-baeM

-baeM — CS2 Stats

CK76561198248770946[U:1:288505218]Steam profile ↗✓ No bans

1,184Tracked matches60%Win rate2022Tracked since
961Hours in CS
CSDB Rating6.7 SolidPositional Player
Premier CS Rating24,109Top 25% of 175,286 CSDB-tracked playersPink band · top ~4% of ranked players (population est.)
CSDB Leaderboard#27605 of 220231 tracked
FaceitLevel 8 · 1,715 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+397Premier CS Rating · 23,712 → 24,109
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 17 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,109 -2,773 17 Mar17 Sept · 22 days played
23,71226,882peak 26,88217 Mar17 Sept
27,557Peak Premier in tracked matches
1,715Highest Faceit ELO seen on CSDB
24Days played since 2026-03-17

Faceit ELO

  • At peak — 1,715
  • Next: Level 9 at 1,751 36 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-04
  • Level 7 first seen 2026-09-04

Premier CS Rating

  • 2,773 below peak (26,882)
  • Next: Red band at 25,000 891 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-04
  • Pink band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches220
Win rate68%
K/D1.10
Headshot %47%

Measured 9 Sep 202617 Sep 2026; previous 4 Sep 2026 → 9 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=12,738), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate37.6%46.8%48.3%10.7% short
Shot accuracy8.1%13.0%13.2%5.1% short
Kill/death ratio0.841.061.070.23 short
Match win rate49.8%46.3%46.9%above

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG-baeMFACEITLevel 8 · 1,715 ELOSTANDINGTop 31.2% of rankedPREMIER24,109 · Pink bandPEAK ELO1,715csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning62
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY52471Last 10052%Win rateWWLWWLWWLL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +4.5pp headshot accuracy · −17ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 21%
  • Avg reaction 502ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 571ms

Last 20

  • 146 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim7.9
Utility3.7
Positioning6.2
Opening Duels4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.2
Utility3.7
Mechanics7.4
Opening Duels4.6
Win Impact8.3

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time563ms−59ms
first ⅓ avg 623ms → last ⅓ avg 563ms
Headshot accuracy19.5%−0.2%
first ⅓ avg 19.7% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–1 · inferno, 29 Mar
50%Best headshot accuracy · 13–4 · dust2, 20 Apr
359msFastest reaction time · 3–13 · ancient, 25 Mar
13–1Biggest win · inferno, 29 Mar

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
75In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 61% over 18mirageWeakest map · 46% over 26
MapGradePlayedRecordWin rateAvg rating
mirageB26121446%-0.01
dust2A23131057%-0.00
ancientB21101148%0.01
infernoA1811761%0.01
anubis43175%0.04
nuke41325%0.01
overpass32167%-0.01
cache1010%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (46% over 26). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,689Lifetime kills
0.84K/D
2,291Matches
49.8%Match win rate · Top 25% of Level 8 players
37.6%Headshot %
8.1%Shot accuracy
4,020MVPs
961Hours (in match)
1,802Bombs planted
440Bombs defused

Most-used weapons

Lifetime map wins

9,650inferno
2,306dust2
1,958vertigo
781nuke
190cbble
181office
96italy
90train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
36.7%Accuracy (enemy spotted)
40.0%Spray accuracy
83.1%Counter-strafing
9.8°Preaim
569msReaction time
46.8%T opening success
49.7%CT opening success
0.41Enemies flashed / flash
6.1%Flash assists
5.39HE damage / grenade
10.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4064 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient16–14-0.0117%17 Sept
ancient16–130.0822%16 Sept
inferno9–130.0716%16 Sept
inferno13–40.0933%16 Sept
anubis13–11-0.0018%15 Sept
mirage6–130.0331%15 Sept
mirage16–12-0.0318%14 Sept
dust216–13-0.0330%13 Sept
cache8–13-0.0213%13 Sept
ancient9–13-0.0026%13 Sept
mirage16–13-0.029%13 Sept
ancient13–100.0016%13 Sept
mirage13–40.0113%6 Jul
mirage10–13-0.0114%6 Jul
ancient4–13-0.0414%5 Jul
inferno13–11-0.0329%5 Jul
dust216–130.0122%5 Jul
dust213–80.0116%5 Jul
mirage13–60.0112%4 Jul
inferno13–3-0.0133%4 Jul
mirage13–5-0.018%4 Jul
ancient8–130.0313%4 Jul
dust213–30.0221%4 Jul
inferno16–14-0.0212%4 Jul
mirage7–13-0.0130%4 Jul
nuke7–130.0522%22 Apr
mirage13–40.0818%22 Apr
mirage11–13-0.0220%21 Apr
mirage3–13-0.0613%21 Apr
dust25–13-0.0317%21 Apr
inferno13–80.0224%21 Apr
dust213–60.0223%21 Apr
ancient11–130.0421%21 Apr
nuke13–90.0412%21 Apr
mirage11–13-0.0414%21 Apr
overpass13–90.0520%20 Apr
anubis10–130.0234%20 Apr
dust25–130.0134%20 Apr
ancient13–30.0724%20 Apr
dust213–4-0.0250%20 Apr
mirage0–13-0.140%20 Apr
inferno16–130.0327%20 Apr
inferno13–9-0.0227%19 Apr
mirage11–130.0221%19 Apr
dust25–120.0033%3 Apr
mirage6–2-0.0111%3 Apr
ancient13–11-0.0111%3 Apr
ancient13–70.0130%30 Mar
mirage13–110.0211%30 Mar
inferno5–130.0513%30 Mar
dust213–40.0223%30 Mar
dust216–13-0.0320%30 Mar
inferno4–13-0.064%29 Mar
dust213–6-0.0231%29 Mar
ancient13–20.0619%29 Mar
inferno4–13-0.1125%29 Mar
inferno13–10.1238%29 Mar
mirage13–70.0523%29 Mar
anubis13–20.0436%29 Mar
inferno13–50.0413%28 Mar
dust25–13-0.0924%28 Mar
inferno5–130.0022%26 Mar
dust216–13-0.0214%26 Mar
ancient3–13-0.0719%25 Mar
anubis13–10.0929%24 Mar
inferno13–11-0.0310%24 Mar
mirage6–13-0.0212%24 Mar
mirage2–13-0.0631%24 Mar
mirage13–5-0.0216%24 Mar
ancient5–13-0.029%24 Mar
mirage15–15-0.0317%23 Mar
overpass8–13-0.0115%23 Mar
dust27–130.0521%23 Mar
ancient11–13-0.0623%23 Mar
nuke12–16-0.0421%23 Mar
mirage13–10-0.0230%23 Mar
ancient13–50.0428%23 Mar
mirage9–13-0.0412%23 Mar
dust25–13-0.0813%23 Mar
dust27–13-0.0121%22 Mar
nuke9–13-0.0417%22 Mar
mirage13–80.0118%22 Mar
ancient8–130.0111%22 Mar
overpass13–10-0.088%22 Mar
ancient13–9-0.0217%22 Mar
inferno5–13-0.0617%20 Mar
ancient5–13-0.0216%20 Mar
dust213–70.0421%20 Mar
dust29–13-0.0415%20 Mar
ancient13–4-0.0321%20 Mar
mirage1–13-0.0314%20 Mar
inferno13–60.0320%20 Mar
dust213–80.0133%20 Mar
dust213–40.0941%20 Mar
mirage1–13-0.018%20 Mar
ancient5–130.0510%19 Mar
inferno10–130.0224%17 Mar
dust27–130.0633%17 Mar
ancient5–130.0627%17 Mar
dust21–13-0.0523%17 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →