Nope

Nope — CS2 Stats

GB76561198193230349[U:1:232964621]Steam profile ↗✓ No bans

568Tracked matches41%Win rate2020Tracked since
1,974Hours in CS0Hrs last 2 wks
CSDB Rating5.0 DevelopingPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 568 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 19 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,014 -1,988 19 May18 Jun · 14 days played
17,01419,014peak 19,01419 May18 Jun
19,014Peak Premier in tracked matches
39Days played since 2026-05-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 18 Sep 2026.

Measured 9 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate40.1%41.9%42.7%2.6% short
Shot accuracy16.3%12.2%11.2%above
Kill/death ratio1.300.981.00above
Match win rate36.3%43.3%43.9%7.7% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNopeFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning60
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY50446Last 10050%Win rateLWLLWWLLLW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +3.8pp headshot accuracy · −20ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 531ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 561ms

Last 20

  • 713 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim7.1
Utility2.9
Positioning6.0
Opening Duels3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.0
Utility2.9
Mechanics5.4
Opening Duels2.4
Win Impact2.1

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time569ms−44ms
first ⅓ avg 612ms → last ⅓ avg 569ms
Headshot accuracy16.3%−2.6%
first ⅓ avg 18.9% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–0 · anubis, 1 Jun
35%Best headshot accuracy · 8–1 · vertigo, 27 May
375msFastest reaction time · 8–13 · shelter, 26 Jul
13–0Biggest win · nuke, 18 Jun

Across the last 100 tracked matches.

Highlights

7Longest win streak
67In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 67% over 9dust2Weakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
shelterB147750%0.02
nukeB147750%0.01
infernoC104640%0.02
cacheS96367%0.03
dust2D92722%0.00
fachwerkA85363%0.03
boulderB84450%0.01
vertigoB63350%0.02
anubisS64267%0.05
mirageC52340%-0.02
overpass42250%-0.01
ancient32167%0.01
debris220100%0.05
office1010%-0.02
eldorado1010%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

107,914Lifetime kills
1.30K/D · Top 10% of Level 3 players
4,896Matches
36.3%Match win rate
40.1%Headshot %
16.3%Shot accuracy · Top 25% of Level 3 players
9,983MVPs
1,208Hours (in match)
2,918Bombs planted
605Bombs defused

Most-used weapons

Lifetime map wins

3,261dust2
1,940nuke
1,854inferno
1,808vertigo
1,030office
518cbble
389train
216lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
40%Win rate
0.96Avg K/D
ADR
33%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo1100%0.7619.0
Anubis10%1.4423.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
37.6%Accuracy (enemy spotted)
41.5%Spray accuracy
74.1%Counter-strafing
10.5°Preaim
566msReaction time
39.8%T opening success
39.6%CT opening success
0.32Enemies flashed / flash
3.5%Flash assists
6.02HE damage / grenade
3.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3227 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.8251% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0116%31 Aug
ancient13–100.0618%31 Aug
shelter8–130.0221%25 Aug
vertigo11–13-0.0322%25 Aug
nuke13–11-0.0415%25 Aug
nuke13–4-0.0317%24 Aug
fachwerk11–130.0518%24 Aug
boulder7–13-0.0313%23 Aug
cache4–13-0.0024%23 Aug
shelter13–9-0.0018%22 Aug
shelter7–13-0.0217%20 Aug
office6–13-0.0212%20 Aug
nuke7–13-0.0111%30 Jul
ancient13–100.0213%30 Jul
cache13–80.1118%30 Jul
anubis14–16-0.0420%29 Jul
nuke13–110.1015%29 Jul
boulder1–13-0.0218%29 Jul
fachwerk4–130.0114%29 Jul
fachwerk9–13-0.046%28 Jul
shelter10–130.0018%28 Jul
shelter8–13-0.0710%26 Jul
cache13–30.0320%26 Jul
shelter10–13-0.0216%25 Jul
cache13–80.0819%24 Jul
shelter13–70.0715%24 Jul
boulder8–130.0213%24 Jul
boulder12–12-0.019%22 Jul
fachwerk13–110.0523%22 Jul
boulder13–90.1321%21 Jul
fachwerk13–11-0.0019%21 Jul
debris9–60.037%21 Jul
shelter10–130.0021%20 Jul
fachwerk13–40.0719%19 Jul
boulder13–30.0522%19 Jul
shelter13–40.0022%16 Jul
shelter13–80.1115%16 Jul
boulder13–2-0.057%15 Jul
fachwerk13–90.0714%15 Jul
shelter13–40.0823%15 Jul
shelter8–130.0616%13 Jul
shelter13–90.0410%12 Jul
fachwerk13–70.0710%12 Jul
boulder13–6-0.0314%10 Jul
eldorado8–80.0317%10 Jul
shelter13–90.0210%9 Jul
debris9–50.078%9 Jul
dust23–130.0011%18 Jun
nuke13–00.048%18 Jun
inferno13–5-0.0220%7 Jun
ancient7–13-0.0620%7 Jun
overpass11–13-0.0617%7 Jun
vertigo3–13-0.0114%5 Jun
overpass9–130.0217%4 Jun
inferno7–130.0413%4 Jun
nuke10–130.0129%4 Jun
nuke16–140.0619%2 Jun
inferno15–150.0816%2 Jun
nuke9–13-0.0418%1 Jun
anubis9–00.1622%1 Jun
dust213–10-0.0425%1 Jun
dust28–130.0832%1 Jun
dust212–120.0818%1 Jun
mirage9–13-0.0510%1 Jun
vertigo11–130.0315%31 May
mirage6–13-0.0524%31 May
anubis6–13-0.0318%31 May
inferno13–100.0410%30 May
inferno13–90.0720%30 May
cache13–80.0328%29 May
inferno13–80.0317%28 May
mirage13–7-0.0320%28 May
dust26–130.0016%27 May
nuke9–130.0413%27 May
cache13–70.0223%27 May
dust28–13-0.1014%27 May
vertigo8–10.0435%27 May
mirage13–40.0017%27 May
cache13–90.0515%27 May
anubis13–80.0215%26 May
nuke8–13-0.0311%26 May
nuke8–130.0125%23 May
dust213–100.0417%23 May
vertigo13–70.0214%23 May
cache12–12-0.0218%23 May
nuke13–70.0325%23 May
dust26–13-0.0230%22 May
nuke13–60.0319%22 May
inferno15–15-0.0212%21 May
nuke10–13-0.0114%21 May
anubis13–30.0919%21 May
overpass13–11-0.0117%20 May
mirage14–160.0224%20 May
inferno3–13-0.0427%20 May
anubis13–100.0715%20 May
dust211–13-0.0222%20 May
vertigo13–90.0520%20 May
inferno6–130.028%19 May
cache9–130.0027%19 May
overpass13–70.0314%19 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →