TUBBZ

TUBBZ — CS2 Stats

GS76561198025716225[U:1:65450497]Steam profile ↗✓ No bans

1,351Tracked matches41%Win rate2020Tracked since
7,418Hours in CS39Hrs last 2 wks
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating6,643Light Blue band · top ~70.9% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 6,643 -883 27 Sept – 21 Oct · 22 days played
6,64310,000peak 10,00027 Sept21 Oct
10,488Peak Premier in tracked matches
22Days played since 2026-09-27

Premier CS Rating

  • 3,357 below peak (10,000)
  • -883 over 30 days · declining
  • Next: Blue band at 10,000 — 3,357 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches427394+33
Win rate12%10%+1pp
K/D4.034.83−0.80
Headshot %71%71%−0pp

Measured 27 Sep 2026 → 1 Nov 2026; previous 5 Sep 2026 → 27 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,367), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate55.6%40.9%41.3%above
Shot accuracy11.9%14.2%12.7%0.8% short
Kill/death ratio2.800.950.95above
Match win rate17.8%42.1%42.6%24.7% short

This profile matches the typical Level 2 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTUBBZFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER6,643 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim60
Positioning58
Utility44

0–100 skill scores via Leetify.

Recent form

COLD46–51–3Last 10046%Win rateWLTWWLLTLL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +3.1pp headshot accuracy · +8ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 623ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 613ms

Last 20

  • 6–11–3 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 609ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.0
Utility4.4
Positioning5.8
Opening Duels2.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.8
Utility4.4
Mechanics7.6
Opening Duels3.4
Win Impact1.9

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time598ms+15ms
first ⅓ avg 583ms → last ⅓ avg 598ms
Headshot accuracy11.7%+0.0%
first ⅓ avg 11.7% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–4 · anubis, 12 Oct →
24%Best headshot accuracy · 13–9 · inferno, 21 Oct →
422msFastest reaction time · 13–5 · inferno, 16 Oct →
13–3Biggest win · cache, 4 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
9–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 58% over 12dust2Weakest map · 22% over 18
MapGradePlayedRecordWin rateAvg rating
infernoB2714–1352%0.02
dust2D184–1422%0.00
ancientB136–746%0.01
nukeA127–558%0.00
mirageC125–742%-0.02
anubisA116–555%0.03
cacheA74–357%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

572,427Lifetime kills
2.80K/D · Top 1% of Level 1 players
14,878Matches
17.8%Match win rate
55.6%Headshot % · Top 5% of Level 1 players
11.9%Shot accuracy
21,398MVPs
3,282Hours (in match)
5,394Bombs planted
1,370Bombs defused

Most-used weapons

AK-47168,730
AWP18,534
SG 55317,793
Galil AR15,580
MP714,050
FAMAS11,902
P9011,673

Lifetime map wins

12,301inferno
3,963dust2
2,516nuke
694train
316ar_baggage
244italy
230lake
212ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.4%Headshot accuracy
34.4%Accuracy (enemy spotted)
34.7%Spray accuracy
84.4%Counter-strafing
10.5°Preaim
596msReaction time
47.3%T opening success
39.7%CT opening success
0.33Enemies flashed / flash
3.8%Flash assists
9.60HE damage / grenade
9.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.4183% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3307 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.6837% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–100.0610%21 Oct →
dust211–13-0.045%21 Oct →
ancient15–15-0.0113%21 Oct →
nuke13–70.0311%21 Oct →
inferno13–90.0124%21 Oct →
cache4–13-0.0114%21 Oct →
nuke12–16-0.0116%21 Oct →
nuke15–150.0313%20 Oct →
anubis9–130.017%20 Oct →
dust23–13-0.0714%20 Oct →
mirage1–13-0.0319%20 Oct →
dust215–150.086%18 Oct →
mirage13–8-0.0410%18 Oct →
inferno5–13-0.038%18 Oct →
ancient7–130.026%18 Oct →
dust211–130.1110%18 Oct →
anubis9–13-0.0410%17 Oct →
nuke13–110.046%16 Oct →
inferno13–90.0418%16 Oct →
ancient7–130.085%16 Oct →
inferno10–130.0213%16 Oct →
inferno13–5-0.0010%16 Oct →
mirage16–130.0112%15 Oct →
ancient13–110.046%15 Oct →
mirage5–13-0.0223%15 Oct →
dust29–130.0214%14 Oct →
cache3–13-0.0312%14 Oct →
ancient13–110.039%13 Oct →
dust213–11-0.0011%13 Oct →
dust26–130.0116%13 Oct →
cache10–130.0211%13 Oct →
dust23–130.0213%12 Oct →
anubis13–40.2315%12 Oct →
mirage1–13-0.069%12 Oct →
inferno13–8-0.0415%12 Oct →
inferno13–100.146%12 Oct →
inferno14–16-0.0110%12 Oct →
anubis13–10-0.0511%12 Oct →
inferno6–130.0317%12 Oct →
anubis13–70.0912%9 Oct →
ancient13–80.026%9 Oct →
inferno8–130.0310%9 Oct →
inferno11–13-0.0210%9 Oct →
inferno13–80.0710%9 Oct →
ancient14–16-0.0210%8 Oct →
anubis10–13-0.0512%8 Oct →
dust211–13-0.0215%8 Oct →
ancient2–13-0.0514%8 Oct →
dust29–13-0.064%8 Oct →
mirage13–80.0918%8 Oct →
nuke13–110.0012%8 Oct →
dust25–13-0.0713%8 Oct →
mirage3–13-0.117%7 Oct →
nuke3–13-0.0710%7 Oct →
inferno7–130.0010%7 Oct →
inferno13–100.0117%7 Oct →
ancient10–13-0.0514%7 Oct →
dust22–13-0.0510%7 Oct →
inferno13–60.069%7 Oct →
dust216–120.0616%7 Oct →
inferno5–130.0216%6 Oct →
inferno8–130.0511%6 Oct →
inferno13–70.0812%5 Oct →
dust23–13-0.100%5 Oct →
nuke13–100.0612%5 Oct →
anubis13–70.0511%5 Oct →
nuke13–11-0.019%5 Oct →
mirage13–90.0511%5 Oct →
mirage1–13-0.1210%4 Oct →
cache13–30.1220%4 Oct →
ancient13–10-0.006%4 Oct →
inferno10–130.058%4 Oct →
inferno9–130.0111%4 Oct →
anubis13–40.048%3 Oct →
inferno10–13-0.037%3 Oct →
inferno13–80.0112%2 Oct →
dust211–13-0.0814%2 Oct →
anubis8–13-0.0311%2 Oct →
mirage8–13-0.0019%1 Oct →
dust213–70.0914%1 Oct →
nuke5–130.018%1 Oct →
anubis11–130.0516%30 Sept →
ancient6–13-0.0110%30 Sept →
anubis13–11-0.018%30 Sept →
dust213–40.1911%29 Sept →
inferno4–13-0.046%29 Sept →
cache16–140.119%28 Sept →
ancient13–90.0413%28 Sept →
inferno13–40.0312%28 Sept →
inferno16–130.089%28 Sept →
nuke13–5-0.0216%28 Sept →
inferno13–90.0111%28 Sept →
ancient13–30.0915%28 Sept →
nuke13–100.049%28 Sept →
mirage8–13-0.0512%28 Sept →
nuke3–13-0.0311%27 Sept →
cache13–50.0613%27 Sept →
mirage13–110.0114%27 Sept →
inferno13–30.0120%27 Sept →
dust211–130.0013%27 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.