maze

maze — CS2 Stats

HT76561198203728827[U:1:243463099]Steam profile ↗✓ No bans

161Tracked matches52%Win rate2021Tracked since
2,197Hours in CS1Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating16,817Purple band · top ~21.2% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 161 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,817 +1,811 2 Jun – 11 Nov · 25 days played
13,40818,208peak 18,2082 Jun11 Nov
18,208Peak Premier in tracked matches
32Days played since 2026-06-02

Premier CS Rating

  • 1,391 below peak (18,208)
  • 0 over 30 days · steady
  • +3,409 over 90 days
  • Next: Pink band at 20,000 — 3,183 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-10
  • Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,631), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate48.8%43.8%44.8%above
Shot accuracy15.4%12.0%12.4%above
Kill/death ratio1.021.021.03meets
Match win rate46.2%44.7%45.2%above

Across every metric we can compare, this profile already matches the typical Level 6 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGmazeFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER16,817 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning63
Utility38

0–100 skill scores via Leetify.

Recent form

COLD52–45–3Last 10052%Win rateLLLWWLLLLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +4.1pp headshot accuracy · +35ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 548ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 607ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim7.3
Utility3.8
Positioning6.3
Opening Duels4.8
Clutch0.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.3
Utility3.8
Mechanics6.4
Opening Duels4.8
Win Impact5.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.04
first ⅓ avg 0.04 → last ⅓ avg 0.00
Reaction time582ms−51ms
first ⅓ avg 633ms → last ⅓ avg 582ms
Headshot accuracy20.0%−0.5%
first ⅓ avg 20.5% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–1 · cache, 19 Aug →
50%Best headshot accuracy · 1–13 · inferno, 7 Sept →
422msFastest reaction time · 13–1 · train, 17 Aug →
13–1Biggest win · cache, 19 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L3Current streak
7–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 63% over 8nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B2413–1154%0.02
cacheB179–853%0.03
mirageB168–850%0.01
infernoA127–558%-0.00
nukeC104–640%0.02
ancientA85–363%0.00
overpass—42–250%-0.00
anubis—21–150%-0.07
train—21–150%0.03
poseidon—20–20%-0.05
office—22–0100%0.10
vertigo—10–10%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

41,402Lifetime kills
1.02K/D · Top 50% of Level 5 players
1,550Matches
46.2%Match win rate · Top 50% of Level 5 players
48.8%Headshot % · Top 50% of Level 5 players
15.4%Shot accuracy · Top 50% of Level 5 players
4,793MVPs
714Hours (in match)
633Bombs planted
365Bombs defused

Most-used weapons

Lifetime map wins

4,069dust2
1,715inferno
452nuke
338cbble
255train
124office
120lake
76bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

