✪ Gargolon

✪ Gargolon — CS2 Stats

76561198197678973[U:1:237413245]Steam profile ↗✓ No bans

1,258Tracked matches63%Win rate2020Tracked since
2,089Hours in CS5Hrs last 2 wks
CSDB Rating6.9 SolidSupport
Premier CS Rating25,615Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#16789 of 261573 tracked
FaceitLevel 7 · 1,614 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate40.8%45.7%46.8%6.0% short
Shot accuracy13.0%12.7%13.0%meets
Kill/death ratio0.961.051.060.10 short
Match win rate51.9%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✪ GargolonFACEITLevel 7 · 1,614 ELOSTANDINGTop 42.3% of rankedPREMIER25,615 · Red bandcsdb.gg/stats

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Performance scores

Aim73
Positioning53
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY56–36–8Last 10056%Win rateWLLWWWLWLL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · −1.6pp headshot accuracy · +25ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 616ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 623ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim7.3
Utility6.4
Positioning5.3
Opening Duels2.2
Clutch1.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.92 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 53% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.3
Utility6.4
Mechanics7.9
Opening Duels2.8
Win Impact9.3

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time597ms−27ms
first ⅓ avg 625ms → last ⅓ avg 597ms
Headshot accuracy18.0%−0.1%
first ⅓ avg 18.1% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–8 · anubis, 7 Jun →
43%Best headshot accuracy · 12–12 · train, 13 Sept →
438msFastest reaction time · 13–1 · vertigo, 20 Jun →
13–0Biggest win · train, 11 Oct →

Across the last 100 tracked matches.

Highlights

9Longest win streak
5–5In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 78% over 9mirageWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A2012–860%-0.00
cacheB189–950%-0.00
mirageC125–742%0.02
overpassA127–558%0.03
anubisA117–464%0.03
vertigoS97–278%0.00
nukeA74–357%0.02
trainA53–260%-0.02
ancient—20–20%-0.03
warden—21–150%0.04
office—10–10%0.01
fachwerk—11–0100%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,838Lifetime kills
0.96K/D
3,089Matches
51.9%Match win rate · Top 10% of Level 7 players
40.8%Headshot %
13.0%Shot accuracy · Top 50% of Level 7 players
7,876MVPs
1,150Hours (in match)
3,173Bombs planted
661Bombs defused

Most-used weapons

AK-4715,102
AWP3,014
P2501,518
MP91,187
MAC-101,075

Lifetime map wins

9,958dust2
2,589inferno
2,427nuke
761train
478cbble
357vertigo
333office
118lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

103Matches
64%Win rate
1.23Avg K/D
92.6ADR
41%Headshot %

Clutches & streaks

25%1v1 clutch win
0%1v2 clutch win
14Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust2786%1.1216.4
Mirage5100%1.5522.4
Anubis4100%1.6819.3
Ancient1100%1.1714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
35.7%Accuracy (enemy spotted)
35.4%Spray accuracy
85.7%Counter-strafing
10.1°Preaim
595msReaction time
29.3%T opening success
52.7%CT opening success
0.92Enemies flashed / flash
12.2%Flash assists
6.82HE damage / grenade
10.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.3403% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–20.0913%14 Nov →
cache7–130.0220%14 Nov →
anubis4–13-0.065%11 Nov →
dust213–3-0.0013%11 Nov →
vertigo13–6-0.0812%7 Nov →
anubis13–10.0419%7 Nov →
cache6–13-0.0813%7 Nov →
dust213–110.0717%7 Nov →
cache10–13-0.0025%21 Oct →
mirage4–130.0424%20 Oct →
ancient7–13-0.0317%20 Oct →
train12–12-0.0319%20 Oct →
cache10–13-0.0518%20 Oct →
mirage13–30.0718%16 Oct →
dust213–80.0315%16 Oct →
cache9–13-0.0511%16 Oct →
cache12–12-0.0120%11 Oct →
cache6–13-0.0420%11 Oct →
train13–00.0110%11 Oct →
overpass13–20.1130%5 Oct →
mirage13–5-0.0614%27 Sept →
dust213–11-0.0117%27 Sept →
vertigo13–10.0817%26 Sept →
vertigo13–20.0322%26 Sept →
dust213–7-0.0819%19 Sept →
overpass13–20.0514%19 Sept →
mirage10–130.0324%19 Sept →
dust213–110.0316%13 Sept →
mirage13–50.1112%13 Sept →
train12–12-0.0343%13 Sept →
cache13–30.0711%12 Sept →
mirage13–5-0.0224%12 Sept →
mirage8–13-0.0322%11 Sept →
dust24–13-0.0911%11 Sept →
cache2–13-0.0614%11 Sept →
dust26–130.008%11 Sept →
dust212–12-0.047%6 Sept →
dust213–2-0.0212%6 Sept →
dust211–13-0.0515%6 Sept →
cache13–5-0.0521%6 Sept →
mirage13–4-0.0113%6 Sept →
dust26–13-0.0318%6 Sept →
dust28–13-0.0611%6 Sept →
train13–9-0.0324%5 Sept →
overpass8–130.0215%2 Sept →
dust213–50.0323%2 Sept →
dust211–13-0.0321%26 Aug →
office8–130.0124%26 Aug →
mirage9–130.0716%26 Aug →
cache13–10-0.0418%26 Aug →
overpass13–100.0921%25 Aug →
vertigo6–13-0.0017%25 Aug →
overpass12–120.0412%24 Aug →
overpass3–130.039%19 Aug →
vertigo13–8-0.0110%19 Aug →
anubis13–90.0715%9 Aug →
dust213–90.1210%9 Aug →
dust213–110.0114%9 Aug →
mirage12–12-0.0120%9 Aug →
dust28–13-0.0021%9 Aug →
overpass13–8-0.0410%8 Aug →
vertigo13–3-0.0128%8 Aug →
vertigo10–130.0113%30 Jul →
overpass5–13-0.070%30 Jul →
anubis13–10-0.0216%23 Jul →
fachwerk13–6-0.0117%23 Jul →
cache13–8-0.0110%21 Jul →
cache13–100.0419%17 Jul →
nuke13–8-0.0328%17 Jul →
anubis8–13-0.0318%9 Jul →
cache13–00.1114%5 Jul →
mirage7–13-0.0117%5 Jul →
ancient11–13-0.0418%5 Jul →
nuke13–40.0614%4 Jul →
nuke10–13-0.0118%27 Jun →
nuke13–50.0820%25 Jun →
cache11–13-0.0017%25 Jun →
mirage10–130.0019%21 Jun →
vertigo13–1-0.0315%20 Jun →
warden10–130.0419%20 Jun →
overpass7–130.0313%20 Jun →
anubis12–120.0210%20 Jun →
dust213–100.0819%18 Jun →
anubis13–80.0728%16 Jun →
nuke13–80.0120%16 Jun →
nuke10–13-0.0012%11 Jun →
warden13–90.0320%11 Jun →
nuke12–120.0018%9 Jun →
anubis13–80.1419%7 Jun →
overpass13–60.0518%6 Jun →
anubis13–50.0311%6 Jun →
cache13–110.0425%6 Jun →
dust213–90.0121%4 Jun →
vertigo13–40.0212%3 Jun →
cache13–80.0616%3 Jun →
overpass13–6-0.0118%28 May →
cache13–6-0.0124%28 May →
anubis11–130.0323%28 May →
train13–7-0.0322%21 May →
overpass13–90.0814%21 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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