Lawnmover

Lawnmover — CS2 Stats

CA76561198182131795[U:1:221866067]Steam profile ↗✓ No bans

1,601Tracked matches64%Win rate2021Tracked since
1,477Hours in CS
CSDB Rating7.8 StrongPositional Player
Premier CS Rating27,263Top 5% of 204,150 CSDB-tracked playersRed band · top ~1.9% of ranked players (population est.)
CSDB Leaderboard#4723 of 251260 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+238Premier CS Rating · 27,025 → 27,263

Rating over time

Premier CS Rating: 27,263 +2,590 18 Jul – 11 Oct · 16 days played
24,67327,354peak 27,35418 Jul11 Oct
27,354Peak Premier in tracked matches
49Days played since 2026-07-18

Premier CS Rating

  • 91 below peak (27,354)
  • +2,590 over 90 days
  • Next: Gold band at 30,000 — 2,737 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-29
  • Pink band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches39——
Win rate59%——
K/D1.18——
Headshot %50%——

Measured 12 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate74.8%50.9%
Shot accuracy3.1%13.7%
Kill/death ratio1.981.09
Match win rate47.0%48.4%

Share this profile

CSDB.GGLawnmoverFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER27,263 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning70
Utility48

0–100 skill scores via Leetify.

Recent form

COLD58–37–5Last 10058%Win rateWLLLLLLTLW

Last 10 vs previous 10: −60pp win rate · +0.00 avg rating · +4.5pp headshot accuracy · −15ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 534ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 28%
  • Avg reaction 546ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 553ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.4
Utility4.8
Positioning7.0
Opening Duels5.7
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 98% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning7.0
Utility4.8
Mechanics7.7
Opening Duels6.9
Win Impact9.8

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time551ms−11ms
first ⅓ avg 562ms → last ⅓ avg 551ms
Headshot accuracy25.1%+5.5%
first ⅓ avg 19.6% → last ⅓ avg 25.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 12–12 · ancient, 7 Oct →
45%Best headshot accuracy · 13–11 · dust2, 17 Aug →
375msFastest reaction time · 13–9 · ancient, 1 Sept →
13–1Biggest win · mirage, 20 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 76% over 17infernoWeakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B3317–1652%0.01
mirageA3018–1260%0.01
ancientS1713–476%0.04
infernoB136–746%0.00
anubis—31–233%0.00
cache—22–0100%0.05
nuke—11–0100%-0.01
vertigo—10–10%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (46% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

104,195Lifetime kills
1.98K/D · Top 5% of Level 10 players
2,123Matches
47.0%Match win rate
74.8%Headshot % · Top 1% of Level 10 players
3.1%Shot accuracy
4,728MVPs
1,477Hours (in match)
2,003Bombs planted
679Bombs defused

Most-used weapons

Lifetime map wins

5,053dust2
3,398inferno
1,182nuke
1,124vertigo
646train
54office
1italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