72Matches
50%Win rate
1.28Avg K/D
73.0ADR
41%Headshot %

Clutches & streaks

21%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage633%0.9514.7
Dust2683%0.9612.7
Ancient20%0.549.0
Inferno250%1.3619.0
Overpass250%1.1621.5
Nuke1100%0.7915.0
Anubis10%0.569.0
Cache10%1.1121.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
34.0%Accuracy (enemy spotted)
33.0%Spray accuracy
78.9%Counter-strafing
7.9°Preaim
568msReaction time
48.8%T opening success
49.8%CT opening success
0.66Enemies flashed / flash
5.4%Flash assists
9.81HE damage / grenade
3.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5181 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache10–13-0.0117%7 Oct →
nuke8–130.0713%7 Oct →
cache10–13-0.0216%5 Oct →
dust213–60.0727%5 Oct →
inferno5–00.0111%5 Oct →
dust24–13-0.0430%7 Sept →
inferno1–13-0.0850%7 Sept →
mirage4–13-0.0625%7 Sept →
inferno4–9-0.1023%7 Sept →
ancient13–80.0314%28 Aug →
dust28–130.0122%28 Aug →
inferno13–40.0419%28 Aug →
cache11–13-0.0418%27 Aug →
overpass4–9-0.0527%27 Aug →
cache15–15-0.057%26 Aug →
mirage13–8-0.0419%24 Aug →
nuke13–7-0.0017%24 Aug →
dust210–13-0.046%24 Aug →
dust211–130.0036%23 Aug →
nuke16–140.1014%23 Aug →
ancient9–13-0.0021%20 Aug →
dust213–11-0.0119%20 Aug →
dust213–40.0612%20 Aug →
mirage6–13-0.0317%19 Aug →
inferno13–20.1120%19 Aug →
cache13–10.1624%19 Aug →
anubis13–10-0.0510%19 Aug →
dust27–130.0212%19 Aug →
dust27–1-0.0143%18 Aug →
cache13–7-0.019%17 Aug →
ancient8–13-0.0818%17 Aug →
nuke6–10.0321%17 Aug →
dust213–50.0823%17 Aug →
train13–1-0.006%17 Aug →
dust25–13-0.0714%16 Aug →
poseidon6–9-0.0540%16 Aug →
cache13–11-0.0311%14 Aug →
nuke13–8-0.1122%14 Aug →
ancient13–60.0121%14 Aug →
mirage13–10.1016%14 Aug →
cache13–40.1029%14 Aug →
dust213–90.0723%14 Aug →
ancient13–90.0512%13 Aug →
cache13–60.0438%13 Aug →
dust211–130.0536%2 Aug →
mirage13–11-0.0223%2 Aug →
cache9–13-0.029%2 Aug →
vertigo9–13-0.0113%1 Aug →
ancient13–10-0.0124%1 Aug →
mirage9–13-0.0930%1 Aug →
inferno7–13-0.0431%1 Aug →
dust27–130.0134%1 Aug →
nuke14–16-0.029%1 Aug →
mirage3–13-0.0522%31 Jul →
mirage6–130.0444%31 Jul →
dust213–90.0626%30 Jul →
cache13–40.0721%23 Jul →
mirage5–13-0.0320%10 Jul →
cache10–130.0218%10 Jul →
nuke7–13-0.0321%9 Jul →
anubis8–13-0.0811%9 Jul →
cache9–130.1413%9 Jul →
inferno13–11-0.0113%9 Jul →
cache13–80.0511%9 Jul →
office13–50.0433%8 Jul →
cache12–120.0017%8 Jul →
mirage9–13-0.0215%8 Jul →
train8–130.0620%8 Jul →
cache13–50.1426%7 Jul →
cache13–5-0.0132%7 Jul →
office13–20.1537%7 Jul →
inferno12–40.0716%2 Jul →
inferno7–130.0212%12 Jun →
dust27–130.1113%12 Jun →
mirage13–90.0729%11 Jun →
overpass13–60.0824%10 Jun →
mirage13–100.0315%10 Jun →
dust210–130.0014%10 Jun →
poseidon3–9-0.0425%10 Jun →
inferno9–70.0622%10 Jun →
dust216–130.0119%10 Jun →
inferno13–50.0116%10 Jun →
mirage9–130.0618%9 Jun →
ancient15–150.0016%9 Jun →
mirage13–40.1021%8 Jun →
nuke3–13-0.0032%8 Jun →
mirage13–60.1032%8 Jun →
nuke6–130.0024%8 Jun →
inferno2–13-0.127%6 Jun →
dust28–130.0018%6 Jun →
dust213–80.0516%6 Jun →
mirage10–30.0111%6 Jun →
overpass13–50.0415%6 Jun →
ancient13–80.0222%6 Jun →
nuke11–130.1429%6 Jun →
dust213–110.0218%6 Jun →
dust213–40.0823%6 Jun →
overpass6–13-0.0718%2 Jun →
dust213–10-0.0116%2 Jun →
dust213–100.0821%2 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.