TUBBZ

TUBBZ — CS2 Stats

GS76561198025716225[U:1:65450497]Steam profile ↗✓ No bans

1,289Tracked matches60%Win rate2020Tracked since
7,277Hours in CS109Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating9,740Light Blue band · top ~56.1% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,740 +2,024 8 Sept – 5 Oct · 24 days played
5,89510,000peak 10,0008 Sept5 Oct
10,488Peak Premier in tracked matches
24Days played since 2026-09-08

Premier CS Rating

  • 260 below peak (10,000)
  • +2,024 over 30 days · improving
  • Next: Blue band at 10,000 — 260 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches128——
Win rate20%——
K/D3.48——
Headshot %70%——

Measured 27 Sep 2026 → 6 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches522——
Win rate13%——
K/D4.45——
Headshot %71%——

Measured 5 Sep 2026 → 6 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,269), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate55.2%40.9%41.3%above
Shot accuracy12.1%14.2%12.7%0.6% short
Kill/death ratio2.770.950.95above
Match win rate18.0%42.1%42.6%24.5% short

This profile matches the typical Level 2 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTUBBZFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER9,740 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim62
Positioning50
Utility49

0–100 skill scores via Leetify.

Recent form

HOT49–47–4Last 10049%Win rateWLWWWWLWWL

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating · −2.4pp headshot accuracy · +42ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 9%
  • Avg reaction 616ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 10%
  • Avg reaction 591ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim6.2
Utility4.9
Positioning5.0
Opening Duels1.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.0
Utility4.9
Mechanics7.0
Opening Duels2.1
Win Impact8.3

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time577ms+14ms
first ⅓ avg 563ms → last ⅓ avg 577ms
Headshot accuracy10.9%−0.4%
first ⅓ avg 11.3% → last ⅓ avg 10.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · dust2, 29 Sept →
29%Best headshot accuracy · 5–13 · inferno, 14 Sept →
438msFastest reaction time · 13–11 · anubis, 30 Sept →
13–0Biggest win · inferno, 11 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
6–4In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 60% over 10mirageWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
infernoC3314–1942%0.02
dust2A1710–759%0.01
anubisA169–756%0.03
nukeA106–460%0.01
mirageD102–820%-0.01
ancientC104–640%0.03
cache—44–0100%0.09

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

559,623Lifetime kills
2.77K/D · Top 1% of Level 1 players
14,579Matches
18.0%Match win rate
55.2%Headshot % · Top 5% of Level 1 players
12.1%Shot accuracy
21,045MVPs
3,211Hours (in match)
5,282Bombs planted
1,355Bombs defused

Most-used weapons

AK-47164,902
SG 55317,589
AWP17,540
Galil AR15,169
MP713,869
FAMAS11,718
P9011,578

Lifetime map wins

12,071inferno
3,821dust2
2,406nuke
694train
315ar_baggage
244italy
230lake
208safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
35.4%Accuracy (enemy spotted)
36.5%Spray accuracy
81.4%Counter-strafing
10.2°Preaim
577msReaction time
33.7%T opening success
42.8%CT opening success
0.40Enemies flashed / flash
4.4%Flash assists
11.32HE damage / grenade
8.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.7743% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3993 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.6523% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–70.0812%5 Oct →
dust23–13-0.100%5 Oct →
nuke13–100.0612%5 Oct →
anubis13–70.0511%5 Oct →
nuke13–11-0.019%5 Oct →
mirage13–90.0511%5 Oct →
mirage1–13-0.1210%4 Oct →
cache13–30.1220%4 Oct →
ancient13–10-0.006%4 Oct →
inferno10–130.058%4 Oct →
inferno9–130.0111%4 Oct →
anubis13–40.048%3 Oct →
inferno10–13-0.037%3 Oct →
inferno13–80.0112%2 Oct →
dust211–13-0.0814%2 Oct →
anubis8–13-0.0311%2 Oct →
mirage8–13-0.0019%1 Oct →
dust213–70.0914%1 Oct →
nuke5–130.018%1 Oct →
anubis11–130.0516%30 Sept →
ancient6–13-0.0110%30 Sept →
anubis13–11-0.018%30 Sept →
dust213–40.1911%29 Sept →
inferno4–13-0.046%29 Sept →
cache16–140.119%28 Sept →
ancient13–90.0413%28 Sept →
inferno13–40.0312%28 Sept →
inferno16–130.089%28 Sept →
nuke13–5-0.0216%28 Sept →
inferno13–90.0111%28 Sept →
ancient13–30.0915%28 Sept →
nuke13–100.049%28 Sept →
mirage8–13-0.0512%28 Sept →
nuke3–13-0.0311%27 Sept →
cache13–50.0613%27 Sept →
mirage13–110.0114%27 Sept →
inferno13–30.0120%27 Sept →
dust211–130.0013%27 Sept →
inferno13–16-0.0311%27 Sept →
inferno2–13-0.0612%27 Sept →
mirage10–130.0211%25 Sept →
inferno10–130.046%25 Sept →
anubis13–60.0314%25 Sept →
dust29–130.0416%25 Sept →
inferno13–110.1112%25 Sept →
dust213–70.0110%23 Sept →
inferno13–30.0417%23 Sept →
inferno13–80.086%23 Sept →
dust210–130.0110%23 Sept →
mirage8–13-0.0615%22 Sept →
anubis13–90.017%22 Sept →
dust213–20.0211%22 Sept →
ancient9–130.0117%22 Sept →
dust213–70.0925%22 Sept →
anubis13–40.099%20 Sept →
dust213–10.0917%20 Sept →
ancient13–60.0615%20 Sept →
nuke13–60.034%20 Sept →
dust213–7-0.024%18 Sept →
inferno12–120.023%18 Sept →
anubis12–120.0210%18 Sept →
anubis2–13-0.025%17 Sept →
inferno9–13-0.0215%16 Sept →
dust213–70.034%16 Sept →
inferno4–13-0.0211%16 Sept →
mirage9–130.0710%16 Sept →
ancient8–130.037%15 Sept →
inferno5–13-0.0611%15 Sept →
ancient3–13-0.049%15 Sept →
anubis8–130.006%15 Sept →
inferno2–13-0.079%15 Sept →
nuke6–130.0310%14 Sept →
inferno5–13-0.0529%14 Sept →
ancient10–130.1013%13 Sept →
anubis4–13-0.0210%13 Sept →
inferno3–130.0112%13 Sept →
nuke15–150.0111%13 Sept →
dust216–12-0.0217%13 Sept →
mirage1–13-0.0410%12 Sept →
ancient8–13-0.0112%12 Sept →
anubis13–50.048%12 Sept →
inferno13–00.1511%11 Sept →
inferno13–50.098%11 Sept →
anubis13–60.039%11 Sept →
inferno9–130.0613%11 Sept →
inferno7–13-0.049%11 Sept →
dust213–16-0.0413%11 Sept →
inferno13–90.0120%11 Sept →
anubis13–80.158%11 Sept →
inferno7–130.1610%11 Sept →
dust213–16-0.0511%10 Sept →
inferno15–150.018%10 Sept →
dust213–8-0.0313%10 Sept →
nuke13–8-0.037%10 Sept →
mirage9–130.019%9 Sept →
cache16–140.0711%9 Sept →
inferno13–100.0812%9 Sept →
inferno9–130.0014%9 Sept →
anubis11–130.0012%9 Sept →
inferno13–100.058%8 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.