Der Segen

Der Segen — CS2 Stats

76561198217267525[U:1:257001797]Steam profile ↗✓ No bans

1,223Tracked matches46%Win rate2020Tracked since
4,120Hours in CS4Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating17,137Purple band · top ~19.9% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Nov 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,137 +4,052 4 Nov – 6 Nov · 39 days played
13,08518,495peak 18,4954 Nov6 Nov
18,528Peak Premier in tracked matches
1,340Highest Faceit ELO seen on CSDB
56Days played since 2025-11-04

Premier CS Rating

  • 1,358 below peak (18,495)
  • -357 over 30 days · steady
  • Next: Pink band at 20,000 — 2,863 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-25
  • Blue band first seen 2026-10-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate43.1%44.8%45.7%2.6% short
Shot accuracy14.5%12.4%12.7%above
Kill/death ratio0.941.031.050.11 short
Match win rate43.6%45.2%45.7%2.1% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDer SegenFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER17,137 · Purple bandPEAK ELO1,340csdb.gg/stats

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Performance scores

Aim72
Positioning54
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY46–50–4Last 10046%Win rateWLLLWTWLWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +1.8pp headshot accuracy · −2ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 591ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 584ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim7.2
Utility2.8
Positioning5.4
Opening Duels2.5
Clutch3.0

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.4
Utility2.8
Mechanics9.1
Opening Duels3.0
Win Impact3.8

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time582ms−45ms
first ⅓ avg 627ms → last ⅓ avg 582ms
Headshot accuracy20.5%−1.9%
first ⅓ avg 22.3% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–4 · nuke, 23 Aug →
46%Best headshot accuracy · 13–10 · dust2, 7 Sept →
383msFastest reaction time · 3–13 · inferno, 24 Aug →
13–1Biggest win · anubis, 17 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–11In matches decided by ≤2 rounds
17Overtime games

Map breakdown

overpassBest map · 67% over 6dust2Weakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC2610–1638%-0.03
nukeB2413–1154%-0.01
anubisC198–1142%-0.03
cacheA95–456%-0.03
dust2D62–433%-0.03
ancientD62–433%-0.02
overpassS64–267%0.01
inferno—31–233%-0.03
train—11–0100%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

94,129Lifetime kills
0.94K/D
5,354Matches
43.6%Match win rate
43.1%Headshot %
14.5%Shot accuracy · Top 50% of Level 6 players
14,781MVPs
2,247Hours (in match)
5,799Bombs planted
1,191Bombs defused

Most-used weapons

AK-4724,321
AWP15,424
P2503,371
FAMAS2,034
SSG 081,868
MAC-101,665

Lifetime map wins

4,331dust2
4,254nuke
4,139inferno
2,318cbble
1,294train
632vertigo
294office
205aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

