1.500.950.95above
Match win rate60.7%42.1%42.6%above

Across every metric we can compare, this profile already matches the typical Level 2 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

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CSDB.GGmmmmmmFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim30
Positioning15
Utility38

0–100 skill scores via Leetify.

Recent form

COLD35–60–5Last 10035%Win rateLLLLLLWLWL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −2.7pp headshot accuracy · +51ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 18%
  • Avg reaction 572ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 15%
  • Avg reaction 630ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim3.0
Utility3.8
Positioning1.5
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 80% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning1.5
Utility3.8
Mechanics3.8
Opening Duels0.0
Win Impact0.0

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.02
first ⅓ avg -0.03 → last ⅓ avg -0.05
Reaction time616ms−0ms
first ⅓ avg 616ms → last ⅓ avg 616ms
Headshot accuracy16.5%−2.8%
first ⅓ avg 19.3% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 12–12 · mirage, 3 Apr →
100%Best headshot accuracy · 1–1 · inferno, 12 Aug →
336msFastest reaction time · 2–13 · vertigo, 5 Apr →
13–3Biggest win · mirage, 26 Mar →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L6Current streak
6–10In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 43% over 21cacheWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC228–1436%-0.03
infernoC219–1243%-0.03
dust2D186–1233%-0.03
nukeD184–1422%-0.03
cacheD50–50%-0.03
vertigo—30–30%-0.03
office—31–233%0.02
anubis—31–233%-0.06
train—22–0100%-0.02
ancient—21–150%0.02
stronghold—22–0100%0.00
italy—11–0100%0.09

Across the last 100 tracked matches.

Lifetime stats

103,180Lifetime kills
1.50K/D · Top 5% of Level 1 players
7,613Matches
60.7%Match win rate · Top 5% of Level 1 players
52.9%Headshot % · Top 10% of Level 1 players
18.9%Shot accuracy · Top 10% of Level 1 players
6,059MVPs
1,155Hours (in match)
1,295Bombs planted
486Bombs defused

Most-used weapons

Lifetime map wins

8,399dust2
1,871inferno
1,006nuke
373train
287cbble
234lake
206vertigo
185office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

31Matches
32%Win rate
0.56Avg K/D
—ADR
49%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Vertigo10%0.7014.0
Mirage1100%1.1515.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
28.5%Accuracy (enemy spotted)
23.3%Spray accuracy
66.9%Counter-strafing
11.3°Preaim
646msReaction time
8.6%T opening success
21.8%CT opening success
0.45Enemies flashed / flash
4.1%Flash assists
9.12HE damage / grenade
20.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4527 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 8.5774% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
cache4–13-0.0119%26 Oct →
mirage7–13-0.128%6 Oct →
mirage9–13-0.0434%6 Oct →
mirage9–10-0.0626%5 Oct →
mirage11–13-0.110%3 Oct →
dust22–13-0.1013%3 Oct →
mirage13–10-0.0318%22 Aug →
nuke11–13-0.097%22 Aug →
train13–6-0.0514%19 Aug →
dust24–130.0113%19 Aug →
nuke4–13-0.020%15 Aug →
nuke4–13-0.0511%14 Aug →
dust213–80.0316%4 Aug →
inferno1–13-0.0411%4 Aug →
mirage13–10-0.0430%4 Aug →
nuke5–13-0.0418%4 Aug →
dust27–13-0.0510%29 Jul →
mirage13–4-0.0260%29 Jul →
mirage2–13-0.1625%29 Jul →
vertigo0–6-0.050%29 Jul →
inferno8–13-0.0630%27 Jul →
ancient2–7-0.0275%27 Jul →
cache5–13-0.080%22 Jul →
vertigo1–100.0214%22 Jul →
nuke0–3-0.060%22 Jul →
mirage0–7-0.080%21 Jul →
inferno1–13-0.0613%21 Jul →
office0–20.000%27 Jun →
anubis1–1-0.140%27 Jun →
inferno13–100.0240%27 Jun →
dust27–13-0.0711%24 Jun →
inferno13–11-0.0617%24 Jun →
dust24–13-0.0212%6 Jun →
nuke7–13-0.0542%26 May →
dust29–13-0.0530%26 May →
cache3–13-0.0510%26 May →
cache4–13-0.1021%12 May →
mirage13–7-0.0131%12 May →
dust213–90.0112%12 May →
cache11–130.0830%2 May →
inferno3–13-0.046%27 Apr →
dust21–5-0.0140%27 Apr →
mirage13–9-0.0429%27 Apr →
nuke12–12-0.070%16 Apr →
mirage4–13-0.080%16 Apr →
dust25–13-0.0422%16 Apr →
inferno2–130.0215%16 Apr →
nuke13–110.0020%8 Apr →
dust213–90.0120%8 Apr →
mirage13–50.0413%8 Apr →
inferno13–9-0.058%8 Apr →
stronghold13–60.030%5 Apr →
nuke13–11-0.1325%5 Apr →
ancient13–70.062%5 Apr →
inferno12–12-0.0221%5 Apr →
dust213–70.0715%5 Apr →
anubis10–13-0.0323%5 Apr →
vertigo2–13-0.0750%5 Apr →
stronghold13–5-0.0329%3 Apr →
dust212–120.0422%3 Apr →
mirage12–120.0933%3 Apr →
mirage3–70.0528%3 Apr →
inferno8–13-0.0221%3 Apr →
inferno13–50.049%2 Apr →
nuke7–130.0216%2 Apr →
inferno13–70.0413%1 Apr →
mirage10–130.019%1 Apr →
mirage4–5-0.0640%1 Apr →
inferno13–11-0.0521%1 Apr →
dust213–70.0117%1 Apr →
nuke13–60.068%26 Mar →
mirage13–30.0410%26 Mar →
mirage9–13-0.034%25 Mar →
inferno5–13-0.1228%25 Mar →
inferno13–9-0.0321%24 Mar →
nuke5–13-0.0710%24 Mar →
nuke13–10-0.0310%22 Mar →
nuke12–12-0.0127%21 Mar →
dust213–8-0.0133%18 Mar →
nuke8–13-0.090%18 Mar →
italy13–40.099%18 Mar →
office13–80.0820%18 Mar →
office7–13-0.0225%18 Mar →
inferno13–11-0.040%18 Mar →
nuke7–130.060%14 Mar →
inferno13–8-0.0617%14 Mar →
dust21–2-0.1633%14 Mar →
mirage5–13-0.0713%12 Mar →
dust25–13-0.0727%11 Mar →
nuke7–130.0010%11 Mar →
inferno5–13-0.1017%11 Mar →
train13–40.0019%9 Dec →
mirage13–10-0.029%12 Nov →
inferno1–10.05100%12 Aug →
inferno0–50.000%7 May →
anubis4–6-0.01100%3 Apr →
dust22–1-0.160%14 Mar →
inferno0–7-0.060%6 Mar →
nuke6–13-0.039%6 Mar →
mirage7–130.000%28 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.