theG

theG — CS2 Stats

FI76561198225987256[U:1:265721528]Steam profile ↗✓ No bans

3,183Tracked matches46%Win rate2020Tracked since
2,061Hours in CS
CSDB Rating5.7 SolidSupport
Premier CS Rating19,857Top 50% of 204,316 CSDB-tracked playersPurple band · top ~9.1% of ranked players (population est.)
CSDB Leaderboard#85416 of 251434 tracked
FaceitLevel 9 · 2,076 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 3,183 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,857 -5,042 11 Jun – 20 Sept · 8 days played
19,85524,899peak 24,89911 Jun20 Sept
Faceit ELO: 2,076 +0 1 Sept – 20 Sept · 2 observations
2,0762,076peak 2,0761 Sept20 Sept
24,999Peak Premier in tracked matches
2,076Highest Faceit ELO seen on CSDB
32Days played since 2026-05-13

Faceit ELO

  • At peak — 2,076
  • Next: 2,500 ELO at 2,500 — 424 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-01
  • Level 9 first seen 2026-09-01

Premier CS Rating

  • 5,042 below peak (24,899)
  • -4,922 over 90 days
  • Next: Pink band at 20,000 — 143 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate42.1%48.2%50.9%8.9% short
Shot accuracy13.9%13.3%13.7%meets
Kill/death ratio1.311.071.09above
Match win rate49.9%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtheGFACEITLevel 9 · 2,076 ELOSTANDINGTop 20.7% of rankedPREMIER19,857 · Purple bandPEAK ELO2,076csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning49
Utility71

0–100 skill scores via Leetify.

Recent form

STEADY43–52–5Last 10043%Win rateWLLWLWWWWL

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −0.6pp headshot accuracy · −34ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 527ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 528ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim6.9
Utility7.1
Positioning4.9
Opening Duels4.0
Clutch2.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 78% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.9
Utility7.1
Mechanics6.1
Opening Duels3.2
Win Impact3.8

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time579ms−49ms
first ⅓ avg 628ms → last ⅓ avg 579ms
Headshot accuracy15.9%−0.1%
first ⅓ avg 15.9% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–8 · nuke, 20 Jul →
35%Best headshot accuracy · 5–13 · ancient, 29 Jun →
406msFastest reaction time · 5–13 · ancient, 20 Jul →
13–2Biggest win · ancient, 20 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–13In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 80% over 5dust2Weakest map · 15% over 20
MapGradePlayedRecordWin rateAvg rating
nukeA2616–1062%0.02
ancientB2211–1150%0.00
dust2D203–1715%0.00
mirageD92–722%0.01
overpassS96–367%0.02
cacheD61–517%-0.01
anubisS54–180%-0.00
inferno—30–30%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (15% over 20). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

113,819Lifetime kills
1.31K/D · Top 25% of Level 9 players
5,667Matches
49.9%Match win rate · Top 25% of Level 9 players
42.1%Headshot %
13.9%Shot accuracy · Top 50% of Level 9 players
14,125MVPs
2,061Hours (in match)
6,023Bombs planted
2,069Bombs defused

Most-used weapons

AK-4727,157
AWP16,846
MP93,310
FAMAS2,983
SSG 082,696

Lifetime map wins

9,945nuke
6,587dust2
6,394inferno
3,698train
2,282vertigo
77cbble
77lake
30assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

