Chaoskrebs

Chaoskrebs — CS2 Stats

DE76561198233811432[U:1:273545704]Steam profile ↗✓ No bans

195Tracked matches43%Win rate2023Tracked since
2,832Hours in CS1Hrs last 2 wks
CSDB Rating2.5 LearningSupport
Premier CS Rating15,101Purple band · top ~28% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Jul 2026 (73 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 16 days played since 16 Oct 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,101 +3,637 26 Jun12 Jul · 10 days played
10,11015,101peak 15,10126 Jun12 Jul
15,101Peak Premier in tracked matches
16Days played since 2025-10-16

Premier CS Rating

  • At peak — 15,101
  • Next: Pink band at 20,000 4,899 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate37.3%44.3%46.9%9.6% short
Shot accuracy15.7%11.8%13.0%above
Kill/death ratio0.981.031.080.10 short
Match win rate35.1%45.2%46.7%11.6% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGChaoskrebsPREMIER15,101 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim23
Positioning24
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY45523Last 10045%Win rateLLLWWWWLLL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −2.0pp headshot accuracy · −1ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 6%
  • Avg reaction 712ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 8%
  • Avg reaction 671ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 672ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim2.3
Utility3.5
Positioning2.4
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 670ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.3
Positioning2.4
Utility3.5
Mechanics3.8
Opening Duels0.0
Win Impact2.8

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time672ms−27ms
first ⅓ avg 699ms → last ⅓ avg 672ms
Headshot accuracy8.8%−5.5%
first ⅓ avg 14.3% → last ⅓ avg 8.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–7 · anubis, 9 Jul
28%Best headshot accuracy · 12–12 · dust2, 31 Oct
453msFastest reaction time · 2–9 · dust2, 10 Jul
13–1Biggest win · cache, 11 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
45In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 52% over 23nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C44182641%-0.03
mirageB23121152%-0.00
ancientB115645%-0.01
infernoC94544%-0.02
nukeD62433%-0.04
cache42250%-0.01
anubis220100%0.02
overpass1010%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

41,771Lifetime kills
0.98K/D
2,682Matches
35.1%Match win rate
37.3%Headshot %
15.7%Shot accuracy · Top 25% of Purple band
3,479MVPs
804Hours (in match)
1,641Bombs planted
330Bombs defused

Most-used weapons

AK-479,015
MP72,039
AWP1,726
UMP-451,660
P901,188

Lifetime map wins

3,099dust2
1,511inferno
546cbble
401nuke
251train
142lake
127safehouse
91office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
35%Win rate
0.62Avg K/D
ADR
28%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.2%Headshot accuracy
30.5%Accuracy (enemy spotted)
33.4%Spray accuracy
67.2%Counter-strafing
12.7°Preaim
670msReaction time
20.2%T opening success
27.1%CT opening success
0.42Enemies flashed / flash
3.9%Flash assists
6.88HE damage / grenade
2.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6573° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.1772% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4178 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.0611%12 Jul
cache6–13-0.026%12 Jul
dust26–130.039%12 Jul
mirage13–3-0.026%12 Jul
dust213–6-0.080%12 Jul
cache13–70.0514%12 Jul
mirage13–100.056%11 Jul
ancient4–13-0.0510%11 Jul
inferno8–13-0.0314%11 Jul
mirage10–13-0.087%11 Jul
dust216–13-0.089%11 Jul
ancient13–11-0.0617%11 Jul
mirage8–130.0220%11 Jul
cache13–10.005%11 Jul
ancient16–12-0.0110%11 Jul
mirage4–13-0.038%11 Jul
dust22–13-0.048%11 Jul
ancient7–130.044%10 Jul
inferno2–13-0.079%10 Jul
dust22–13-0.0514%10 Jul
mirage14–160.0311%10 Jul
ancient14–16-0.057%10 Jul
dust22–9-0.080%10 Jul
dust213–3-0.047%10 Jul
mirage13–7-0.066%10 Jul
dust25–0-0.080%10 Jul
mirage7–13-0.0310%10 Jul
nuke4–13-0.079%9 Jul
dust213–9-0.0313%9 Jul
dust213–5-0.0414%9 Jul
anubis13–70.104%9 Jul
dust216–140.0214%9 Jul
mirage13–60.0412%9 Jul
ancient8–13-0.015%9 Jul
anubis13–7-0.055%9 Jul
ancient13–50.0613%5 Jul
ancient8–130.029%5 Jul
mirage13–11-0.0714%4 Jul
dust213–20.0614%4 Jul
mirage0–10-0.044%2 Jul
mirage13–70.0511%2 Jul
dust213–60.057%2 Jul
cache8–13-0.087%30 Jun
dust26–2-0.049%29 Jun
overpass7–130.006%29 Jun
mirage13–6-0.0213%29 Jun
ancient13–100.038%29 Jun
dust21–13-0.037%28 Jun
dust26–13-0.0414%28 Jun
dust213–6-0.0513%28 Jun
dust27–13-0.043%28 Jun
dust213–11-0.0111%28 Jun
dust28–13-0.0511%28 Jun
inferno11–130.0211%27 Jun
ancient13–7-0.0012%27 Jun
nuke11–130.0016%27 Jun
dust215–150.0320%27 Jun
dust213–4-0.056%27 Jun
mirage13–80.038%27 Jun
ancient13–16-0.077%27 Jun
dust213–16-0.0613%27 Jun
inferno13–40.027%26 Jun
nuke13–5-0.0222%26 Jun
mirage13–90.0512%26 Jun
inferno12–10.0621%26 Jun
nuke8–13-0.019%26 Jun
dust26–130.0114%26 Jun
dust26–13-0.0514%26 Jun
mirage16–120.0318%26 Jun
dust213–60.056%26 Jun
dust24–13-0.018%26 Jun
dust25–13-0.0011%26 Jun
dust23–13-0.0416%26 Jun
inferno13–6-0.016%26 Jun
dust25–130.0014%26 Jun
dust26–13-0.0315%26 Jun
mirage5–13-0.019%26 Jun
nuke13–3-0.0711%26 Jun
inferno13–2-0.020%26 Jun
dust26–13-0.0814%26 Jun
mirage12–16-0.0514%26 Jun
mirage9–13-0.0316%26 Jun
dust213–8-0.0510%25 Jun
dust28–13-0.0414%25 Jun
dust213–6-0.037%25 Jun
mirage11–8-0.0016%25 Jun
mirage8–130.1019%25 Jun
inferno8–13-0.0714%25 Jun
dust213–40.0417%25 Jun
dust210–130.029%25 Jun
dust210–13-0.0816%31 Oct
dust212–12-0.0528%31 Oct
dust213–90.0118%23 Oct
dust25–13-0.0215%23 Oct
dust211–13-0.0723%16 Oct
mirage7–13-0.0422%16 Oct
inferno6–13-0.0413%16 Oct
dust27–13-0.0723%16 Oct
mirage13–30.0021%16 Oct
dust212–12-0.0217%16 Oct

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →