Aventorr

Aventorr — CS2 Stats

US76561198212100920[U:1:251835192]Steam profile ↗✓ No bans

1,208Tracked matches50%Win rate2020Tracked since
725Hours in CS
CSDB Rating5.7 SolidSupport
Premier CS Rating20,000Top 50% of 205,416 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#81073 of 252602 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (31 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,208 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,000 +4,086 21 Jun – 16 Sept · 17 days played
15,91420,887peak 20,88721 Jun16 Sept
20,887Peak Premier in tracked matches
37Days played since 2026-06-21

Premier CS Rating

  • 887 below peak (20,887)
  • -153 over 30 days · steady
  • +4,086 over 90 days
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 16 Sep 2026 and 17 Oct 2026.

Measured 16 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,185), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate38.3%44.8%45.7%7.5% short
Shot accuracy11.7%12.4%12.7%1.0% short
Kill/death ratio0.861.031.050.20 short
Match win rate40.6%45.2%45.7%5.1% short

This profile sits below the typical Level 7 player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAventorrFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER20,000 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning46
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY51–47–2Last 10051%Win rateLLWWLLWWWW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −2.3pp headshot accuracy · +19ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 550ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 540ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 531ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.5 against its own average).

Aim7.4
Utility6.1
Positioning4.6
Opening Duels1.2
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 92% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 41% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.6
Utility6.1
Mechanics5.7
Opening Duels1.3
Win Impact5.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time535ms−56ms
first ⅓ avg 591ms → last ⅓ avg 535ms
Headshot accuracy13.8%+1.9%
first ⅓ avg 12.0% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–1 · nuke, 4 Aug →
100%Best headshot accuracy · 0–13 · mirage, 27 Jul →
375msFastest reaction time · 13–3 · inferno, 8 Aug →
13–2Biggest win · dust2, 2 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
9–10In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 64% over 11nukeWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C2611–1542%-0.01
mirageB2413–1154%-0.01
ancientA148–657%-0.01
infernoA117–464%0.02
cacheB105–550%-0.02
nukeC52–340%0.02
anubis—41–325%-0.03
train—21–150%-0.02
overpass—22–0100%-0.02
poseidon—11–0100%0.07
office—10–10%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,349Lifetime kills
0.86K/D
2,071Matches
40.6%Match win rate
38.3%Headshot %
11.7%Shot accuracy
3,064MVPs
725Hours (in match)
2,399Bombs planted
370Bombs defused

Most-used weapons

AK-475,804
AWP2,716
MP91,525
MAC-101,222
P90868
MP7780

Lifetime map wins

2,917inferno
2,685dust2
669nuke
577office
495train
308vertigo
52lake
34cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

125Matches
54%Win rate
1.05Avg K/D
78.2ADR
38%Headshot %

Clutches & streaks

33%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Dust22752%0.9914.8
Mirage2446%1.0314.1
Ancient2264%1.0115.3
Inferno1354%1.1015.5
Nuke850%1.0714.0
Cache757%0.9317.0
Anubis757%0.9816.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
38.9%Accuracy (enemy spotted)
45.6%Spray accuracy
75.8%Counter-strafing
11.3°Preaim
537msReaction time
25.5%T opening success
40.6%CT opening success
0.63Enemies flashed / flash
5.0%Flash assists
7.65HE damage / grenade
12.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9014% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.4776% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.0117%29 Aug →
mirage10–13-0.0510%20 Aug →
cache13–10-0.0515%18 Aug →
mirage13–6-0.014%18 Aug →
nuke7–13-0.0914%17 Aug →
mirage3–13-0.0414%17 Aug →
ancient13–8-0.0416%17 Aug →
ancient13–10-0.0213%17 Aug →
ancient13–110.1312%16 Aug →
ancient16–14-0.0116%16 Aug →
train8–13-0.0224%16 Aug →
train13–4-0.0225%16 Aug →
mirage5–130.0021%16 Aug →
ancient13–60.0015%15 Aug →
dust210–13-0.036%15 Aug →
dust216–120.078%15 Aug →
mirage13–6-0.038%15 Aug →
anubis13–16-0.0217%14 Aug →
mirage8–13-0.0218%13 Aug →
dust28–13-0.0412%13 Aug →
dust213–110.0914%13 Aug →
mirage13–5-0.0210%13 Aug →
dust21–13-0.0614%11 Aug →
nuke7–13-0.0716%8 Aug →
ancient13–5-0.039%8 Aug →
inferno13–30.0414%8 Aug →
mirage13–50.1114%8 Aug →
dust29–13-0.0315%8 Aug →
ancient9–130.0315%7 Aug →
dust211–13-0.0214%7 Aug →
ancient8–13-0.0413%7 Aug →
mirage14–16-0.0015%6 Aug →
dust29–13-0.0510%6 Aug →
cache1–13-0.0619%6 Aug →
dust23–13-0.085%5 Aug →
inferno8–80.0623%4 Aug →
nuke9–10.2115%4 Aug →
poseidon9–70.0719%4 Aug →
cache13–100.0618%4 Aug →
mirage11–13-0.055%3 Aug →
mirage11–130.0511%2 Aug →
mirage13–11-0.0213%2 Aug →
dust210–13-0.007%2 Aug →
dust213–9-0.0210%2 Aug →
anubis13–9-0.038%1 Aug →
nuke13–100.0011%1 Aug →
inferno16–13-0.0214%30 Jul →
dust24–13-0.0216%30 Jul →
dust213–60.0717%30 Jul →
cache13–10-0.0411%28 Jul →
nuke10–130.0413%27 Jul →
inferno13–100.0310%27 Jul →
cache13–11-0.037%27 Jul →
dust29–13-0.094%27 Jul →
mirage0–13-0.01100%27 Jul →
mirage13–50.008%27 Jul →
inferno7–13-0.065%27 Jul →
inferno10–13-0.036%26 Jul →
ancient9–13-0.028%26 Jul →
dust213–40.0911%26 Jul →
dust216–12-0.0119%24 Jul →
dust216–13-0.0612%23 Jul →
cache11–13-0.0215%23 Jul →
dust213–6-0.018%23 Jul →
inferno13–70.0713%22 Jul →
cache10–13-0.0119%20 Jul →
inferno13–80.0213%20 Jul →
dust26–13-0.0515%10 Jul →
ancient13–80.0010%10 Jul →
office12–12-0.047%10 Jul →
cache4–13-0.0321%9 Jul →
cache16–130.019%9 Jul →
mirage10–13-0.0315%2 Jul →
dust213–2-0.0132%2 Jul →
mirage13–5-0.0310%1 Jul →
ancient13–90.033%1 Jul →
inferno11–130.0015%1 Jul →
cache20–220.0211%30 Jun →
dust29–13-0.034%28 Jun →
overpass13–9-0.0118%28 Jun →
mirage1–13-0.126%28 Jun →
overpass13–9-0.035%27 Jun →
dust211–13-0.0410%27 Jun →
ancient11–13-0.063%25 Jun →
inferno13–50.1412%25 Jun →
dust210–13-0.018%25 Jun →
dust210–130.0313%24 Jun →
ancient8–13-0.0415%24 Jun →
mirage13–110.0118%23 Jun →
anubis0–13-0.050%23 Jun →
dust213–8-0.0514%22 Jun →
mirage13–110.0110%22 Jun →
mirage13–100.0011%22 Jun →
mirage13–8-0.026%22 Jun →
ancient14–16-0.0520%22 Jun →
inferno13–60.0215%22 Jun →
mirage13–60.0110%22 Jun →
dust213–110.0117%22 Jun →
anubis6–13-0.0415%21 Jun →
mirage13–7-0.0316%21 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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