338Matches
51%Win rate
1.06Avg K/D
82.2ADR
47%Headshot %

Clutches & streaks

35%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke1771%1.1116.9
Mirage1346%0.9316.1
Inferno1250%0.9616.3
Anubis933%0.9014.8
Ancient667%1.0214.5
Overpass650%0.9316.8
Vertigo20%0.488.5
Dust22100%1.0417.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
31.5%Accuracy (enemy spotted)
35.9%Spray accuracy
91.0%Counter-strafing
10.6°Preaim
589msReaction time
46.9%T opening success
36.9%CT opening success
0.37Enemies flashed / flash
0.0%Flash assists
8.49HE damage / grenade
1.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3736 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.8696% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage16–14-0.0216%6 Nov →
nuke4–13-0.1212%6 Nov →
dust29–13-0.0341%5 Nov →
cache2–13-0.0621%5 Nov →
mirage13–50.0521%31 Oct →
anubis15–15-0.0116%23 Oct →
nuke13–40.0313%23 Oct →
nuke11–13-0.0220%19 Oct →
anubis13–10.0118%17 Oct →
nuke6–13-0.0418%13 Oct →
anubis6–13-0.0823%3 Oct →
mirage2–13-0.036%30 Sept →
mirage9–13-0.0213%23 Sept →
nuke13–7-0.0120%9 Sept →
cache13–10-0.0119%9 Sept →
dust210–13-0.0217%9 Sept →
nuke13–80.0115%9 Sept →
mirage6–13-0.0528%8 Sept →
mirage13–6-0.0224%8 Sept →
anubis15–15-0.0616%7 Sept →
dust213–10-0.0146%7 Sept →
mirage14–16-0.0329%6 Sept →
nuke13–10-0.0327%4 Sept →
cache1–13-0.0612%4 Sept →
nuke13–8-0.014%3 Sept →
anubis9–13-0.0612%3 Sept →
nuke13–16-0.0328%2 Sept →
mirage11–13-0.068%2 Sept →
anubis13–11-0.0515%2 Sept →
cache16–14-0.0227%1 Sept →
dust213–9-0.0337%31 Aug →
anubis1–13-0.0228%31 Aug →
mirage13–8-0.0026%30 Aug →
mirage13–80.0312%30 Aug →
anubis13–50.0427%30 Aug →
nuke13–16-0.0325%30 Aug →
cache15–15-0.0129%25 Aug →
ancient8–130.0037%25 Aug →
dust22–13-0.108%24 Aug →
inferno3–13-0.0625%24 Aug →
anubis4–13-0.0729%24 Aug →
ancient5–13-0.0332%24 Aug →
nuke13–40.0930%23 Aug →
anubis13–11-0.0027%23 Aug →
nuke10–13-0.0619%23 Aug →
nuke11–13-0.0315%21 Aug →
nuke13–110.0124%21 Aug →
anubis11–13-0.0027%20 Aug →
cache7–13-0.0711%19 Aug →
anubis13–11-0.0419%19 Aug →
anubis14–16-0.0612%16 Aug →
mirage11–13-0.0420%14 Aug →
nuke8–130.0123%14 Aug →
anubis1–13-0.1015%11 Aug →
cache13–8-0.0423%11 Aug →
nuke13–50.0821%11 Aug →
cache13–7-0.0124%31 Jul →
dust210–13-0.0111%31 Jul →
mirage13–8-0.0118%30 Jul →
cache13–100.0038%30 Jul →
mirage9–13-0.0715%30 Jul →
mirage8–13-0.0724%31 Jan →
ancient6–13-0.0717%31 Jan →
mirage13–16-0.0321%31 Jan →
overpass6–130.0021%31 Jan →
mirage12–16-0.0030%31 Jan →
anubis15–15-0.0119%30 Jan →
inferno16–14-0.0112%30 Jan →
anubis8–130.0218%30 Jan →
overpass11–130.008%29 Jan →
mirage16–14-0.0418%29 Jan →
nuke13–90.0421%28 Jan →
overpass13–7-0.0219%26 Jan →
anubis13–10-0.0233%25 Jan →
anubis13–6-0.0317%23 Jan →
nuke13–16-0.0623%22 Jan →
anubis13–10-0.0214%22 Jan →
nuke13–70.0133%18 Jan →
overpass13–10-0.0420%17 Jan →
mirage10–13-0.078%16 Jan →
nuke13–80.0121%13 Jan →
inferno9–13-0.0329%1 Jan →
nuke11–13-0.0728%22 Dec →
mirage9–13-0.0321%20 Dec →
mirage5–13-0.0318%20 Dec →
ancient16–14-0.0237%17 Dec →
mirage11–130.0327%6 Dec →
mirage13–4-0.0338%2 Dec →
nuke13–10-0.0131%2 Dec →
mirage9–13-0.1023%28 Nov →
ancient13–10-0.0126%28 Nov →
train13–6-0.0223%16 Nov →
nuke16–14-0.0124%15 Nov →
overpass13–60.0317%14 Nov →
mirage13–8-0.0625%8 Nov →
mirage11–130.0016%8 Nov →
overpass13–70.0825%7 Nov →
ancient7–130.0124%7 Nov →
nuke2–13-0.0617%4 Nov →
mirage13–3-0.0022%4 Nov →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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