Sjin Fugi

Sjin Fugi — CS2 Stats

76561198189861747[U:1:229596019]Steam profile ↗✓ No bans

315Tracked matches53%Win rate2020Tracked since
1,152Hours in CS
CSDB Rating3.9 LearningPositional Player
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 315 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 21 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,000 -208 21 Jun19 Sept · 39 days played
12,78515,208peak 15,20821 Jun19 Sept
15,580Peak Premier in tracked matches
41Days played since 2026-06-21

Premier CS Rating

  • 208 below peak (15,208)
  • +871 over 30 days · improving
  • -208 over 90 days
  • Next: Pink band at 20,000 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-19
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=36,319), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate31.8%44.3%46.9%15.2% short
Shot accuracy13.9%11.8%13.0%above
Kill/death ratio0.761.031.080.32 short
Match win rate47.8%45.2%46.7%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSjin FugiPREMIER15,000 · Purple bandcsdb.gg/stats

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Performance scores

Aim44
Positioning40
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateLLWWLWWLWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −2.0pp headshot accuracy · +72ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 641ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 579ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim4.4
Utility3.6
Positioning4.0
Opening Duels1.9
Clutch0.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 41% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning4.0
Utility3.6
Mechanics3.4
Opening Duels1.3
Win Impact6.1

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time552ms−48ms
first ⅓ avg 600ms → last ⅓ avg 552ms
Headshot accuracy11.8%+2.2%
first ⅓ avg 9.6% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–9 · nuke, 12 Jul
21%Best headshot accuracy · 13–4 · cache, 16 Aug
445msFastest reaction time · 6–13 · dust2, 12 Jul
13–1Biggest win · ancient, 11 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
127In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 58% over 19dust2Weakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
ancientA2011955%0.00
anubisB2091145%-0.00
infernoA1911858%-0.00
nukeC1771041%-0.00
dust2D124833%-0.01
cacheB63350%-0.01
mirage220100%-0.04
overpass2020%0.01
vertigo110100%0.10
italy110100%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,568Lifetime kills
0.76K/D
3,177Matches
47.8%Match win rate · Top 50% of Purple band
31.8%Headshot %
13.9%Shot accuracy · Top 50% of Purple band
6,595MVPs
1,152Hours (in match)
3,797Bombs planted
518Bombs defused

Most-used weapons

P907,332
AK-476,842
AWP3,690
MP72,244
SG 5531,959
Tec-91,826
P2501,549
AUG1,448

Lifetime map wins

7,124inferno
4,142dust2
2,056nuke
1,489cbble
655italy
564train
472vertigo
290office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

17Matches
35%Win rate
1.02Avg K/D
80.7ADR
27%Headshot %

Clutches & streaks

22%1v1 clutch win
9%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient450%0.8618.0
Inferno425%0.9512.8
Dust2450%1.1417.3
Mirage10%0.7710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
32.3%Accuracy (enemy spotted)
33.0%Spray accuracy
65.1%Counter-strafing
10.7°Preaim
544msReaction time
25.5%T opening success
40.7%CT opening success
0.35Enemies flashed / flash
5.2%Flash assists
10.34HE damage / grenade
2.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.2669% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3522 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.5393% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache10–13-0.0410%13 Sept
dust210–13-0.0413%12 Sept
mirage13–11-0.0513%11 Sept
ancient13–60.0414%6 Sept
anubis10–13-0.056%5 Sept
anubis13–11-0.0014%3 Sept
ancient13–4-0.032%3 Sept
nuke4–130.0318%28 Aug
mirage13–10-0.032%24 Aug
nuke16–14-0.0111%24 Aug
anubis11–13-0.0311%23 Aug
inferno13–110.0311%23 Aug
anubis10–13-0.009%22 Aug
nuke10–13-0.0610%16 Aug
inferno13–7-0.0116%16 Aug
cache13–40.0121%16 Aug
ancient13–30.0113%15 Aug
nuke9–13-0.0310%15 Aug
anubis6–130.0014%15 Aug
anubis13–6-0.0210%15 Aug
anubis13–110.0111%14 Aug
dust25–13-0.0116%14 Aug
dust213–70.039%14 Aug
inferno10–130.0212%14 Aug
nuke13–80.0610%14 Aug
nuke10–13-0.0311%12 Aug
ancient13–70.0515%12 Aug
anubis11–13-0.016%12 Aug
nuke13–110.0215%11 Aug
inferno10–130.038%11 Aug
ancient13–10.0518%11 Aug
dust213–40.0317%11 Aug
cache6–10.0511%10 Aug
nuke13–70.0412%10 Aug
cache10–13-0.0017%8 Aug
ancient13–40.039%8 Aug
dust215–15-0.0216%8 Aug
dust213–11-0.0214%8 Aug
anubis5–13-0.047%5 Aug
ancient7–13-0.0618%5 Aug
cache2–13-0.0521%4 Aug
inferno13–80.0814%1 Aug
inferno13–4-0.0414%31 Jul
vertigo13–40.1010%31 Jul
italy13–4-0.056%25 Jul
anubis13–110.119%25 Jul
inferno13–11-0.034%25 Jul
ancient5–130.062%24 Jul
anubis13–7-0.028%23 Jul
ancient6–13-0.0511%22 Jul
nuke9–13-0.063%21 Jul
nuke13–11-0.038%20 Jul
anubis8–130.025%19 Jul
ancient10–130.0114%19 Jul
inferno13–5-0.055%19 Jul
anubis16–13-0.025%18 Jul
anubis7–130.0011%18 Jul
inferno11–13-0.0212%18 Jul
inferno12–16-0.0610%17 Jul
cache13–11-0.0213%16 Jul
anubis10–13-0.060%16 Jul
anubis9–13-0.0117%12 Jul
nuke9–13-0.0312%12 Jul
inferno13–10-0.0314%12 Jul
dust23–13-0.079%12 Jul
ancient15–15-0.0117%12 Jul
anubis13–50.009%12 Jul
inferno10–130.0411%12 Jul
dust26–130.0417%12 Jul
nuke13–90.1413%12 Jul
inferno7–130.0011%11 Jul
ancient13–8-0.0810%11 Jul
inferno13–70.027%11 Jul
nuke4–13-0.119%11 Jul
ancient13–3-0.0512%11 Jul
anubis4–13-0.102%11 Jul
anubis13–30.134%9 Jul
dust29–130.015%9 Jul
ancient13–8-0.0215%5 Jul
ancient13–80.038%5 Jul
inferno3–13-0.032%5 Jul
overpass3–13-0.0415%5 Jul
inferno13–80.0213%5 Jul
anubis13–70.079%5 Jul
ancient13–70.034%5 Jul
inferno16–14-0.066%2 Jul
nuke11–13-0.027%2 Jul
dust213–3-0.0214%2 Jul
ancient11–13-0.019%29 Jun
nuke8–13-0.0510%29 Jun
inferno9–130.0819%28 Jun
overpass6–130.0612%28 Jun
dust28–13-0.0613%27 Jun
ancient11–130.005%27 Jun
inferno13–10-0.0312%27 Jun
dust215–150.0511%27 Jun
nuke8–130.0610%26 Jun
ancient4–130.077%26 Jun
nuke3–00.048%26 Jun
ancient11–130.026%21 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →