SourCreamOnion

SourCreamOnion — CS2 Stats

MO76561198232900036[U:1:272634308]Steam profile ↗✓ No bans

1,448Tracked matches54%Win rate2020Tracked since
1,765Hours in CS11Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating19,817Top 50% of 205,052 CSDB-tracked playersPurple band · top ~9.2% of ranked players (population est.)
CSDB Leaderboard#86098 of 252242 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,817 +6,086 26 Jun – 11 Oct · 20 days played
13,73119,947peak 19,94726 Jun11 Oct
19,999Peak Premier in tracked matches
24Days played since 2026-06-26

Premier CS Rating

  • 130 below peak (19,947)
  • +1,280 over 30 days · improving
  • +3,414 over 90 days
  • Next: Pink band at 20,000 — 183 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,290), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate56.1%42.7%43.7%above
Shot accuracy14.7%11.3%12.0%above
Kill/death ratio0.810.991.020.21 short
Match win rate41.9%43.9%44.7%2.8% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSourCreamOnionFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER19,817 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning57
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY52–45–3Last 10052%Win rateLWWWTLLLWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +7.7pp headshot accuracy · +6ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 592ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 620ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.1 against its own average).

Aim8.1
Utility3.7
Positioning5.7
Opening Duels1.1
Clutch0.0

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.8° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 46% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.7
Utility3.7
Mechanics8.6
Opening Duels2.0
Win Impact6.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time622ms−8ms
first ⅓ avg 630ms → last ⅓ avg 622ms
Headshot accuracy20.6%+0.5%
first ⅓ avg 20.1% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–5 · ancient, 11 Jul →
58%Best headshot accuracy · 3–13 · nuke, 5 Oct →
453msFastest reaction time · 13–10 · cache, 3 Oct →
13–1Biggest win · nuke, 10 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 67% over 27mirageWeakest map · 40% over 30
MapGradePlayedRecordWin rateAvg rating
mirageC3012–1840%-0.01
nukeS2718–967%-0.01
ancientA2314–961%-0.01
infernoB115–645%-0.01
anubis—31–233%-0.02
dust2—20–20%-0.03
cache—21–150%-0.07
overpass—21–150%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 30). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

64,331Lifetime kills
0.81K/D
1,997Matches
41.9%Match win rate
56.1%Headshot % · Top 10% of Level 4 players
14.7%Shot accuracy · Top 50% of Level 4 players
4,491MVPs
4,288Hours (in match)
2,703Bombs planted
487Bombs defused

Most-used weapons

Lifetime map wins

4,543inferno
3,189nuke
568vertigo
514dust2
334train
11office
11lake
9cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

46Matches
41%Win rate
0.85Avg K/D
52.9ADR
40%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage450%1.4014.0
Vertigo367%1.2817.3
Nuke20%0.365.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
36.5%Accuracy (enemy spotted)
45.6%Spray accuracy
88.9%Counter-strafing
10.8°Preaim
616msReaction time
28.7%T opening success
46.0%CT opening success
0.57Enemies flashed / flash
4.3%Flash assists
5.40HE damage / grenade
5.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.7054% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 30 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0117%11 Oct →
mirage13–9-0.0029%11 Oct →
nuke13–8-0.0119%11 Oct →
mirage13–6-0.0014%10 Oct →
nuke15–15-0.0125%10 Oct →
mirage4–13-0.0317%5 Oct →
nuke3–13-0.0458%5 Oct →
nuke7–130.0125%5 Oct →
nuke13–50.0424%3 Oct →
nuke13–10-0.0227%3 Oct →
inferno16–140.0111%3 Oct →
mirage10–130.0823%3 Oct →
cache13–10-0.0210%3 Oct →
ancient11–13-0.0717%30 Sept →
nuke5–13-0.0622%30 Sept →
mirage1–13-0.0611%30 Sept →
nuke13–70.0218%30 Sept →
anubis13–110.0122%26 Sept →
mirage15–150.0120%26 Sept →
inferno5–13-0.0624%19 Sept →
nuke13–100.0225%19 Sept →
ancient13–110.0313%19 Sept →
nuke13–8-0.0610%19 Sept →
mirage6–13-0.0223%5 Sept →
ancient8–13-0.0516%5 Sept →
anubis3–13-0.0626%5 Sept →
mirage9–13-0.0417%5 Sept →
ancient13–8-0.0216%5 Sept →
ancient13–100.0632%29 Aug →
nuke13–5-0.0418%29 Aug →
ancient10–13-0.034%29 Aug →
mirage13–9-0.0422%1 Aug →
nuke13–10-0.0620%1 Aug →
mirage6–130.0419%1 Aug →
mirage13–110.0233%31 Jul →
ancient13–50.0419%31 Jul →
nuke13–9-0.0322%31 Jul →
nuke14–16-0.0617%31 Jul →
ancient13–11-0.0323%31 Jul →
mirage13–5-0.0420%25 Jul →
nuke13–110.0021%25 Jul →
inferno13–7-0.0713%25 Jul →
inferno13–10-0.046%25 Jul →
ancient13–50.0619%25 Jul →
inferno15–15-0.0411%25 Jul →
nuke11–13-0.0324%25 Jul →
mirage7–13-0.0717%24 Jul →
nuke6–13-0.039%24 Jul →
mirage13–70.009%24 Jul →
inferno7–13-0.0524%24 Jul →
inferno10–13-0.0013%23 Jul →
mirage6–13-0.0023%23 Jul →
inferno13–110.0126%23 Jul →
mirage13–5-0.0117%21 Jul →
nuke13–110.0420%21 Jul →
nuke13–110.0111%21 Jul →
mirage10–130.0410%21 Jul →
mirage13–6-0.0822%21 Jul →
nuke8–130.0324%21 Jul →
nuke0–7-0.0527%17 Jul →
ancient16–13-0.0316%17 Jul →
ancient13–10-0.0417%17 Jul →
mirage13–40.0827%17 Jul →
ancient13–6-0.0025%17 Jul →
ancient7–130.0434%17 Jul →
mirage8–130.0319%17 Jul →
dust21–13-0.0512%17 Jul →
mirage13–70.0416%12 Jul →
ancient9–13-0.0021%12 Jul →
mirage6–13-0.0337%11 Jul →
ancient4–13-0.0517%11 Jul →
nuke13–70.0219%11 Jul →
ancient13–50.0923%11 Jul →
mirage8–130.0420%11 Jul →
mirage5–13-0.0419%11 Jul →
inferno11–13-0.0628%10 Jul →
nuke13–10.0833%10 Jul →
inferno13–50.0821%10 Jul →
cache5–13-0.128%9 Jul →
mirage13–60.0218%9 Jul →
nuke13–8-0.0129%9 Jul →
ancient13–16-0.0521%9 Jul →
ancient13–10-0.0516%9 Jul →
nuke13–6-0.0320%4 Jul →
anubis5–13-0.0144%4 Jul →
mirage13–16-0.0320%4 Jul →
mirage1–13-0.060%30 Jun →
ancient9–10.0013%30 Jun →
ancient13–50.0013%30 Jun →
overpass13–30.0414%30 Jun →
mirage13–110.0316%30 Jun →
inferno4–130.0723%28 Jun →
nuke13–90.0518%28 Jun →
ancient8–13-0.0242%28 Jun →
nuke13–5-0.0017%28 Jun →
ancient8–13-0.0324%26 Jun →
overpass5–13-0.059%26 Jun →
mirage11–13-0.0413%26 Jun →
mirage1–13-0.1120%26 Jun →
ancient13–50.0314%26 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.