huliganhassan

huliganhassan — CS2 Stats

GS76561198061779566[U:1:101513838]Steam profile ↗✓ No bans

2,088Tracked matches54%Win rate2021Tracked since
CSDB Rating5.6 SolidPositional Player
Premier CS Rating19,601Top 50% of 200,982 CSDB-tracked playersPurple band · top ~10.1% of ranked players (population est.)
CSDB Leaderboard#86997 of 247934 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,601 +5,875 31 Aug – 1 Oct · 9 days played
13,72623,182peak 23,18231 Aug1 Oct
23,448Peak Premier in tracked matches
6Days played since 2026-08-31

Premier CS Rating

  • 3,581 below peak (23,182)
  • +5,875 over 30 days · improving
  • Next: Pink band at 20,000 — 399 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-07
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGhuliganhassanPREMIER19,601 · Purple bandcsdb.gg/stats

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Performance scores

Aim65
Positioning61
Utility48

0–100 skill scores via Leetify.

Recent form

COLD39–58–3Last 10039%Win rateLLLLWWLWTL

Last 10 vs previous 10: −20pp win rate · +0.03 avg rating · +1.1pp headshot accuracy · +24ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 542ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 523ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 511ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.5
Utility4.8
Positioning6.1
Opening Duels3.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 65% on T to 40% on CT — first contacts on the defending side are being lost.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning6.1
Utility4.8
Mechanics3.7
Opening Duels5.7
Win Impact6.2

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time535ms+28ms
first ⅓ avg 507ms → last ⅓ avg 535ms
Headshot accuracy15.1%−3.2%
first ⅓ avg 18.4% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · nuke, 25 Sept →
43%Best headshot accuracy · 3–13 · dust2, 24 Sept →
359msFastest reaction time · 3–13 · inferno, 26 Sept →
13–1Biggest win · mirage, 24 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
8–4In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 60% over 10nukeWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2D236–1726%-0.01
infernoB1910–953%0.00
mirageD165–1131%-0.02
nukeD123–925%-0.02
anubisC114–736%0.01
cacheA106–460%-0.01
ancientB84–450%-0.01
vertigo—11–0100%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
35.5%Accuracy (enemy spotted)
38.8%Spray accuracy
66.9%Counter-strafing
9.6°Preaim
529msReaction time
65.3%T opening success
40.2%CT opening success
0.46Enemies flashed / flash
3.5%Flash assists
9.17HE damage / grenade
5.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.462 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient9–130.0913%1 Oct →
anubis9–130.0118%1 Oct →
dust27–130.0121%1 Oct →
cache9–130.028%1 Oct →
inferno13–80.0314%1 Oct →
anubis16–140.0817%1 Oct →
mirage14–160.0117%1 Oct →
dust213–80.0415%1 Oct →
anubis15–150.0111%1 Oct →
nuke1–13-0.0913%1 Oct →
inferno13–100.0316%1 Oct →
inferno13–8-0.0211%1 Oct →
cache13–9-0.048%30 Sept →
inferno13–90.0213%30 Sept →
ancient13–16-0.0613%30 Sept →
anubis8–130.0014%30 Sept →
mirage10–13-0.0417%30 Sept →
cache10–13-0.057%30 Sept →
cache15–150.0616%30 Sept →
inferno13–60.0420%30 Sept →
nuke13–8-0.0216%30 Sept →
inferno7–13-0.0818%29 Sept →
nuke10–130.0310%29 Sept →
mirage2–13-0.0632%29 Sept →
dust213–7-0.0520%29 Sept →
ancient13–11-0.039%29 Sept →
dust213–10-0.0321%29 Sept →
cache13–60.0524%29 Sept →
anubis13–70.0314%29 Sept →
nuke13–3-0.0314%29 Sept →
mirage9–13-0.0314%26 Sept →
nuke8–13-0.054%26 Sept →
mirage5–13-0.0521%26 Sept →
dust29–13-0.0425%26 Sept →
nuke3–13-0.1110%26 Sept →
mirage13–8-0.0317%26 Sept →
dust27–13-0.1021%26 Sept →
cache8–13-0.0610%26 Sept →
cache13–7-0.029%26 Sept →
inferno13–8-0.027%26 Sept →
inferno3–13-0.0223%26 Sept →
dust24–13-0.096%26 Sept →
dust27–13-0.0810%26 Sept →
inferno10–130.0528%26 Sept →
dust26–130.0119%26 Sept →
ancient13–60.0413%26 Sept →
inferno13–160.0115%26 Sept →
anubis16–14-0.047%26 Sept →
dust212–16-0.0312%26 Sept →
dust29–130.0317%26 Sept →
dust29–13-0.0313%26 Sept →
inferno9–130.015%26 Sept →
mirage6–13-0.0712%26 Sept →
mirage8–13-0.0116%26 Sept →
ancient8–130.015%26 Sept →
mirage13–10-0.0318%26 Sept →
anubis10–13-0.0015%26 Sept →
vertigo13–10-0.0410%26 Sept →
dust21–13-0.0120%26 Sept →
dust213–60.0516%26 Sept →
ancient3–13-0.107%26 Sept →
nuke5–13-0.0615%25 Sept →
nuke13–30.149%25 Sept →
anubis11–130.0619%25 Sept →
ancient13–10-0.0110%25 Sept →
anubis6–13-0.0214%25 Sept →
mirage12–16-0.0214%25 Sept →
cache13–90.0120%25 Sept →
nuke6–130.0220%25 Sept →
nuke5–13-0.0811%25 Sept →
inferno13–50.0311%25 Sept →
mirage4–130.0020%25 Sept →
inferno13–50.0215%25 Sept →
dust210–13-0.0327%25 Sept →
mirage13–11-0.0124%25 Sept →
nuke11–13-0.0111%25 Sept →
inferno10–13-0.026%25 Sept →
ancient13–11-0.0613%25 Sept →
inferno15–150.0410%25 Sept →
dust213–60.0414%25 Sept →
dust213–90.0231%25 Sept →
inferno10–13-0.0412%25 Sept →
anubis3–13-0.0122%25 Sept →
dust29–130.0113%25 Sept →
mirage5–13-0.0711%25 Sept →
nuke11–130.0225%25 Sept →
inferno9–13-0.0215%25 Sept →
mirage3–13-0.0132%25 Sept →
mirage13–100.0419%25 Sept →
dust25–130.0423%25 Sept →
dust28–130.0224%25 Sept →
dust23–130.0043%24 Sept →
inferno13–100.0223%24 Sept →
cache13–110.0327%24 Sept →
dust210–13-0.0215%24 Sept →
anubis13–110.0212%24 Sept →
cache16–14-0.0714%24 Sept →
mirage13–10.0114%24 Sept →
dust29–13-0.0410%24 Sept →
inferno11–40.0121%24 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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