279Matches
62%Win rate
1.14Avg K/D
81.1ADR
51%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage9366%1.2016.7
Dust25657%1.1215.5
Ancient4564%1.1617.1
Inferno2767%1.1315.4
Overpass683%1.3119.2
Anubis333%0.9316.7
Nuke367%1.2715.7
Train10%0.203.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.5%Headshot accuracy
35.9%Accuracy (enemy spotted)
38.7%Spray accuracy
84.5%Counter-strafing
10.1°Preaim
554msReaction time
52.7%T opening success
62.1%CT opening success
0.41Enemies flashed / flash
8.0%Flash assists
6.13HE damage / grenade
8.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4146 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–100.0030%11 Oct →
dust24–130.0128%11 Oct →
anubis10–130.0335%10 Oct →
inferno11–130.0015%10 Oct →
mirage11–130.0625%9 Oct →
inferno6–130.0325%7 Oct →
mirage9–130.0335%7 Oct →
ancient12–120.1630%7 Oct →
ancient7–13-0.0633%3 Oct →
ancient13–60.0621%2 Oct →
dust25–13-0.0225%2 Oct →
dust213–30.1410%2 Oct →
ancient13–90.0627%30 Sept →
dust213–80.0936%29 Sept →
ancient13–70.0725%29 Sept →
mirage13–9-0.0313%28 Sept →
dust216–14-0.0619%23 Sept →
dust211–13-0.0019%22 Sept →
mirage13–10.0737%20 Sept →
inferno13–70.0121%20 Sept →
nuke13–6-0.0117%20 Sept →
dust213–50.0820%14 Sept →
dust213–100.0429%13 Sept →
dust212–120.0226%12 Sept →
ancient16–130.0828%10 Sept →
mirage13–110.0627%8 Sept →
mirage13–100.1023%7 Sept →
anubis13–11-0.0138%2 Sept →
dust28–130.0125%2 Sept →
ancient13–100.0222%1 Sept →
inferno6–13-0.0022%1 Sept →
ancient13–90.0532%1 Sept →
dust213–80.019%1 Sept →
mirage5–13-0.0326%30 Aug →
mirage13–90.0223%29 Aug →
mirage7–13-0.0327%29 Aug →
dust211–130.0124%29 Aug →
mirage6–13-0.0332%29 Aug →
dust213–40.1222%27 Aug →
dust28–13-0.0421%24 Aug →
mirage13–70.047%23 Aug →
ancient13–90.1118%23 Aug →
ancient16–140.0132%22 Aug →
ancient13–100.0322%21 Aug →
ancient13–4-0.0529%21 Aug →
dust213–110.0245%17 Aug →
dust211–13-0.0127%16 Aug →
mirage15–15-0.0415%15 Aug →
mirage13–10-0.0212%14 Aug →
mirage7–130.0319%14 Aug →
cache16–13-0.0122%10 Aug →
inferno13–90.0314%10 Aug →
cache13–40.1018%8 Aug →
dust213–11-0.0131%8 Aug →
mirage1–13-0.1117%8 Aug →
mirage5–13-0.048%6 Aug →
inferno13–160.0017%6 Aug →
inferno4–13-0.1026%6 Aug →
mirage13–70.0422%5 Aug →
inferno6–13-0.0615%5 Aug →
dust213–10.0713%4 Aug →
ancient13–100.0714%4 Aug →
mirage13–70.0421%4 Aug →
mirage8–13-0.0313%4 Aug →
ancient16–120.0222%3 Aug →
mirage13–40.0424%3 Aug →
mirage13–10-0.0015%3 Aug →
dust213–60.0225%3 Aug →
inferno13–9-0.0015%3 Aug →
inferno13–40.0324%3 Aug →
dust23–13-0.0916%1 Aug →
dust28–13-0.0518%1 Aug →
dust28–130.0428%1 Aug →
dust212–12-0.0120%31 Jul →
dust26–13-0.0216%28 Jul →
inferno13–70.0616%28 Jul →
dust213–70.0120%27 Jul →
mirage13–30.0413%27 Jul →
dust28–13-0.0416%27 Jul →
ancient13–10.0120%27 Jul →
dust213–60.0221%26 Jul →
mirage9–13-0.0118%26 Jul →
mirage13–80.0324%26 Jul →
mirage8–13-0.0512%25 Jul →
mirage13–80.0115%25 Jul →
dust28–13-0.0412%25 Jul →
mirage13–9-0.0022%25 Jul →
inferno10–130.0039%25 Jul →
mirage13–70.0617%24 Jul →
vertigo6–13-0.0534%23 Jul →
dust213–6-0.0311%23 Jul →
anubis11–13-0.0119%23 Jul →
dust26–130.1029%22 Jul →
ancient12–12-0.0220%21 Jul →
dust213–5-0.0115%21 Jul →
mirage13–80.0219%21 Jul →
dust213–50.0417%21 Jul →
ancient6–130.0618%19 Jul →
inferno13–100.0323%19 Jul →
mirage16–130.0118%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.