Vurkis

Vurkis — CS2 Stats

NO76561198234524600[U:1:274258872]Steam profile ↗✓ No bans

760Tracked matches26%Win rate2020Tracked since
950Hours in CS9Hrs last 2 wks
CSDB Rating3.6 LearningClutch Specialist
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (46 days ago). Ranks are recorded once per day this page is viewed.

+14Tracked matches · now 760
−12.5ppWin rate · 38.5% → 25.9%

Rating over time

8,828Peak Premier in tracked matches
37Days played since 2026-03-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim45
Positioning42
Utility16

0–100 skill scores via Leetify.

Recent form

COLD41–49–10Last 10041%Win rateWWWLLLLLTL

Last 10 vs previous 10: 0pp win rate · −0.05 avg rating · −2.0pp headshot accuracy · +42ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 639ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 629ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 608ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+5.6 against its own average).

Aim4.5
Utility1.6
Positioning4.2
Opening Duels2.0
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 652ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning4.2
Utility1.6
Mechanics6.4
Opening Duels1.8
Win Impact0.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time672ms−95ms
first ⅓ avg 767ms → last ⅓ avg 672ms
Headshot accuracy12.1%−5.0%
first ⅓ avg 17.2% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–2 · mirage, 10 Apr →
63%Best headshot accuracy · 13–7 · anubis, 11 Apr →
500msFastest reaction time · 13–4 · anubis, 31 Jul →
13–2Biggest win · mirage, 10 Apr →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
7–10In matches decided by ≤2 rounds
5Overtime games

Map breakdown

poseidonBest map · 80% over 5vertigoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB1910–953%-0.02
cacheC145–936%-0.04
ancientB126–650%-0.01
anubisC125–742%0.00
infernoD103–730%-0.04
dust2D93–633%-0.04
vertigoD61–517%-0.06
overpassD51–420%-0.08
nukeC52–340%-0.05
poseidonS54–180%0.04
train—31–233%0.05

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,668Lifetime kills
0.81K/D
1,496Matches
39.5%Match win rate
41.0%Headshot %
8.1%Shot accuracy
2,547MVPs
510Hours (in match)
1,054Bombs planted
231Bombs defused

Most-used weapons

Lifetime map wins

2,342dust2
1,728inferno
851cbble
832nuke
617vertigo
610train
156lake
64bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

15Matches
13%Win rate
0.52Avg K/D
65.2ADR
44%Headshot %

Clutches & streaks

100%1v1 clutch win
14%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke30%0.6511.0
Mirage250%0.7513.5
Overpass10%0.295.0
Anubis10%0.5211.0
Dust210%0.8917.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
33.6%Accuracy (enemy spotted)
34.5%Spray accuracy
78.7%Counter-strafing
12.1°Preaim
652msReaction time
33.8%T opening success
40.2%CT opening success
0.21Enemies flashed / flash
2.6%Flash assists
8.54HE damage / grenade
2.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0546° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9078% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2053 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–110.0121%26 Oct →
dust213–7-0.0615%26 Oct →
cache13–7-0.0410%26 Oct →
vertigo5–4-0.050%26 Oct →
anubis10–13-0.088%23 Oct →
mirage12–16-0.0821%23 Oct →
ancient5–13-0.130%20 Oct →
dust214–16-0.0710%20 Oct →
anubis12–120.0213%14 Oct →
mirage11–13-0.0411%8 Oct →
cache9–130.0121%7 Oct →
inferno7–13-0.130%18 Sept →
mirage13–6-0.0411%15 Sept →
cache10–13-0.0320%16 Aug →
ancient13–7-0.039%16 Aug →
overpass6–13-0.040%16 Aug →
dust211–13-0.0422%16 Aug →
mirage6–130.1516%1 Aug →
ancient5–130.0414%1 Aug →
anubis13–40.1214%31 Jul →
cache12–12-0.0112%3 Jul →
nuke7–13-0.0512%26 Jun →
vertigo10–13-0.0910%25 Jun →
mirage6–13-0.017%18 Jun →
cache9–13-0.0710%17 Jun →
overpass8–13-0.0527%17 Jun →
mirage2–13-0.0715%17 Jun →
cache7–13-0.0811%17 Jun →
vertigo12–12-0.0916%17 Jun →
cache13–40.0415%17 Jun →
nuke7–9-0.104%17 Jun →
poseidon5–9-0.0410%8 Jun →
cache13–8-0.0615%2 May →
cache6–13-0.1012%2 May →
cache13–11-0.0510%29 Apr →
cache13–8-0.0414%29 Apr →
cache12–12-0.046%29 Apr →
cache12–12-0.0615%29 Apr →
cache6–130.037%29 Apr →
overpass13–9-0.126%28 Apr →
mirage8–2-0.037%28 Apr →
anubis11–13-0.0612%28 Apr →
mirage13–9-0.028%28 Apr →
anubis13–50.029%28 Apr →
ancient6–130.0511%28 Apr →
mirage13–11-0.0417%28 Apr →
train13–40.1219%28 Apr →
inferno7–13-0.0215%20 Apr →
anubis10–13-0.0418%19 Apr →
inferno13–10-0.0322%16 Apr →
nuke13–11-0.0113%15 Apr →
ancient13–60.0317%15 Apr →
mirage13–11-0.0313%15 Apr →
anubis4–13-0.0312%15 Apr →
vertigo7–13-0.108%14 Apr →
dust26–13-0.0319%13 Apr →
mirage10–13-0.0717%13 Apr →
ancient6–13-0.074%13 Apr →
mirage13–60.0413%13 Apr →
overpass6–13-0.115%11 Apr →
vertigo3–13-0.029%11 Apr →
train3–130.0332%11 Apr →
anubis13–70.2163%11 Apr →
ancient13–70.0549%11 Apr →
dust213–40.0548%10 Apr →
ancient13–50.0926%10 Apr →
mirage13–20.2322%10 Apr →
inferno12–12-0.0225%10 Apr →
mirage9–13-0.067%10 Apr →
mirage13–11-0.0510%7 Apr →
inferno1–13-0.0925%7 Apr →
anubis13–5-0.045%7 Apr →
dust213–2-0.0321%6 Apr →
anubis4–130.0316%1 Apr →
ancient11–13-0.0819%1 Apr →
poseidon9–60.0824%1 Apr →
inferno13–8-0.0110%31 Mar →
mirage13–9-0.0212%31 Mar →
poseidon9–5-0.0241%31 Mar →
poseidon9–30.1622%31 Mar →
poseidon9–40.0321%31 Mar →
mirage12–12-0.1015%31 Mar →
inferno12–12-0.0611%30 Mar →
dust214–16-0.1116%30 Mar →
inferno15–15-0.0117%30 Mar →
anubis1–13-0.0918%28 Mar →
inferno13–8-0.074%28 Mar →
mirage2–13-0.0913%28 Mar →
train12–120.0118%28 Mar →
vertigo13–4-0.0113%28 Mar →
anubis13–4-0.029%28 Mar →
ancient13–11-0.078%28 Mar →
dust25–13-0.0819%28 Mar →
dust210–130.0217%26 Mar →
nuke13–8-0.0316%26 Mar →
ancient14–16-0.027%24 Mar →
inferno11–130.0320%24 Mar →
mirage13–90.0119%24 Mar →
overpass5–13-0.0741%20 Mar →
nuke6–13-0.0631%20 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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