Julian :-)

Julian :-) — CS2 Stats

DE76561198189416935[U:1:229151207]Steam profile ↗✓ No bans

569Tracked matches47%Win rate2020Tracked since
2,786Hours in CS
CSDB Rating7.0 StrongAll-Rounder
Premier CS Rating22,437Top 25% of 212,133 CSDB-tracked playersPink band · top ~5.8% of ranked players (population est.)
CSDB Leaderboard#50736 of 259046 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,437 -1,297 25 Jul – 30 Oct · 47 days played
22,38024,999peak 24,99925 Jul30 Oct
24,999Peak Premier in tracked matches
46Days played since 2026-07-25

Premier CS Rating

  • 2,562 below peak (24,999)
  • -2,129 over 30 days · declining
  • -1,884 over 90 days
  • Next: Red band at 25,000 — 2,563 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate37.0%46.9%49.3%12.2% short
Shot accuracy17.3%13.0%13.4%above
Kill/death ratio1.281.081.12above
Match win rate46.5%46.7%48.5%2.0% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJulian :-)PREMIER22,437 · Pink bandcsdb.gg/stats

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Performance scores

Aim80
Positioning74
Utility64

0–100 skill scores via Leetify.

Recent form

COLD49–48–3Last 10049%Win rateLLLLLWLLWL

Last 10 vs previous 10: −50pp win rate · −0.06 avg rating · −3.4pp headshot accuracy · +59ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 558ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 574ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.0
Utility6.4
Positioning7.4
Opening Duels6.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.9° off target when enemies appear — placement, not flicking, is the bigger win available.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning7.4
Utility6.4
Mechanics6.8
Opening Duels6.6
Win Impact3.9

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time536ms−13ms
first ⅓ avg 549ms → last ⅓ avg 536ms
Headshot accuracy20.7%+3.9%
first ⅓ avg 16.9% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–4 · inferno, 2 Aug →
100%Best headshot accuracy · 0–13 · ancient, 12 Aug →
78msFastest reaction time · 0–13 · ancient, 12 Aug →
13–1Biggest win · inferno, 21 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L5Current streak
7–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 62% over 26dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
ancientA2715–1256%0.04
infernoA2616–1062%0.03
nukeD155–1033%0.04
cacheC156–940%0.02
anubisA95–456%0.03
dust2D61–517%-0.01
mirage—21–150%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

140,898Lifetime kills
1.28K/D · Top 25% of Pink band
6,397Matches
46.5%Match win rate
37.0%Headshot %
17.3%Shot accuracy · Top 25% of Pink band
19,727MVPs
2,786Hours (in match)
10,461Bombs planted
3,112Bombs defused

Most-used weapons

AK-4735,144
AWP14,678
P2504,053
UMP-453,267
SG 5533,166
AUG2,955

Lifetime map wins

17,188inferno
5,947dust2
3,237cbble
2,638nuke
873train
658vertigo
473lake
301safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
38.1%Accuracy (enemy spotted)
43.3%Spray accuracy
80.6%Counter-strafing
10.9°Preaim
544msReaction time
55.3%T opening success
57.7%CT opening success
0.51Enemies flashed / flash
9.7%Flash assists
12.09HE damage / grenade
7.84Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke12–160.084%30 Oct →
dust22–13-0.0428%30 Oct →
dust211–130.0123%21 Oct →
dust28–13-0.0414%21 Oct →
cache1–13-0.0832%19 Oct →
inferno13–60.0625%19 Oct →
nuke11–13-0.0713%19 Oct →
ancient9–130.008%11 Oct →
dust213–80.0523%29 Sept →
ancient10–130.0516%26 Sept →
dust214–160.0421%26 Sept →
inferno13–70.0317%24 Sept →
nuke13–50.1224%24 Sept →
inferno13–50.1722%23 Sept →
ancient13–60.0420%23 Sept →
anubis6–130.0111%21 Sept →
inferno2–80.0840%21 Sept →
ancient13–50.0121%21 Sept →
inferno13–10.1032%21 Sept →
cache13–20.0413%18 Sept →
inferno13–90.0223%15 Sept →
ancient1–40.0450%15 Sept →
nuke13–80.1422%15 Sept →
anubis13–70.0921%14 Sept →
nuke8–13-0.0015%14 Sept →
ancient13–50.1117%14 Sept →
inferno13–80.0224%13 Sept →
dust27–13-0.0716%13 Sept →
inferno0–130.0133%13 Sept →
inferno11–13-0.0712%12 Sept →
anubis13–20.0320%12 Sept →
cache15–150.0010%12 Sept →
cache13–8-0.0116%11 Sept →
ancient15–150.0914%11 Sept →
ancient13–80.0622%10 Sept →
cache10–130.0312%10 Sept →
ancient15–150.0419%10 Sept →
cache11–13-0.0210%10 Sept →
ancient8–130.0218%8 Sept →
anubis6–130.0211%7 Sept →
inferno13–60.0133%7 Sept →
ancient13–50.0915%5 Sept →
cache10–130.044%3 Sept →
inferno13–80.0121%30 Aug →
anubis13–110.0322%30 Aug →
ancient14–160.0515%29 Aug →
inferno13–100.0210%29 Aug →
ancient13–50.0117%28 Aug →
nuke10–13-0.0213%27 Aug →
inferno10–130.0312%27 Aug →
ancient13–60.059%25 Aug →
anubis8–130.0114%24 Aug →
anubis7–13-0.0212%19 Aug →
cache13–90.0120%18 Aug →
inferno13–160.0219%18 Aug →
cache9–130.0416%17 Aug →
ancient13–10-0.0013%17 Aug →
inferno6–13-0.0214%17 Aug →
nuke10–130.0520%16 Aug →
cache13–90.1113%16 Aug →
ancient13–110.049%16 Aug →
cache8–130.0621%13 Aug →
ancient13–110.064%13 Aug →
inferno13–40.0111%13 Aug →
cache13–100.1219%13 Aug →
ancient0–13-0.03100%12 Aug →
inferno7–130.0419%11 Aug →
ancient13–60.089%11 Aug →
nuke1–50.0115%11 Aug →
mirage11–13-0.0514%11 Aug →
inferno13–110.0725%9 Aug →
ancient9–13-0.0019%9 Aug →
ancient8–13-0.016%8 Aug →
inferno16–140.0529%7 Aug →
nuke1–4-0.040%5 Aug →
inferno16–120.0420%5 Aug →
inferno9–13-0.048%3 Aug →
nuke13–100.0417%2 Aug →
inferno13–40.1830%2 Aug →
ancient13–80.0619%2 Aug →
inferno6–130.0412%2 Aug →
inferno13–70.1019%1 Aug →
mirage13–90.0519%1 Aug →
nuke16–140.0920%30 Jul →
cache6–13-0.0417%29 Jul →
cache13–50.0122%29 Jul →
ancient10–130.0811%29 Jul →
cache7–13-0.0323%28 Jul →
nuke16–140.1321%28 Jul →
ancient13–40.0713%28 Jul →
nuke11–130.0422%27 Jul →
nuke1–13-0.0514%26 Jul →
inferno13–10.069%26 Jul →
ancient13–50.0311%26 Jul →
inferno3–13-0.115%26 Jul →
anubis13–90.0622%25 Jul →
anubis13–70.0520%25 Jul →
ancient11–130.1115%25 Jul →
nuke8–130.0225%25 Jul →
ancient13–80.0624%25 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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