CapriShun

CapriShun — CS2 Stats

GB76561198145052412[U:1:184786684]Steam profile ↗✓ No bans

654Tracked matches54%Win rate2020Tracked since
656Hours in CS
CSDB Rating4.0 DevelopingPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 11,263 +1,660 11 Nov – 26 Jun · 11 days played
9,60311,925peak 11,92511 Nov26 Jun
11,925Peak Premier in tracked matches
56Days played since 2025-11-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,922), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate33.2%41.3%41.8%8.6% short
Shot accuracy17.0%12.7%12.2%above
Kill/death ratio0.930.950.980.05 short
Match win rate36.3%42.6%43.3%7.0% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCapriShunFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim45
Positioning41
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateLLLLWWWWLL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −1.0pp headshot accuracy · −71ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 505ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 610ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 646ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim4.5
Utility2.5
Positioning4.1
Opening Duels0.7
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning4.1
Utility2.5
Mechanics4.9
Opening Duels0.5
Win Impact6.2

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time652ms+4ms
first ⅓ avg 648ms → last ⅓ avg 652ms
Headshot accuracy15.4%−0.7%
first ⅓ avg 16.1% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · dust2, 27 Mar →
33%Best headshot accuracy · 4–13 · office, 13 Feb →
430msFastest reaction time · 11–13 · inferno, 13 Sept →
13–1Biggest win · nuke, 13 Mar →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
8–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

vertigoBest map · 67% over 6ancientWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
nukeA2516–964%0.01
mirageC146–843%-0.02
ancientD102–820%-0.01
dust2B105–550%-0.01
infernoD82–625%-0.02
overpassB84–450%-0.03
vertigoS64–267%0.01
trainD51–420%-0.02
warden—44–0100%0.02
cache—31–233%-0.03
anubis—32–167%-0.02
shelter—11–0100%-0.04
poseidon—10–10%-0.09
italy—11–0100%0.08
office—10–10%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,690Lifetime kills
0.93K/D
2,448Matches
36.3%Match win rate
33.2%Headshot %
17.0%Shot accuracy · Top 25% of Level 2 players
2,906MVPs
656Hours (in match)
1,457Bombs planted
263Bombs defused

Most-used weapons

AK-476,362
SG 5532,644
AWP1,768
XM10141,627
AUG1,336
MAC-101,291
MP91,219

Lifetime map wins

2,226inferno
1,666nuke
1,360dust2
828vertigo
808train
226cbble
200lake
107office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

10Matches
0%Win rate
0.77Avg K/D
82.1ADR
40%Headshot %

Clutches & streaks

0%1v1 clutch win
25%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust220%0.9614.0
Mirage10%1.1416.0
Nuke10%1.2918.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.3%Headshot accuracy
33.3%Accuracy (enemy spotted)
33.7%Spray accuracy
72.0%Counter-strafing
11.3°Preaim
643msReaction time
30.6%T opening success
33.3%CT opening success
0.38Enemies flashed / flash
2.9%Flash assists
8.33HE damage / grenade
2.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3811 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.5857% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
train8–13-0.048%14 Sept →
inferno11–13-0.0516%13 Sept →
mirage9–130.0620%30 Aug →
cache7–13-0.0610%10 Jul →
shelter13–4-0.0429%10 Jul →
cache13–80.0110%6 Jul →
nuke13–110.008%26 Jun →
nuke13–110.0216%9 Jun →
poseidon4–9-0.0923%9 Jun →
cache6–13-0.0315%2 Jun →
nuke3–13-0.0612%22 May →
nuke11–130.0318%25 Apr →
ancient12–12-0.0424%25 Apr →
warden13–60.0511%24 Apr →
mirage12–12-0.0216%22 Apr →
ancient10–13-0.0315%22 Apr →
nuke13–50.0112%21 Apr →
vertigo13–100.0020%18 Apr →
dust25–130.0515%18 Apr →
warden13–5-0.0124%17 Apr →
mirage13–80.0323%13 Apr →
mirage4–13-0.0914%11 Apr →
mirage13–6-0.0714%11 Apr →
warden13–20.0513%10 Apr →
mirage8–13-0.0714%9 Apr →
inferno13–70.0311%9 Apr →
overpass6–13-0.047%6 Apr →
inferno13–10-0.0113%5 Apr →
nuke5–13-0.0430%5 Apr →
mirage13–60.019%1 Apr →
dust213–11-0.0110%1 Apr →
nuke13–20.0414%1 Apr →
ancient2–13-0.0314%1 Apr →
anubis10–13-0.0811%31 Mar →
dust27–13-0.076%30 Mar →
overpass6–13-0.0510%30 Mar →
dust213–40.1416%27 Mar →
dust213–10-0.0513%27 Mar →
mirage10–13-0.028%27 Mar →
vertigo13–50.100%21 Mar →
mirage12–12-0.0421%21 Mar →
nuke16–14-0.0120%19 Mar →
nuke5–130.0518%18 Mar →
nuke13–70.0623%17 Mar →
nuke6–90.0916%17 Mar →
warden13–9-0.0116%16 Mar →
dust210–13-0.0916%16 Mar →
nuke13–10.0622%13 Mar →
dust28–13-0.049%13 Mar →
dust29–13-0.0512%13 Mar →
anubis13–9-0.0211%11 Mar →
italy13–70.087%10 Mar →
ancient13–90.047%10 Mar →
inferno9–13-0.0018%9 Mar →
nuke13–11-0.0213%7 Mar →
dust213–110.0016%7 Mar →
ancient10–13-0.0110%6 Mar →
dust213–40.0416%6 Mar →
overpass5–13-0.0115%6 Mar →
overpass13–16-0.0613%4 Mar →
ancient13–1-0.029%4 Mar →
nuke13–7-0.0217%4 Mar →
inferno3–9-0.1320%4 Mar →
train13–9-0.0510%3 Mar →
nuke11–13-0.0313%1 Mar →
mirage13–8-0.0410%1 Mar →
vertigo3–13-0.0114%28 Feb →
ancient12–12-0.0322%28 Feb →
train11–13-0.0219%28 Feb →
nuke13–10.0218%28 Feb →
inferno9–130.0110%28 Feb →
overpass13–6-0.0215%28 Feb →
nuke13–60.0413%28 Feb →
ancient3–13-0.0214%27 Feb →
nuke5–13-0.039%27 Feb →
overpass13–10-0.0711%27 Feb →
mirage13–9-0.0518%25 Feb →
train4–130.0213%25 Feb →
overpass13–10-0.0524%24 Feb →
ancient4–13-0.0223%24 Feb →
train5–130.0112%24 Feb →
nuke13–60.0115%23 Feb →
mirage9–13-0.0415%23 Feb →
nuke13–50.0420%22 Feb →
vertigo13–20.0416%17 Feb →
vertigo0–5-0.0122%17 Feb →
vertigo13–7-0.0312%16 Feb →
mirage12–120.0419%14 Feb →
nuke13–100.0215%13 Feb →
office4–130.0433%13 Feb →
anubis13–110.0316%13 Feb →
ancient13–160.069%9 Feb →
inferno6–13-0.0020%7 Feb →
nuke16–130.008%6 Feb →
inferno10–13-0.0024%6 Feb →
nuke6–13-0.0122%12 Jan →
overpass9–60.0714%6 Dec →
nuke13–110.0310%12 Nov →
nuke11–13-0.0410%11 Nov →
mirage13–50.0211%11 Nov →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.