Sc4rFac3

Sc4rFac3 — CS2 Stats

DE76561198215247633[U:1:254981905]Steam profile ↗✓ No bans

2,797Tracked matches45%Win rate2023Tracked since
3,179Hours in CS46Hrs last 2 wks
CSDB Rating2.8 LearningSupport
Premier CS Rating6,090Light Blue band · top ~73.6% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 6,090 +1,562 10 Sept – 5 Oct · 19 days played
4,5287,823peak 7,82310 Sept5 Oct
8,178Peak Premier in tracked matches
20Days played since 2026-09-10

Premier CS Rating

  • 1,733 below peak (7,823)
  • +1,562 over 30 days · improving
  • Next: Blue band at 10,000 — 3,910 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches177——
Win rate43%——
K/D0.92——
Headshot %37%——

Measured 3 Sep 2026 → 6 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate34.3%41.8%42.7%8.4% short
Shot accuracy4.4%12.2%11.3%6.8% short
Kill/death ratio0.960.980.990.03 short
Match win rate36.6%43.3%43.9%7.3% short

This profile sits below the typical Level 4 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSc4rFac3FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER6,090 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim14
Positioning49
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY46–48–6Last 10046%Win rateWLWWWWLWLL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +5.0pp headshot accuracy · +8ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 625ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 629ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim1.4
Utility5.6
Positioning4.9
Opening Duels1.5
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 57% on T to 30% on CT — first contacts on the defending side are being lost.

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 55% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.4
Positioning4.9
Utility5.6
Mechanics1.1
Opening Duels3.4
Win Impact3.3

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time626ms−14ms
first ⅓ avg 640ms → last ⅓ avg 626ms
Headshot accuracy11.0%+0.3%
first ⅓ avg 10.7% → last ⅓ avg 11.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–7 · nuke, 12 Sept →
23%Best headshot accuracy · 5–13 · nuke, 29 Sept →
484msFastest reaction time · 6–13 · ancient, 30 Sept →
13–0Biggest win · mirage, 27 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 60% over 20anubisWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
infernoA2012–860%0.00
nukeA2011–955%0.01
dust2C167–944%-0.04
anubisD165–1131%-0.01
ancientB126–650%-0.01
mirageD93–633%-0.02
cacheC52–340%-0.01
vertigo—10–10%-0.04
train—10–10%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,395Lifetime kills
0.96K/D
5,663Matches
36.6%Match win rate
34.3%Headshot %
4.4%Shot accuracy
12,363MVPs
1,886Hours (in match)
4,763Bombs planted
1,285Bombs defused

Most-used weapons

MAC-1011,991
XM101411,110
AK-477,999
AWP6,630
MP95,355
SSG 083,639

Lifetime map wins

8,061inferno
6,336nuke
3,935dust2
2,363vertigo
1,662train
749lake
432cbble
383office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

