Russel

Russel — CS2 Stats

76561198196243877[U:1:235978149]Steam profile ↗✓ No bans

855Tracked matches42%Win rate2020Tracked since
2,868Hours in CS0Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating14,719Blue band · top ~29.9% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Jul 2026 (92 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,719 +135 12 Apr – 3 Jul · 2 days played
14,58414,719peak 14,71912 Apr3 Jul
14,719Peak Premier in tracked matches
40Days played since 2026-02-05

Premier CS Rating

  • At peak — 14,719
  • +135 over 90 days
  • Next: Purple band at 15,000 — 281 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,642), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate33.9%43.8%44.8%10.9% short
Shot accuracy20.6%12.0%12.4%above
Kill/death ratio1.011.021.03meets
Match win rate42.9%44.7%45.2%2.3% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRusselFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER14,719 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning59
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY45–43–12Last 10045%Win rateLWWLLLTWWT

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −5.0pp headshot accuracy · −10ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 528ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 545ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim7.2
Utility3.9
Positioning5.9
Opening Duels4.6
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.9
Utility3.9
Mechanics6.1
Opening Duels4.0
Win Impact2.4

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time578ms−68ms
first ⅓ avg 646ms → last ⅓ avg 578ms
Headshot accuracy18.9%+2.2%
first ⅓ avg 16.7% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 13–2 · mirage, 28 Mar →
43%Best headshot accuracy · 13–0 · nuke, 28 Mar →
438msFastest reaction time · 13–10 · cache, 22 Aug →
13–0Biggest win · nuke, 28 Mar →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

overpassBest map · 75% over 8anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC2510–1540%0.04
dust2A148–657%0.03
cacheC114–736%-0.01
ancientC114–736%0.01
nukeC114–736%0.05
overpassS86–275%0.06
anubisD61–517%0.02
inferno—42–250%0.05
train—32–167%0.03
warden—32–167%0.02
sanctum—20–20%-0.03
poseidon—22–0100%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

70,570Lifetime kills
1.01K/D
4,695Matches
42.9%Match win rate
33.9%Headshot %
20.6%Shot accuracy · Top 5% of Level 5 players
11,010MVPs
1,221Hours (in match)
2,440Bombs planted
876Bombs defused

Most-used weapons

AK-4715,421
AWP15,097
MP92,551
AUG2,323
SG 5531,973
SSG 081,816

Lifetime map wins

5,271vertigo
3,292inferno
2,209nuke
971dust2
378train
264cbble
173lake
65ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

87Matches
61%Win rate
1.22Avg K/D
92.0ADR
35%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno250%1.309.5
Vertigo250%0.859.5
Ancient2100%1.3016.5
Dust21100%2.1119.0
Overpass10%0.508.0
Nuke10%0.417.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
34.0%Accuracy (enemy spotted)
36.8%Spray accuracy
77.6%Counter-strafing
8.8°Preaim
572msReaction time
40.1%T opening success
51.6%CT opening success
0.48Enemies flashed / flash
4.7%Flash assists
16.19HE damage / grenade
5.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.476 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache9–130.0215%24 Aug →
cache13–100.0116%22 Aug →
train13–40.0312%22 Aug →
ancient4–130.0128%22 Aug →
nuke10–130.0321%19 Aug →
mirage7–13-0.0415%19 Aug →
mirage12–120.0111%5 Jul →
overpass13–6-0.018%3 Jul →
nuke9–30.0314%3 Jul →
anubis15–15-0.0212%3 Jul →
mirage13–80.1113%2 Jul →
mirage6–130.0431%29 Jun →
mirage10–130.1125%28 Jun →
ancient10–130.0116%25 Jun →
anubis5–130.0032%25 Jun →
dust26–13-0.0610%25 Jun →
cache13–40.0214%25 Jun →
cache13–40.1516%22 Jun →
dust22–13-0.0324%22 Jun →
anubis13–100.0221%15 Jun →
train13–110.0216%15 Jun →
cache6–13-0.0312%10 May →
cache4–13-0.0310%4 May →
cache12–12-0.0022%4 May →
cache12–120.0227%30 Apr →
cache5–13-0.1025%30 Apr →
cache13–2-0.0532%30 Apr →
cache8–13-0.0521%29 Apr →
ancient10–130.0411%26 Apr →
sanctum8–80.1038%19 Apr →
mirage13–10-0.0015%12 Apr →
overpass13–70.0520%12 Apr →
mirage7–130.0118%11 Apr →
mirage8–130.0219%11 Apr →
mirage13–160.0513%11 Apr →
inferno5–13-0.0527%11 Apr →
mirage13–110.0010%11 Apr →
mirage4–13-0.0112%11 Apr →
mirage13–60.0128%11 Apr →
mirage13–8-0.0318%10 Apr →
overpass13–40.1520%10 Apr →
dust212–120.0132%10 Apr →
ancient13–50.0713%10 Apr →
mirage15–150.0316%9 Apr →
dust213–60.0514%9 Apr →
overpass11–130.0513%7 Apr →
nuke11–130.0217%7 Apr →
ancient13–50.1327%7 Apr →
mirage12–120.0128%7 Apr →
ancient13–90.0117%3 Apr →
anubis12–12-0.0315%3 Apr →
inferno7–130.0824%3 Apr →
inferno13–50.0728%2 Apr →
mirage13–40.1626%2 Apr →
mirage13–60.0217%1 Apr →
dust213–110.0716%1 Apr →
nuke13–20.1516%1 Apr →
ancient2–13-0.0613%1 Apr →
overpass13–70.129%31 Mar →
mirage12–12-0.0312%30 Mar →
nuke13–00.1643%28 Mar →
mirage13–20.2543%28 Mar →
ancient5–00.0011%28 Mar →
dust213–50.0822%28 Mar →
dust23–13-0.0720%28 Mar →
nuke9–130.1019%28 Mar →
dust213–50.0722%28 Mar →
inferno13–70.0817%28 Mar →
dust213–40.1218%27 Mar →
nuke11–13-0.0314%27 Mar →
ancient7–13-0.007%27 Mar →
anubis8–130.0618%27 Mar →
dust213–100.0812%27 Mar →
mirage10–13-0.0126%27 Mar →
train12–120.0416%24 Mar →
nuke13–100.1417%24 Mar →
overpass2–13-0.0135%24 Mar →
mirage7–130.058%22 Mar →
dust213–3-0.0217%22 Mar →
overpass13–70.0514%9 Mar →
nuke11–13-0.0115%1 Mar →
mirage13–80.0311%1 Mar →
ancient3–13-0.1012%27 Feb →
nuke5–13-0.0023%27 Feb →
overpass13–100.0920%27 Feb →
dust211–130.0132%26 Feb →
mirage8–130.0520%26 Feb →
sanctum2–9-0.1612%24 Feb →
poseidon9–7-0.0413%24 Feb →
dust24–130.0323%24 Feb →
ancient11–13-0.0215%19 Feb →
dust213–100.0414%19 Feb →
nuke7–130.0019%19 Feb →
mirage13–100.0114%18 Feb →
warden13–90.0111%18 Feb →
poseidon9–6-0.0313%15 Feb →
mirage9–130.079%5 Feb →
warden12–12-0.0212%5 Feb →
anubis11–130.0718%5 Feb →
warden13–20.0826%5 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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