PRECIS PRECIS PRECIS

PRECIS PRECIS PRECIS — CS2 Stats

CO76561198238964876[U:1:278699148]Steam profile ↗✓ No bans

1,751Tracked matches31%Win rate2020Tracked since
3,003Hours in CS
CSDB Rating3.9 LearningSupport
Premier CS Rating17,325Purple band · top ~19.1% of ranked players (population est.)
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Jun 2026 (103 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,325 -1,759 6 Jun – 21 Jun · 12 days played
17,32521,901peak 21,9016 Jun21 Jun
22,141Peak Premier in tracked matches
12Days played since 2026-06-06

Premier CS Rating

  • 4,576 below peak (21,901)
  • Next: Pink band at 20,000 — 2,675 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate44.3%44.3%46.9%2.6% short
Shot accuracy14.6%11.9%13.0%above
Kill/death ratio0.761.031.080.32 short
Match win rate47.3%45.2%46.7%meets

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPRECIS PRECIS PRECISPREMIER17,325 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim36
Positioning51
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY41–55–4Last 10041%Win rateLWLWWWLLWL

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · +4.5pp headshot accuracy · −58ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 633ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 634ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 663ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim3.6
Utility6.4
Positioning5.1
Opening Duels3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 61% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 675ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning5.1
Utility6.4
Mechanics3.6
Opening Duels3.1
Win Impact0.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time651ms+1ms
first ⅓ avg 650ms → last ⅓ avg 651ms
Headshot accuracy14.4%−1.4%
first ⅓ avg 15.7% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 4–13 · nuke, 12 Jun →
32%Best headshot accuracy · 3–13 · dust2, 11 Jun →
367msFastest reaction time · 2–1 · inferno, 12 Jun →
13–1Biggest win · mirage, 14 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–11In matches decided by ≤2 rounds
16Overtime games

Map breakdown

ancientBest map · 54% over 13dust2Weakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
infernoC2511–1444%-0.01
mirageC187–1139%-0.00
dust2D154–1127%-0.00
ancientB137–654%0.01
nukeC83–538%0.01
anubisB84–450%0.01
vertigoD62–433%-0.05
overpassC52–340%0.01
poseidon—11–0100%0.13
cache—10–10%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

109,608Lifetime kills
0.76K/D
6,544Matches
47.3%Match win rate · Top 50% of Purple band
44.3%Headshot %
14.6%Shot accuracy · Top 50% of Purple band
18,063MVPs
3,003Hours (in match)
4,719Bombs planted
1,582Bombs defused

Most-used weapons

AK-4734,561
AWP9,636
P2502,220
MP91,855
MAC-101,709
Tec-91,534

Lifetime map wins

7,425inferno
6,092dust2
3,071cbble
2,549nuke
2,467vertigo
1,332train
136office
115aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
34.3%Accuracy (enemy spotted)
33.3%Spray accuracy
66.3%Counter-strafing
11.8°Preaim
675msReaction time
35.9%T opening success
49.2%CT opening success
0.61Enemies flashed / flash
5.7%Flash assists
9.92HE damage / grenade
9.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4148% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.9424% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.0514%21 Jun →
inferno13–2-0.037%20 Jun →
overpass5–13-0.0315%20 Jun →
inferno13–30.0414%20 Jun →
mirage13–110.0017%20 Jun →
poseidon9–60.1315%20 Jun →
mirage12–16-0.0120%20 Jun →
inferno2–9-0.1627%20 Jun →
vertigo9–6-0.0427%20 Jun →
vertigo3–9-0.105%20 Jun →
vertigo9–70.0811%20 Jun →
inferno10–13-0.016%20 Jun →
overpass9–13-0.0316%19 Jun →
inferno11–130.0111%19 Jun →
inferno10–13-0.0612%19 Jun →
mirage15–150.0312%19 Jun →
inferno1–13-0.0910%19 Jun →
nuke11–13-0.0313%19 Jun →
ancient10–130.027%19 Jun →
dust213–70.0019%19 Jun →
cache9–130.0219%19 Jun →
vertigo3–9-0.1011%19 Jun →
inferno0–9-0.0915%19 Jun →
vertigo1–9-0.1218%19 Jun →
inferno1–9-0.0526%19 Jun →
vertigo8–8-0.0111%19 Jun →
ancient11–130.0218%18 Jun →
dust214–160.0718%18 Jun →
inferno7–130.0416%18 Jun →
mirage8–13-0.0621%18 Jun →
inferno13–60.069%18 Jun →
ancient1–13-0.100%18 Jun →
nuke13–50.0216%18 Jun →
inferno7–13-0.0621%17 Jun →
anubis14–16-0.0222%17 Jun →
mirage13–1-0.0011%14 Jun →
ancient4–13-0.0119%13 Jun →
anubis13–100.025%13 Jun →
ancient13–40.0219%13 Jun →
mirage3–13-0.0615%13 Jun →
ancient13–70.1024%13 Jun →
inferno13–160.0315%13 Jun →
mirage11–13-0.0119%13 Jun →
overpass5–13-0.0112%13 Jun →
nuke13–60.0316%13 Jun →
dust23–13-0.048%12 Jun →
anubis6–13-0.0123%12 Jun →
nuke4–130.1718%12 Jun →
ancient5–13-0.0314%12 Jun →
inferno16–130.0413%12 Jun →
dust27–13-0.0116%12 Jun →
mirage13–100.0412%12 Jun →
inferno16–140.0214%12 Jun →
dust213–5-0.0114%12 Jun →
anubis2–13-0.0021%12 Jun →
dust213–110.0510%12 Jun →
ancient13–110.0220%12 Jun →
nuke13–3-0.0526%12 Jun →
inferno13–70.0621%12 Jun →
mirage11–130.0210%12 Jun →
overpass16–140.0424%12 Jun →
dust214–16-0.0416%12 Jun →
ancient13–70.0519%12 Jun →
dust213–100.0219%12 Jun →
nuke14–16-0.052%12 Jun →
mirage5–13-0.0213%12 Jun →
dust210–13-0.0024%12 Jun →
inferno9–13-0.0519%12 Jun →
anubis13–4-0.018%12 Jun →
inferno6–13-0.048%12 Jun →
inferno1–13-0.0513%12 Jun →
inferno2–1-0.020%12 Jun →
dust27–13-0.0319%11 Jun →
anubis13–100.019%11 Jun →
dust23–130.0332%11 Jun →
anubis6–130.0420%11 Jun →
inferno11–13-0.052%11 Jun →
dust22–13-0.0318%11 Jun →
mirage13–6-0.0424%11 Jun →
mirage13–160.0013%11 Jun →
nuke10–13-0.0422%11 Jun →
inferno13–40.1324%11 Jun →
ancient16–120.0515%11 Jun →
mirage13–50.0928%11 Jun →
ancient13–90.0314%11 Jun →
anubis13–80.0512%11 Jun →
ancient8–13-0.0925%11 Jun →
dust23–13-0.0120%11 Jun →
overpass8–30.0717%11 Jun →
mirage13–70.0823%11 Jun →
inferno13–60.0817%11 Jun →
mirage13–90.0324%10 Jun →
inferno16–14-0.0512%10 Jun →
dust215–150.0216%10 Jun →
mirage15–15-0.0612%10 Jun →
ancient13–60.0115%7 Jun →
nuke5–130.0114%7 Jun →
mirage14–160.0111%6 Jun →
inferno13–110.006%6 Jun →
dust24–13-0.089%6 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.