475Matches
54%Win rate
1.26Avg K/D
76.0ADR
38%Headshot %

Clutches & streaks

33%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke6962%1.2616.4
Anubis5754%1.2116.8
Ancient5639%1.1415.9
Overpass3861%1.2716.4
Dust22045%1.0215.7
Inferno1947%1.0213.7
Mirage1958%0.9313.1
Train956%0.9612.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
33.9%Accuracy (enemy spotted)
40.2%Spray accuracy
77.4%Counter-strafing
9.4°Preaim
577msReaction time
39.2%T opening success
46.3%CT opening success
0.76Enemies flashed / flash
11.9%Flash assists
6.35HE damage / grenade
13.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.2472% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–60.0312%8 Sept →
inferno4–13-0.0118%8 Sept →
mirage10–130.0429%7 Sept →
ancient13–6-0.0118%6 Sept →
nuke10–130.0218%1 Sept →
nuke16–140.0115%31 Aug →
ancient2–0-0.090%31 Aug →
nuke13–10-0.0313%31 Aug →
ancient13–40.0323%28 Aug →
inferno9–130.0816%27 Aug →
dust210–13-0.0116%27 Aug →
dust26–13-0.0117%18 Aug →
nuke13–11-0.0319%18 Aug →
nuke10–130.0613%17 Aug →
dust26–13-0.0113%17 Aug →
mirage15–15-0.0114%16 Aug →
dust27–13-0.0118%12 Aug →
nuke13–40.1019%12 Aug →
dust213–110.0211%4 Aug →
ancient11–130.0325%4 Aug →
nuke13–50.0712%4 Aug →
mirage11–13-0.0412%4 Aug →
ancient9–130.0219%4 Aug →
nuke13–60.0511%4 Aug →
dust210–13-0.0214%3 Aug →
dust215–15-0.0316%2 Aug →
nuke8–13-0.0223%2 Aug →
dust213–40.1711%2 Aug →
nuke13–11-0.0223%2 Aug →
cache11–13-0.079%20 Jul →
ancient16–120.0111%20 Jul →
anubis13–7-0.0212%20 Jul →
nuke16–19-0.0225%20 Jul →
anubis13–10-0.0012%20 Jul →
nuke11–130.0216%20 Jul →
ancient13–20.1121%20 Jul →
nuke13–80.1725%20 Jul →
mirage13–100.0614%20 Jul →
ancient5–13-0.0112%20 Jul →
anubis13–90.0320%20 Jul →
mirage10–13-0.0412%20 Jul →
mirage16–12-0.0117%19 Jul →
inferno7–13-0.0313%14 Jul →
ancient16–13-0.019%8 Jul →
ancient11–13-0.0214%7 Jul →
cache5–13-0.0218%7 Jul →
ancient10–13-0.0711%7 Jul →
ancient14–16-0.0115%7 Jul →
cache11–13-0.0112%7 Jul →
nuke13–80.0316%2 Jul →
ancient9–13-0.0215%2 Jul →
nuke3–13-0.0019%2 Jul →
overpass13–70.0416%1 Jul →
overpass13–10-0.0115%1 Jul →
overpass13–11-0.0611%30 Jun →
dust211–13-0.0315%29 Jun →
ancient13–8-0.0217%29 Jun →
overpass13–30.1527%29 Jun →
dust212–120.0116%29 Jun →
mirage11–130.0218%29 Jun →
ancient5–130.0035%29 Jun →
ancient13–7-0.0220%26 Jun →
nuke12–12-0.0412%26 Jun →
dust25–13-0.0613%26 Jun →
dust213–7-0.0320%26 Jun →
dust26–13-0.0014%25 Jun →
nuke12–120.008%25 Jun →
dust211–130.0114%25 Jun →
overpass13–90.1220%24 Jun →
ancient13–60.0024%24 Jun →
nuke13–110.0212%24 Jun →
ancient8–130.0228%16 Jun →
nuke9–13-0.008%16 Jun →
overpass13–7-0.0219%16 Jun →
cache8–13-0.0319%16 Jun →
anubis17–19-0.0113%16 Jun →
anubis13–100.0117%15 Jun →
overpass6–130.0521%15 Jun →
nuke1–13-0.0019%15 Jun →
ancient8–130.0417%12 Jun →
dust29–13-0.0120%11 Jun →
nuke13–20.0418%11 Jun →
dust28–13-0.0613%11 Jun →
ancient13–90.0611%11 Jun →
overpass7–13-0.0710%11 Jun →
nuke13–9-0.0122%11 Jun →
mirage11–130.0213%11 Jun →
ancient13–70.048%11 Jun →
dust28–130.0218%11 Jun →
mirage9–130.0415%14 May →
cache9–130.067%14 May →
dust211–130.0310%14 May →
ancient7–130.0219%14 May →
nuke13–50.0711%14 May →
nuke13–30.0412%14 May →
dust27–130.0019%13 May →
cache13–3-0.0115%13 May →
nuke13–100.0423%13 May →
overpass5–13-0.0222%13 May →
dust25–130.029%13 May →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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