n1kola0

n1kola0 — CS2 Stats

RS76561198201297929[U:1:241032201]Steam profile ↗✓ No bans

773Tracked matches70%Win rate2021Tracked since
2,612Hours in CS10Hrs last 2 wks
CSDB Rating6.1 SolidSupport
CSDB Leaderboard#9221 of 261564 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (49 days ago). Ranks are recorded once per day this page is viewed.

+19Tracked matches · now 773
+1.0ppWin rate · 69.0% → 70.0%

Rating over time

Premier CS Rating: 26,617 +2,339 28 Jul – 26 Sept · 35 days played
21,74127,037peak 27,03728 Jul26 Sept
27,154Peak Premier in tracked matches
55Days played since 2025-07-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim69
Positioning49
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY61–34–5Last 10061%Win rateLWLWLWWWLW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · −4.8pp headshot accuracy · −105ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 536ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 544ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 596ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim6.9
Utility5.8
Positioning4.9
Opening Duels2.9
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.9
Utility5.8
Mechanics6.0
Opening Duels3.1
Win Impact10.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time584ms+40ms
first ⅓ avg 544ms → last ⅓ avg 584ms
Headshot accuracy24.0%−2.8%
first ⅓ avg 26.8% → last ⅓ avg 24.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–2 · inferno, 14 May →
50%Best headshot accuracy · 13–4 · overpass, 2 Aug →
352msFastest reaction time · 12–5 · mirage, 7 Nov →
13–2Biggest win · ancient, 24 Oct →

Across the last 100 tracked matches.

Highlights

9Longest win streak
6–5In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 82% over 17infernoWeakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA3318–1555%0.00
ancientA1811–761%-0.01
dust2S1714–382%0.01
infernoB136–746%0.03
anubisS64–267%-0.01
nukeB63–350%-0.01
cache—43–175%0.07
overpass—22–0100%0.08
agency—10–10%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (46% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

114,205Lifetime kills
1.14K/D · Top 25% of tracked players
4,011Matches
42.4%Match win rate
55.1%Headshot % · Top 10% of tracked players
12.0%Shot accuracy · Top 50% of tracked players
10,411MVPs
2,317Hours (in match)
3,141Bombs planted
1,169Bombs defused

Most-used weapons

AK-4750,039
AWP14,843
P901,790
FAMAS1,374
MP91,367

Lifetime map wins

6,315dust2
4,834inferno
1,028nuke
816vertigo
363office
292cbble
223train
74italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

489Matches
56%Win rate
1.13Avg K/D
80.2ADR
54%Headshot %

Clutches & streaks

40%1v1 clutch win
24%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5560%1.1616.4
Ancient4762%1.0916.5
Anubis4257%1.0015.5
Dust23060%1.1316.0
Inferno2357%1.1117.1
Vertigo922%0.8313.2
Overpass475%1.3919.3
Nuke475%0.9714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.8%Headshot accuracy
33.2%Accuracy (enemy spotted)
34.4%Spray accuracy
76.9%Counter-strafing
10.3°Preaim
571msReaction time
48.3%T opening success
36.6%CT opening success
0.48Enemies flashed / flash
6.7%Flash assists
8.56HE damage / grenade
12.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4829 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.606% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust212–16-0.0424%10 Nov →
dust213–70.0930%3 Nov →
anubis9–13-0.0420%2 Nov →
ancient13–10-0.0316%2 Nov →
dust211–13-0.0421%2 Nov →
mirage13–7-0.0215%27 Oct →
ancient13–20.0528%24 Oct →
ancient13–5-0.0220%24 Oct →
nuke1–70.0521%24 Oct →
mirage13–6-0.0225%24 Oct →
cache4–00.1947%24 Oct →
mirage13–70.0230%24 Oct →
inferno13–30.0820%24 Oct →
anubis6–130.0019%24 Oct →
dust213–90.0323%19 Oct →
mirage13–7-0.026%19 Oct →
mirage16–130.0124%1 Jul →
dust213–30.0647%27 Jun →
ancient7–13-0.0026%26 Jun →
mirage11–13-0.0025%26 Jun →
anubis13–8-0.0125%25 Jun →
mirage8–13-0.0115%14 May →
inferno9–20.2042%14 May →
nuke0–9-0.1910%14 May →
cache13–6-0.0212%2 May →
cache8–130.0317%1 May →
dust213–100.0220%1 May →
nuke13–90.0437%1 May →
cache13–80.0627%30 Apr →
mirage13–40.1332%30 Apr →
inferno16–140.0016%22 Apr →
mirage13–110.0424%21 Apr →
anubis13–70.0928%21 Apr →
dust213–4-0.0128%21 Apr →
mirage13–8-0.0317%21 Apr →
mirage15–15-0.0425%10 Apr →
ancient4–00.0220%10 Apr →
ancient5–13-0.0728%10 Apr →
anubis13–9-0.0226%5 Apr →
ancient13–3-0.0225%5 Apr →
mirage12–160.0127%1 Apr →
ancient13–30.0531%1 Apr →
dust216–140.0034%30 Mar →
inferno7–13-0.0525%30 Mar →
mirage5–13-0.0423%28 Feb →
inferno11–130.0333%17 Feb →
ancient13–70.0232%17 Feb →
ancient13–60.0123%16 Feb →
mirage7–13-0.0122%13 Feb →
mirage13–4-0.0238%13 Feb →
nuke13–80.0636%12 Feb →
mirage15–150.0419%7 Feb →
mirage13–90.1025%7 Feb →
inferno13–40.0121%3 Feb →
anubis13–8-0.0619%3 Feb →
ancient13–7-0.0325%3 Feb →
mirage8–13-0.0022%2 Feb →
mirage13–11-0.0222%1 Feb →
inferno12–160.0524%31 Jan →
dust213–30.0928%27 Jan →
inferno7–130.0328%18 Jan →
ancient13–80.0644%18 Jan →
inferno7–130.0129%16 Jan →
ancient8–13-0.0547%16 Jan →
mirage6–10-0.0618%31 Dec →
mirage13–90.0431%31 Dec →
ancient13–60.0026%31 Dec →
inferno13–90.0029%14 Dec →
mirage3–130.1041%15 Nov →
agency12–120.0331%15 Nov →
overpass13–40.0423%9 Nov →
mirage12–50.0335%7 Nov →
mirage7–13-0.0420%5 Nov →
dust215–15-0.0416%3 Nov →
mirage16–12-0.0122%30 Oct →
dust213–9-0.0024%30 Oct →
nuke9–6-0.0313%29 Oct →
inferno7–90.0032%18 Oct →
dust213–9-0.0221%12 Oct →
mirage13–10-0.0440%4 Oct →
dust213–11-0.0219%26 Sept →
mirage5–13-0.0630%15 Aug →
mirage5–130.0019%11 Aug →
dust213–7-0.0236%10 Aug →
dust213–20.0737%10 Aug →
inferno4–0-0.0025%6 Aug →
ancient7–13-0.0618%4 Aug →
mirage12–160.0329%4 Aug →
nuke8–130.0330%4 Aug →
mirage13–30.0331%4 Aug →
inferno15–150.0133%2 Aug →
overpass13–40.1250%2 Aug →
ancient10–13-0.0329%2 Aug →
ancient4–130.0022%2 Aug →
dust213–11-0.0332%2 Aug →
mirage13–6-0.008%2 Aug →
mirage8–130.0019%31 Jul →
mirage13–10-0.0523%31 Jul →
dust213–9-0.0126%30 Jul →
ancient11–130.0119%28 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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