Mimic

Mimic — CS2 Stats

CA76561198247002050[U:1:286736322]Steam profile ↗✓ No bans

3,350Tracked matches56%Win rate2020Tracked since
4,885Hours in CS28Hrs last 2 wks
CSDB Rating7.4 StrongPositional Player
Premier CS Rating27,142Top 5% of 213,399 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#5790 of 260056 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,142 +3,417 27 Aug – 4 Nov · 30 days played
23,03527,500peak 27,50027 Aug4 Nov
Faceit ELO: 1,996 +0 1 Sept – 5 Sept · 2 observations
1,9961,996peak 1,9961 Sept5 Sept
27,500Peak Premier in tracked matches
1,996Highest Faceit ELO seen on CSDB
39Days played since 2026-08-27

Premier CS Rating

  • 358 below peak (27,500)
  • +938 over 30 days · improving
  • Next: Gold band at 30,000 — 2,858 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate50.9%49.3%50.9%meets
Shot accuracy13.2%13.4%11.8%above
Kill/death ratio0.941.121.180.24 short
Match win rate48.7%48.5%51.9%3.2% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMimicPREMIER27,142 · Red bandPEAK ELO1,996csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning69
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY62–30–8Last 10062%Win rateWLWWWTTLWW

Last 10 vs previous 10: +20pp win rate · +0.05 avg rating · +3.6pp headshot accuracy · +31ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 26%
  • Avg reaction 527ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 23%
  • Avg reaction 567ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 551ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.9 against its own average).

Aim8.6
Utility5.5
Positioning6.9
Opening Duels3.7
Clutch0.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 98% playstyle similarity

Most alike: aim profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.9
Utility5.5
Mechanics7.6
Opening Duels4.1
Win Impact6.9

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time561ms+19ms
first ⅓ avg 542ms → last ⅓ avg 561ms
Headshot accuracy21.1%−0.4%
first ⅓ avg 21.5% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–3 · anubis, 13 Oct →
100%Best headshot accuracy · 2–0 · mirage, 22 Sept →
328msFastest reaction time · 2–0 · mirage, 22 Sept →
13–1Biggest win · mirage, 11 Oct →

Across the last 100 tracked matches.

Highlights

13Longest win streak
5–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 83% over 12nukeWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
ancientS2115–671%0.04
mirageS2016–480%0.03
dust2A159–660%0.04
nukeD134–931%0.01
cacheS1210–283%0.04
anubisC114–736%0.01
infernoC73–443%0.02
vertigo—11–0100%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

146,246Lifetime kills
0.94K/D
6,245Matches
48.7%Match win rate · Top 50% of Red band
50.9%Headshot % · Top 50% of Red band
13.2%Shot accuracy
15,308MVPs
4,709Hours (in match)
5,911Bombs planted
1,585Bombs defused

Most-used weapons

AK-4762,278
AWP8,923
FAMAS2,559
MP92,386
MAC-102,133

Lifetime map wins

9,061inferno
8,122dust2
3,405vertigo
3,072nuke
2,418train
832cbble
448office
184lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

