SweetKnight

SweetKnight — CS2 Stats

76561198254580699[U:1:294314971]Steam profile ↗✓ No bans

598Tracked matches37%Win rate2020Tracked since
4,087Hours in CS0Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 13,536 -4,423 16 May – 3 Jan · 18 days played
12,63117,959peak 17,95916 May3 Jan
17,959Peak Premier in tracked matches
72Days played since 2025-05-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate40.2%42.7%43.8%3.5% short
Shot accuracy16.4%11.2%12.0%above
Kill/death ratio1.180.991.02above
Match win rate44.6%43.9%44.7%meets

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSweetKnightFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim72
Positioning59
Utility23

0–100 skill scores via Leetify.

Recent form

COLD46–49–5Last 10046%Win rateWWLLWLLTLT

Last 10 vs previous 10: −10pp win rate · −0.06 avg rating · −1.5pp headshot accuracy · +25ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 24%
  • Avg reaction 570ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 584ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.2
Utility2.3
Positioning5.9
Opening Duels4.9
Clutch5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 83% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.9
Utility2.3
Mechanics6.9
Opening Duels4.4
Win Impact0.7

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time570ms−62ms
first ⅓ avg 632ms → last ⅓ avg 570ms
Headshot accuracy17.5%−4.3%
first ⅓ avg 21.8% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–1 · inferno, 16 Aug →
50%Best headshot accuracy · 7–0 · nuke, 13 Dec →
406msFastest reaction time · 13–5 · inferno, 13 Oct →
13–1Biggest win · inferno, 16 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
5–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 83% over 6anubisWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoC239–1439%0.01
mirageA127–558%0.03
nukeD124–833%-0.01
dust2S107–370%0.01
anubisD82–625%-0.01
vertigoD72–529%-0.00
officeC73–443%0.01
trainD62–433%0.00
overpassS65–183%-0.02
ancientC52–340%0.01
cache—21–150%0.02
agency—11–0100%0.04
grail—11–0100%0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

124,802Lifetime kills
1.18K/D · Top 25% of Level 4 players
5,759Matches
44.6%Match win rate · Top 50% of Level 4 players
40.2%Headshot %
16.4%Shot accuracy · Top 25% of Level 4 players
18,969MVPs
2,323Hours (in match)
5,108Bombs planted
1,224Bombs defused

Most-used weapons

AWP29,742
AK-4726,096
SG 5535,000
SSG 084,837
MAC-102,741
Knife2,250

Lifetime map wins

18,536inferno
6,572dust2
2,041nuke
1,891vertigo
1,315train
233lake
216office
210safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

717Matches
52%Win rate
1.27Avg K/D
83.2ADR
35%Headshot %

Clutches & streaks

45%1v1 clutch win
43%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1479%1.3319.2
Mirage1050%1.6314.1
Ancient757%1.2515.7
Dust2633%1.2918.5
Nuke650%0.9814.3
Anubis367%1.1815.7
Overpass367%1.1623.0
Train10%0.628.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
31.0%Accuracy (enemy spotted)
35.6%Spray accuracy
81.2%Counter-strafing
7.4°Preaim
575msReaction time
41.4%T opening success
53.9%CT opening success
0.32Enemies flashed / flash
3.1%Flash assists
14.97HE damage / grenade
2.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3234 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–50.0238%13 Oct →
train13–7-0.0724%8 Oct →
train6–13-0.0616%8 Oct →
vertigo3–13-0.0419%26 Sept →
vertigo13–7-0.0622%26 Sept →
anubis7–130.0217%17 Sept →
anubis3–13-0.026%17 Sept →
office12–12-0.0314%6 Sept →
office8–13-0.1417%6 Sept →
cache12–120.0230%29 Aug →
dust213–60.0316%16 Aug →
inferno13–10.1824%16 Aug →
anubis11–13-0.0224%16 Aug →
train4–90.027%14 Aug →
inferno13–30.0830%5 Aug →
dust25–13-0.0426%5 Aug →
dust211–13-0.0919%1 Aug →
vertigo13–10-0.0023%29 Jul →
vertigo5–13-0.0319%29 Jul →
inferno6–130.0727%25 Jul →
anubis7–13-0.027%23 Jul →
anubis13–110.009%19 Jul →
dust216–130.0023%9 Jun →
vertigo4–130.0418%8 Jun →
anubis6–13-0.066%2 Jun →
inferno7–13-0.080%25 May →
mirage13–3-0.0417%25 May →
dust24–13-0.050%25 May →
office8–130.0517%16 May →
office12–120.0011%14 May →
cache8–40.020%7 May →
anubis6–13-0.0326%3 May →
nuke10–13-0.0725%3 May →
dust213–60.0622%29 Apr →
inferno10–130.0324%17 Apr →
vertigo9–130.0220%13 Apr →
anubis13–90.0319%5 Apr →
office13–30.1238%21 Mar →
office13–90.0541%21 Mar →
overpass13–3-0.0211%12 Mar →
nuke7–130.0417%10 Mar →
inferno6–100.1525%9 Mar →
inferno12–120.0515%7 Mar →
mirage13–90.0923%7 Mar →
nuke5–13-0.0018%7 Mar →
mirage10–130.0019%5 Mar →
inferno13–80.0110%4 Mar →
inferno13–8-0.0214%1 Mar →
train13–50.1014%26 Feb →
mirage13–30.0340%23 Feb →
vertigo7–130.0611%15 Feb →
inferno13–50.0525%3 Feb →
overpass13–11-0.0319%17 Jan →
overpass3–13-0.0625%17 Jan →
mirage13–80.0923%3 Jan →
nuke8–130.078%3 Jan →
inferno8–130.0317%22 Dec →
dust213–70.0223%22 Dec →
inferno6–13-0.093%21 Dec →
nuke13–11-0.0221%20 Dec →
inferno5–13-0.0212%16 Dec →
mirage4–13-0.0423%16 Dec →
dust213–80.1032%16 Dec →
inferno16–130.0725%15 Dec →
overpass13–6-0.0621%15 Dec →
inferno6–13-0.0325%13 Dec →
nuke7–0-0.0150%13 Dec →
mirage11–130.0933%10 Dec →
inferno6–13-0.0240%8 Dec →
nuke4–13-0.098%1 Dec →
office13–100.0132%30 Nov →
overpass9–00.1014%21 Nov →
overpass13–9-0.0714%20 Nov →
ancient7–13-0.0336%19 Nov →
nuke12–160.0225%16 Nov →
inferno4–20.019%14 Nov →
inferno15–150.0120%10 Nov →
inferno10–130.0219%10 Nov →
train7–13-0.0337%5 Nov →
nuke13–110.0322%4 Nov →
inferno1–13-0.1125%19 Sept →
mirage7–13-0.0333%19 Sept →
nuke1–13-0.0223%9 Sept →
inferno16–13-0.0417%9 Sept →
ancient8–130.0124%8 Sept →
ancient12–16-0.0413%5 Sept →
mirage13–80.0828%28 Aug →
mirage11–130.0325%26 Aug →
inferno5–13-0.0423%20 Aug →
nuke11–13-0.0231%20 Aug →
mirage13–100.0115%17 Jun →
agency13–40.049%16 Jun →
train5–110.0516%31 May →
ancient13–50.1233%25 May →
mirage13–70.0921%16 May →
dust213–1-0.0221%16 May →
dust216–130.0413%16 May →
grail13–100.008%10 May →
nuke13–5-0.0310%9 May →
ancient13–80.0022%9 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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