matsen трумпета

matsen трумпета — CS2 Stats

76561198216316483[U:1:256050755]Steam profile ↗✓ No bans

1,273Tracked matches62%Win rate2020Tracked since
3,366Hours in CS
CSDB Rating5.1 DevelopingPositional Player
Ladder ranks via Leetify

Performance scores

Aim64
Positioning46
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY54–44–2Last 10054%Win rateLWLLLWWWWW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −5.2pp headshot accuracy · −88ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 625ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 599ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim6.4
Utility4.5
Positioning4.6
Opening Duels1.1
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 94% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 42% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.6
Utility4.5
Mechanics7.6
Opening Duels1.5
Win Impact9.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.00
Reaction time613ms+15ms
first ⅓ avg 598ms → last ⅓ avg 613ms
Headshot accuracy21.4%+4.9%
first ⅓ avg 16.5% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 1–3 · cache, 29 Apr →
100%Best headshot accuracy · 1–3 · cache, 29 Apr →
352msFastest reaction time · 10–3 · dust2, 27 Jan →
13–2Biggest win · ancient, 4 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–4In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 100% over 5nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2A5634–2261%-0.01
ancientB105–550%-0.01
nukeD93–633%-0.01
anubisD62–433%-0.01
mirageS55–0100%0.00
overpass—43–175%0.01
vertigo—30–30%-0.04
cache—20–20%0.07
inferno—11–0100%0.00
warden—10–10%0.06
rooftop—10–10%-0.15
golden—11–0100%0.00
palacio—10–10%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

115,908Lifetime kills
0.81K/D
4,907Matches
41.9%Match win rate
40.7%Headshot %
19.6%Shot accuracy · Top 5% of tracked players
10,135MVPs
3,366Hours (in match)
4,890Bombs planted
1,055Bombs defused

Most-used weapons

AK-4737,649
AWP26,556
SSG 082,108
MAC-101,517
MP91,516
Knife1,394

Lifetime map wins

16,491dust2
5,781inferno
1,986nuke
1,071train
905vertigo
245cbble
64lake
41office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

850Matches
50%Win rate
1.03Avg K/D
74.0ADR
35%Headshot %

Clutches & streaks

35%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5944%1.0714.5
Ancient5052%0.9815.0
Dust23253%1.1316.4
Nuke2843%1.0716.6
Overpass2752%1.1618.7
Anubis2339%0.9016.2
Inferno989%1.4514.7
Train333%0.7413.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
33.2%Accuracy (enemy spotted)
31.8%Spray accuracy
84.3%Counter-strafing
9.9°Preaim
619msReaction time
24.3%T opening success
42.1%CT opening success
0.46Enemies flashed / flash
7.6%Flash assists
4.57HE damage / grenade
8.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4628 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.2606% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis2–13-0.1013%4 Sept →
dust213–8-0.0123%4 Sept →
nuke8–13-0.0326%4 Sept →
ancient15–19-0.0715%4 Sept →
nuke7–13-0.0510%4 Sept →
ancient13–2-0.0331%4 Sept →
mirage13–50.0315%29 Aug →
dust213–10-0.0232%29 Aug →
dust213–90.0813%19 Aug →
nuke13–70.0116%3 Jul →
dust213–3-0.0222%3 Jul →
cache12–12-0.084%1 May →
dust213–3-0.0514%29 Apr →
cache1–30.23100%29 Apr →
dust29–13-0.0524%25 Apr →
dust213–8-0.0312%25 Apr →
dust213–20.0517%23 Apr →
dust213–8-0.0436%17 Apr →
vertigo8–130.0611%15 Apr →
inferno13–80.007%15 Apr →
dust213–50.1019%15 Apr →
dust213–4-0.0219%9 Apr →
dust28–13-0.0319%9 Apr →
dust25–13-0.0218%28 Mar →
anubis5–130.0516%28 Mar →
overpass13–10-0.0112%25 Mar →
anubis13–4-0.0410%24 Mar →
ancient13–10-0.0615%20 Mar →
dust213–6-0.0724%8 Mar →
dust20–13-0.0536%8 Mar →
ancient11–130.0425%2 Mar →
dust213–60.0233%23 Feb →
dust29–130.0419%17 Feb →
anubis10–13-0.0317%14 Feb →
ancient13–70.0510%14 Feb →
dust213–3-0.0020%2 Feb →
dust213–11-0.0432%30 Jan →
dust213–50.0219%29 Jan →
dust213–5-0.0220%29 Jan →
dust210–130.0640%28 Jan →
warden9–130.0614%27 Jan →
dust210–30.0214%27 Jan →
dust210–130.0021%15 Jan →
dust213–110.019%15 Jan →
anubis13–80.096%10 Jan →
nuke13–2-0.038%10 Jan →
dust213–110.0811%10 Jan →
dust25–00.1040%10 Jan →
dust24–13-0.065%10 Jan →
ancient13–8-0.0410%9 Jan →
overpass13–11-0.0610%9 Jan →
dust28–130.007%8 Jan →
dust28–13-0.0211%8 Jan →
dust28–13-0.0916%19 Dec →
overpass13–70.1317%10 Dec →
dust213–50.0216%10 Dec →
dust213–80.008%9 Dec →
dust213–90.0318%9 Dec →
dust29–13-0.0418%6 Dec →
ancient4–130.1119%3 Dec →
mirage13–80.0011%29 Nov →
dust24–13-0.0219%29 Nov →
dust29–130.0113%30 Oct →
dust210–130.0128%30 Oct →
dust213–40.048%26 Oct →
dust22–13-0.0125%26 Oct →
nuke10–130.0818%25 Oct →
rooftop1–9-0.1522%23 Oct →
dust28–13-0.0515%23 Oct →
dust210–130.0114%23 Oct →
ancient19–17-0.0125%23 Oct →
dust213–11-0.0223%22 Oct →
mirage25–220.0113%21 Oct →
dust213–6-0.0221%14 Oct →
dust213–7-0.0322%14 Oct →
dust211–13-0.0528%8 Oct →
dust213–3-0.0214%8 Oct →
nuke5–13-0.0439%8 Oct →
vertigo1–13-0.095%8 Oct →
dust213–4-0.0315%8 Oct →
dust213–8-0.0321%8 Oct →
mirage13–4-0.0121%6 Oct →
nuke10–13-0.0715%6 Oct →
overpass8–13-0.0316%4 Oct →
nuke13–50.0011%4 Oct →
dust25–10.020%4 Oct →
anubis3–13-0.0718%4 Oct →
vertigo10–13-0.0815%4 Oct →
dust29–13-0.056%4 Oct →
golden13–80.007%2 Oct →
dust213–8-0.0724%2 Oct →
palacio10–13-0.0219%2 Oct →
dust213–8-0.0210%1 Oct →
dust210–130.0221%1 Oct →
dust213–90.0310%1 Oct →
ancient11–130.0013%30 Sept →
ancient7–13-0.0714%29 Sept →
nuke12–120.0111%26 Sept →
mirage13–11-0.0118%26 Sept →
dust210–130.0119%26 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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