kingdomzerogods

kingdomzerogods — CS2 Stats

76561198152920422[U:1:192654694]Steam profile ↗✓ No bans

2,144Tracked matches41%Win rate2020Tracked since
CSDB Rating5.1 DevelopingClutch Specialist
Premier CS Rating12,762Blue band · top ~40.3% of ranked players (population est.)
FaceitLevel 3 · 888 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (45 days ago). Ranks are recorded once per day this page is viewed.

−997Premier CS Rating · 13,759 → 12,762
0Faceit ELO · 888 → 888
+53Tracked matches · now 2,144
−13.8ppWin rate · 55.2% → 41.4%

Rating over time

13,759Peak Premier on CSDB
888Highest Faceit ELO seen on CSDB
1Days observed since 2026-09-01

Faceit ELO

  • At peak — 888
  • Next: Level 4 at 901 — 13 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-01
  • Level 2 first seen 2026-09-01

Premier CS Rating

  • 997 below peak (13,759)
  • Next: Purple band at 15,000 — 2,238 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGkingdomzerogodsFACEITLevel 3 · 888 ELOSTANDINGTop 90.6% of rankedPREMIER12,762 · Blue bandPEAK ELO888csdb.gg/stats

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Performance scores

Aim75
Positioning57
Utility31

0–100 skill scores via Leetify.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.2 against its own average).

Aim7.5
Utility3.1
Positioning5.7
Opening Duels1.1
Clutch7.6

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.7
Utility3.1
Mechanics7.1
Opening Duels2.6
Win Impact2.1

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

58Matches
48%Win rate
1.05Avg K/D
79.2ADR
32%Headshot %

Clutches & streaks

58%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1338%1.1015.0
Dust21040%1.1215.7
Vertigo3100%1.5915.3
Nuke333%0.7912.0
Ancient30%1.0920.3
Anubis250%1.1017.0
Inferno1100%0.6111.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
40.4%Accuracy (enemy spotted)
41.4%Spray accuracy
82.1%Counter-strafing
11.5°Preaim
607msReaction time
40.2%T opening success
41.0%CT opening success
0.49Enemies flashed / flash
3.3%Flash assists
2.74HE damage / grenade
8.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.49 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.