564Matches
54%Win rate
1.08Avg K/D
89.2ADR
43%Headshot %

Clutches & streaks

14%1v1 clutch win
14%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2948%1.0716.2
Ancient1963%1.2516.7
Anubis1450%1.0114.4
Overpass862%1.3515.1
Vertigo757%1.0216.3
Nuke425%0.9616.8
Dust2367%1.4920.3
Inferno333%0.9613.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
38.0%Accuracy (enemy spotted)
39.1%Spray accuracy
84.4%Counter-strafing
8.4°Preaim
559msReaction time
40.8%T opening success
52.1%CT opening success
0.48Enemies flashed / flash
8.2%Flash assists
5.31HE damage / grenade
11.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4848 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–110.0124%5 Nov →
dust27–130.0134%5 Nov →
dust213–90.1121%4 Nov →
cache13–70.0727%4 Nov →
mirage13–70.0627%4 Nov →
nuke12–120.0310%3 Nov →
ancient15–150.0822%3 Nov →
anubis5–13-0.0113%3 Nov →
inferno13–80.0631%31 Oct →
cache13–4-0.0222%31 Oct →
mirage13–60.0612%31 Oct →
inferno7–13-0.0524%30 Oct →
ancient6–13-0.0017%30 Oct →
cache13–80.0515%30 Oct →
anubis14–16-0.0314%30 Oct →
ancient13–6-0.0020%29 Oct →
inferno13–50.0139%29 Oct →
mirage12–16-0.0327%29 Oct →
anubis6–13-0.0310%29 Oct →
cache0–13-0.0417%29 Oct →
anubis13–4-0.0413%28 Oct →
nuke8–130.0223%27 Oct →
ancient13–60.0917%27 Oct →
ancient13–16-0.0419%27 Oct →
nuke9–130.0524%26 Oct →
ancient13–30.1228%26 Oct →
dust213–70.0216%26 Oct →
nuke12–12-0.0424%25 Oct →
mirage13–80.0311%25 Oct →
mirage10–130.0228%25 Oct →
ancient13–100.0110%25 Oct →
ancient13–6-0.0031%25 Oct →
inferno12–12-0.0527%25 Oct →
dust213–40.1319%25 Oct →
cache16–120.0210%24 Oct →
nuke13–11-0.0211%23 Oct →
nuke13–50.0429%22 Oct →
cache13–100.0623%18 Oct →
anubis12–120.0515%17 Oct →
mirage13–100.0225%17 Oct →
ancient13–20.1412%17 Oct →
dust213–80.0121%17 Oct →
nuke11–130.0113%17 Oct →
mirage13–4-0.0426%17 Oct →
dust213–80.0819%17 Oct →
inferno12–120.0719%17 Oct →
mirage13–60.0621%16 Oct →
mirage8–13-0.0127%16 Oct →
ancient13–20.0728%15 Oct →
ancient9–130.1023%15 Oct →
dust27–130.0114%14 Oct →
anubis13–30.1925%13 Oct →
cache13–80.0828%13 Oct →
nuke12–12-0.0215%13 Oct →
cache7–130.0218%12 Oct →
nuke13–50.0423%12 Oct →
dust213–110.0421%12 Oct →
nuke13–30.0312%12 Oct →
mirage13–60.0815%12 Oct →
inferno8–130.0122%11 Oct →
dust29–130.0224%11 Oct →
ancient11–13-0.0526%11 Oct →
dust26–13-0.0137%11 Oct →
mirage13–10.1539%11 Oct →
ancient13–70.0724%11 Oct →
mirage13–50.0920%10 Oct →
mirage1–2-0.080%10 Oct →
cache8–00.0610%10 Oct →
ancient13–10.0320%10 Oct →
anubis13–7-0.0216%3 Oct →
inferno13–50.0917%29 Sept →
cache13–20.1121%29 Sept →
vertigo13–90.0219%28 Sept →
mirage13–70.0225%26 Sept →
dust213–70.0510%26 Sept →
ancient13–90.099%26 Sept →
anubis9–13-0.0414%26 Sept →
anubis13–6-0.0523%26 Sept →
ancient13–2-0.0222%26 Sept →
dust215–150.0215%24 Sept →
cache13–8-0.0321%24 Sept →
anubis11–130.0524%23 Sept →
mirage13–80.0315%22 Sept →
mirage2–00.08100%22 Sept →
nuke1–13-0.0225%21 Sept →
ancient13–3-0.0217%21 Sept →
mirage13–10-0.0221%17 Sept →
cache13–40.0817%16 Sept →
dust216–120.0527%15 Sept →
nuke11–130.0016%14 Sept →
ancient13–40.0321%13 Sept →
mirage11–13-0.038%13 Sept →
dust213–90.0525%13 Sept →
nuke10–130.0026%11 Sept →
mirage13–80.1120%30 Aug →
dust25–130.0118%30 Aug →
anubis11–130.0519%30 Aug →
ancient3–13-0.0529%30 Aug →
mirage13–100.0721%28 Aug →
ancient13–80.1020%27 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.