49Matches
45%Win rate
0.79Avg K/D
70.8ADR
38%Headshot %

Clutches & streaks

43%1v1 clutch win
15%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke1050%0.9911.7
Anubis850%0.749.6
Dust2825%0.559.5
Mirage743%0.7711.7
Ancient757%1.0112.7
Inferno633%0.6310.0
Train367%0.7613.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
27.8%Accuracy (enemy spotted)
32.4%Spray accuracy
55.2%Counter-strafing
14.3°Preaim
630msReaction time
57.2%T opening success
30.1%CT opening success
0.45Enemies flashed / flash
2.7%Flash assists
6.17HE damage / grenade
10.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.2641° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.5953% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4542 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–70.0012%5 Oct →
dust23–13-0.117%5 Oct →
nuke13–100.006%5 Oct →
anubis13–7-0.0413%5 Oct →
nuke13–11-0.0520%5 Oct →
mirage13–9-0.069%5 Oct →
mirage11–13-0.0020%5 Oct →
nuke13–40.0514%4 Oct →
nuke6–13-0.0916%4 Oct →
mirage1–130.0019%4 Oct →
cache13–30.067%4 Oct →
ancient13–10-0.045%4 Oct →
cache9–13-0.056%4 Oct →
anubis6–13-0.0014%3 Oct →
dust28–13-0.074%3 Oct →
inferno13–8-0.013%2 Oct →
anubis6–130.0514%2 Oct →
anubis15–15-0.078%2 Oct →
mirage9–13-0.0614%1 Oct →
nuke13–2-0.0111%1 Oct →
cache13–5-0.0113%1 Oct →
anubis11–130.008%1 Oct →
inferno13–70.016%1 Oct →
nuke8–130.078%30 Sept →
anubis11–13-0.0311%30 Sept →
ancient6–13-0.078%30 Sept →
ancient7–13-0.0910%29 Sept →
mirage9–13-0.019%29 Sept →
nuke13–30.0720%29 Sept →
ancient9–13-0.0110%29 Sept →
dust26–13-0.024%29 Sept →
nuke5–13-0.0723%29 Sept →
dust216–13-0.0213%29 Sept →
ancient13–60.1313%28 Sept →
inferno16–13-0.0110%28 Sept →
dust24–13-0.038%28 Sept →
inferno13–9-0.018%28 Sept →
ancient13–30.052%28 Sept →
nuke13–10-0.058%28 Sept →
mirage8–13-0.0510%28 Sept →
nuke3–13-0.0312%27 Sept →
mirage13–00.0414%27 Sept →
dust22–13-0.007%27 Sept →
nuke10–130.0115%27 Sept →
ancient13–110.019%27 Sept →
dust213–6-0.019%27 Sept →
inferno13–6-0.018%27 Sept →
dust25–13-0.0616%27 Sept →
inferno3–13-0.0611%26 Sept →
nuke13–9-0.0217%26 Sept →
inferno13–20.0110%26 Sept →
nuke15–15-0.0411%25 Sept →
vertigo11–13-0.0414%25 Sept →
dust213–10-0.0419%22 Sept →
ancient13–10-0.076%22 Sept →
dust213–10-0.0812%22 Sept →
dust23–13-0.097%19 Sept →
inferno15–15-0.0210%19 Sept →
dust213–8-0.0621%18 Sept →
dust23–13-0.062%18 Sept →
anubis11–130.0013%18 Sept →
inferno10–13-0.0414%18 Sept →
inferno13–70.0410%18 Sept →
ancient11–13-0.077%18 Sept →
anubis13–50.0415%18 Sept →
nuke13–20.065%18 Sept →
mirage13–110.0310%18 Sept →
anubis2–13-0.0710%18 Sept →
inferno7–90.099%18 Sept →
inferno13–10-0.058%17 Sept →
cache3–13-0.076%17 Sept →
anubis8–13-0.0115%15 Sept →
inferno2–13-0.039%15 Sept →
cache10–13-0.009%15 Sept →
ancient13–11-0.004%15 Sept →
ancient10–13-0.068%13 Sept →
anubis4–13-0.0312%13 Sept →
inferno3–13-0.0222%13 Sept →
nuke15–150.0610%13 Sept →
dust216–120.0116%13 Sept →
nuke5–13-0.1111%13 Sept →
inferno13–50.1410%13 Sept →
anubis13–30.039%13 Sept →
nuke13–110.0515%13 Sept →
anubis13–1-0.0115%13 Sept →
nuke13–20.0910%12 Sept →
dust213–3-0.028%12 Sept →
anubis10–13-0.0010%12 Sept →
inferno7–13-0.0212%12 Sept →
nuke10–13-0.0317%12 Sept →
nuke13–70.1610%12 Sept →
inferno13–110.0412%12 Sept →
anubis15–150.0316%12 Sept →
train2–130.049%12 Sept →
mirage1–13-0.080%12 Sept →
ancient8–130.054%12 Sept →
anubis13–5-0.0211%12 Sept →
inferno13–00.0816%11 Sept →
dust213–16-0.039%10 Sept →
inferno15–15-0.0510%10 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.