Lana Del Rey at a Waffle House

Lana Del Rey at a Waffle House — CS2 Stats

US76561198244056062[U:1:283790334]Steam profile ↗✓ No bans

1,176Tracked matches60%Win rate2024Tracked since
1,241Hours in CS34Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating19,898Top 50% of 185,711 CSDB-tracked playersPurple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#78690 of 231928 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 31 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 19,898 -1,855 31 Jul18 Sept · 11 days played
19,89822,457peak 22,45731 Jul18 Sept
22,457Peak Premier in tracked matches
33Days played since 2026-07-31

Premier CS Rating

  • 2,559 below peak (22,457)
  • -907 over 30 days · declining
  • Next: Pink band at 20,000 102 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,320), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate37.3%48.3%51.0%13.7% short
Shot accuracy0.0%13.2%13.7%13.7% short
Kill/death ratio1.131.071.09above
Match win rate50.4%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLana Del Rey at a Waffle …FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER19,898 · Purple bandcsdb.gg/stats

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Performance scores

Aim82
Positioning58
Utility34

0–100 skill scores via Leetify.

Recent form

COLD56431Last 10056%Win rateLLLWLLLWWL

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · +5.4pp headshot accuracy · +11ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 491ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 510ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 504ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim8.2
Utility3.4
Positioning5.8
Opening Duels4.0
Clutch3.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.8
Utility3.4
Mechanics2.7
Opening Duels4.6
Win Impact8.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time520ms+46ms
first ⅓ avg 474ms → last ⅓ avg 520ms
Headshot accuracy11.7%−2.4%
first ⅓ avg 14.1% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.32Best match rating · 9–0 · nuke, 9 Aug
33%Best headshot accuracy · 9–0 · nuke, 9 Aug
336msFastest reaction time · 13–7 · nuke, 16 Aug
13–2Biggest win · nuke, 9 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
1012In matches decided by ≤2 rounds
17Overtime games

Map breakdown

cacheBest map · 78% over 23nukeWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB24121250%-0.00
cacheS2318578%0.00
mirageB1991047%-0.02
ancientB126650%0.00
anubisS96367%-0.02
nukeC94544%0.03
vertigo21150%0.04
dust22020%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,263Lifetime kills
1.13K/D · Top 50% of Level 9 players
1,575Matches
50.4%Match win rate · Top 25% of Level 9 players
37.3%Headshot %
0.0%Shot accuracy
4,188MVPs
793Hours (in match)
1,180Bombs planted
476Bombs defused

Most-used weapons

AK-4710,096
AWP5,348
MAG-71,258
MP9530
Knife320

Lifetime map wins

2,759inferno
2,184dust2
2,000nuke
841train
490vertigo
171office
31italy
17cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

129Matches
57%Win rate
1.10Avg K/D
76.4ADR
34%Headshot %

Clutches & streaks

36%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno3165%1.1816.4
Cache2572%1.1217.7
Mirage2357%0.9714.4
Ancient1953%1.2514.6
Anubis1354%0.8515.4
Nuke825%0.8813.1
Dust2540%1.4917.8
Overpass333%0.8114.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.9%Headshot accuracy
48.8%Accuracy (enemy spotted)
48.2%Spray accuracy
62.3%Counter-strafing
10.0°Preaim
513msReaction time
36.9%T opening success
60.2%CT opening success
0.62Enemies flashed / flash
1.3%Flash assists
10.56HE damage / grenade
3.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8711% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9734 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.9028% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.0021%19 Sept
inferno10–13-0.0514%19 Sept
vertigo11–130.0316%18 Sept
mirage13–9-0.0316%18 Sept
inferno14–16-0.039%18 Sept
anubis13–16-0.0314%16 Sept
inferno7–13-0.0918%16 Sept
cache13–90.0118%16 Sept
nuke13–60.0026%15 Sept
cache11–13-0.025%15 Sept
inferno16–14-0.0011%13 Sept
inferno13–6-0.0514%13 Sept
anubis13–40.0716%13 Sept
mirage13–100.0111%13 Sept
nuke4–13-0.055%12 Sept
anubis13–80.0112%12 Sept
ancient13–11-0.068%12 Sept
mirage9–13-0.055%11 Sept
ancient13–30.1010%11 Sept
anubis14–16-0.0310%10 Sept
cache13–11-0.0216%10 Sept
nuke13–20.146%9 Sept
cache13–6-0.0216%8 Sept
cache16–120.044%8 Sept
mirage13–3-0.024%8 Sept
ancient11–130.018%7 Sept
cache13–90.0410%7 Sept
ancient16–14-0.0013%7 Sept
nuke9–130.019%6 Sept
cache13–9-0.0214%6 Sept
ancient11–13-0.052%6 Sept
mirage16–13-0.0318%4 Sept
cache9–13-0.038%4 Sept
inferno7–13-0.006%1 Sept
anubis16–12-0.0112%31 Aug
cache19–16-0.036%31 Aug
mirage5–13-0.067%31 Aug
inferno13–60.0815%30 Aug
mirage13–10-0.0116%30 Aug
cache5–13-0.0114%30 Aug
cache13–90.028%30 Aug
inferno10–13-0.015%30 Aug
cache19–170.019%29 Aug
anubis13–16-0.056%29 Aug
ancient13–100.076%29 Aug
mirage11–130.015%24 Aug
cache22–19-0.0314%23 Aug
anubis13–100.015%23 Aug
inferno14–16-0.053%23 Aug
mirage13–90.0110%23 Aug
nuke5–13-0.034%22 Aug
anubis19–17-0.067%22 Aug
cache19–16-0.0011%22 Aug
inferno13–90.0115%22 Aug
vertigo13–20.0520%22 Aug
cache8–13-0.0510%21 Aug
mirage10–13-0.0110%21 Aug
cache13–100.0617%21 Aug
ancient13–50.0816%21 Aug
mirage13–11-0.0111%21 Aug
ancient4–13-0.0413%20 Aug
inferno9–40.1818%20 Aug
dust211–13-0.0416%19 Aug
inferno11–130.0014%18 Aug
inferno13–110.068%18 Aug
mirage3–13-0.0924%18 Aug
cache13–20.093%17 Aug
cache13–60.0216%17 Aug
inferno13–9-0.0314%17 Aug
ancient10–13-0.0112%17 Aug
inferno13–70.059%17 Aug
mirage10–130.029%16 Aug
nuke13–7-0.0612%16 Aug
cache5–13-0.0515%16 Aug
mirage14–16-0.0313%16 Aug
inferno13–5-0.055%16 Aug
anubis13–10-0.078%16 Aug
mirage8–13-0.0211%15 Aug
inferno10–13-0.070%15 Aug
inferno7–13-0.0311%14 Aug
inferno13–10-0.0115%14 Aug
mirage13–11-0.0122%13 Aug
cache13–40.0323%13 Aug
mirage4–13-0.079%13 Aug
inferno13–10-0.068%13 Aug
inferno13–40.039%10 Aug
mirage13–90.0514%10 Aug
nuke6–13-0.0620%10 Aug
ancient11–13-0.0411%9 Aug
dust25–13-0.0023%9 Aug
inferno8–80.0721%9 Aug
nuke9–00.3233%9 Aug
cache13–7-0.0322%1 Aug
nuke4–130.0214%1 Aug
ancient16–14-0.0612%1 Aug
cache13–80.0019%1 Aug
inferno10–130.0216%1 Aug
cache13–50.0719%31 Jul
mirage7–13-0.0312%31 Jul
ancient4–130.009%31 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →