seaf

seaf — CS2 Stats

AR76561198165822592[U:1:205556864]Steam profile ↗✓ No bans

1,500Tracked matches57%Win rate2020Tracked since
3,056Hours in CS7Hrs last 2 wks
CSDB Rating7.7 StrongAll-Rounder
Premier CS Rating25,000Top 25% of 215,386 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#22453 of 261571 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 25,000 → 25,000
+8Tracked matches · now 1,500
+7.1ppWin rate · 50.0% → 57.1%

Rating over time

Premier CS Rating: 25,000 +0 5 Sept – 2 Nov · 4 observations
25,00025,000peak 25,0005 Sept2 Nov
25,000Peak Premier on CSDB
42Days played since 2026-08-06

Premier CS Rating

  • At peak — 25,000
  • Next: Gold band at 30,000 — 5,000 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-05
  • Pink band first seen 2026-09-05

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches2233−11
Win rate50%55%−5pp
K/D1.091.21−0.11
Headshot %51%52%−1pp

Measured 19 Oct 2026 → 14 Nov 2026; previous 12 Sep 2026 → 19 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate40.6%49.3%50.9%10.3% short
Shot accuracy14.0%13.4%11.8%above
Kill/death ratio1.111.121.180.07 short
Match win rate48.2%48.5%51.9%3.7% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGseafPREMIER25,000 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning70
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY52–31–17Last 10052%Win rateWTTWWTWWWL

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · +4.4pp headshot accuracy · +70ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–0–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 592ms

Last 10

  • 6–1–3 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 588ms

Last 20

  • 10–5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 553ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.6
Utility7.0
Positioning7.0
Opening Duels5.5

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Flashes. 0.85 enemies blinded per flash — utility that consistently lands.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning7.0
Utility7.0
Mechanics7.2
Opening Duels7.5
Win Impact7.4

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time537ms−10ms
first ⅓ avg 547ms → last ⅓ avg 537ms
Headshot accuracy24.6%−0.4%
first ⅓ avg 25.0% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–8 · dust2, 6 Oct →
57%Best headshot accuracy · 8–13 · cache, 27 Aug →
359msFastest reaction time · 13–1 · inferno, 7 Oct →
13–1Biggest win · inferno, 8 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–3In matches decided by ≤2 rounds

Map breakdown

anubisBest map · 75% over 8mirageWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B4422–2250%0.02
infernoA159–660%0.01
mirageC104–640%0.02
anubisS86–275%0.04
trainB63–350%0.01
cacheS64–267%0.04
nuke—42–250%-0.01
ancient—31–233%0.08
vertigo—21–150%0.03
office—20–20%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

85,339Lifetime kills
1.11K/D
5,016Matches
48.2%Match win rate
40.6%Headshot %
14.0%Shot accuracy · Top 50% of Red band
15,022MVPs
1,859Hours (in match)
4,113Bombs planted
888Bombs defused

Most-used weapons

Lifetime map wins

12,307dust2
3,143inferno
3,125nuke
850train
836office
817vertigo
459cbble
286lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
33.0%Accuracy (enemy spotted)
29.5%Spray accuracy
82.3%Counter-strafing
9.8°Preaim
540msReaction time
61.8%T opening success
57.8%CT opening success
0.85Enemies flashed / flash
12.3%Flash assists
9.54HE damage / grenade
11.87Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–7-0.0332%14 Nov →
mirage12–120.0620%14 Nov →
dust212–12-0.0316%14 Nov →
anubis13–90.0536%11 Nov →
dust213–30.0428%11 Nov →
mirage12–12-0.0021%8 Nov →
inferno13–10.0323%8 Nov →
dust213–80.0236%7 Nov →
inferno13–40.0231%1 Nov →
dust210–13-0.0433%1 Nov →
dust29–130.0019%1 Nov →
dust212–120.0327%29 Oct →
dust213–50.0320%29 Oct →
dust213–80.0524%26 Oct →
dust213–110.0628%26 Oct →
dust213–90.0218%21 Oct →
anubis9–13-0.0016%21 Oct →
mirage12–12-0.0525%21 Oct →
mirage4–13-0.0533%20 Oct →
ancient7–130.0924%20 Oct →
train12–12-0.0033%20 Oct →
nuke5–130.0340%19 Oct →
inferno12–12-0.0124%19 Oct →
dust212–120.0233%19 Oct →
ancient13–50.0615%19 Oct →
dust211–130.0218%16 Oct →
dust213–50.0229%15 Oct →
dust22–13-0.0319%15 Oct →
inferno12–12-0.0124%13 Oct →
dust28–130.0614%12 Oct →
train8–13-0.0712%11 Oct →
inferno13–10.0817%7 Oct →
dust213–110.0324%6 Oct →
dust213–80.1226%6 Oct →
inferno13–60.0427%5 Oct →
nuke13–9-0.0213%28 Sept →
dust23–13-0.0339%28 Sept →
dust29–130.0923%28 Sept →
dust213–50.0313%28 Sept →
cache13–60.0523%28 Sept →
inferno13–30.0632%27 Sept →
dust25–130.0124%27 Sept →
inferno4–13-0.0210%27 Sept →
vertigo13–40.1126%27 Sept →
dust213–7-0.0227%27 Sept →
vertigo5–13-0.0421%26 Sept →
inferno13–8-0.0327%26 Sept →
ancient5–130.1034%26 Sept →
anubis5–130.0219%26 Sept →
inferno13–7-0.0528%19 Sept →
dust213–70.1114%19 Sept →
anubis13–7-0.0014%19 Sept →
nuke13–60.0125%13 Sept →
inferno8–130.0825%13 Sept →
dust213–110.0720%13 Sept →
mirage8–13-0.0415%11 Sept →
dust26–13-0.0712%11 Sept →
dust212–12-0.0521%6 Sept →
dust213–20.0129%6 Sept →
dust211–130.0525%6 Sept →
cache13–50.0413%6 Sept →
mirage13–40.0620%6 Sept →
dust26–13-0.0414%6 Sept →
dust28–130.0216%6 Sept →
dust213–40.0718%6 Sept →
inferno13–90.0110%5 Sept →
mirage13–6-0.0317%5 Sept →
dust213–90.0029%5 Sept →
office9–130.0423%4 Sept →
office12–120.0425%4 Sept →
anubis13–60.0835%3 Sept →
dust27–130.0121%3 Sept →
mirage13–100.0428%3 Sept →
dust213–50.0529%2 Sept →
dust212–12-0.0018%2 Sept →
cache13–80.0824%1 Sept →
dust213–30.0520%31 Aug →
train13–80.0124%28 Aug →
dust212–12-0.0216%28 Aug →
dust213–100.0134%28 Aug →
cache8–13-0.0557%27 Aug →
nuke6–13-0.0611%27 Aug →
inferno5–13-0.0526%27 Aug →
dust211–13-0.0812%26 Aug →
train13–110.0923%24 Aug →
anubis13–50.0725%24 Aug →
train12–120.0531%22 Aug →
inferno12–12-0.0620%22 Aug →
mirage13–40.1019%19 Aug →
dust212–120.0330%18 Aug →
train13–10-0.0047%15 Aug →
cache13–60.1017%15 Aug →
anubis13–90.0629%9 Aug →
dust213–9-0.0413%9 Aug →
dust213–110.0026%9 Aug →
mirage12–120.0819%9 Aug →
dust28–130.0320%9 Aug →
anubis13–100.0421%8 Aug →
cache7–130.0028%6 Aug →
inferno13–70.0526%6 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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