Slungus

Slungus — CS2 Stats

76561198181845241[U:1:221579513]Steam profile ↗✓ No bans

826Tracked matches48%Win rate2020Tracked since
2,031Hours in CS27Hrs last 2 wks
CSDB Rating5.7 SolidClutch Specialist
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 11,480 +569 25 May – 16 Jun · 12 days played
10,91112,096peak 12,09625 May16 Jun
12,442Peak Premier in tracked matches
50Days played since 2026-05-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,888), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate32.5%43.7%44.8%12.3% short
Shot accuracy11.8%12.0%12.4%0.6% short
Kill/death ratio1.131.021.03above
Match win rate43.9%44.7%45.2%1.3% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSlungusFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim91
Positioning47
Utility8

0–100 skill scores via Leetify.

Recent form

COLD45–47–8Last 10045%Win rateLTWLWLLTLT

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −4.8pp headshot accuracy · −5ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 37%
  • Avg reaction 611ms

Last 10

  • 2–5–3 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 601ms

Last 20

  • 6–9–5 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 30%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.3 against its own average).

Aim9.1
Utility0.8
Positioning4.7
Opening Duels2.0
Clutch5.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 70% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.6° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 44 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning4.7
Utility0.8
Mechanics7.0
Opening Duels4.5
Win Impact4.3

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time592ms+66ms
first ⅓ avg 525ms → last ⅓ avg 592ms
Headshot accuracy27.4%+14.4%
first ⅓ avg 13.0% → last ⅓ avg 27.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–3 · anubis, 29 Sept →
56%Best headshot accuracy · 13–6 · nuke, 13 Oct →
359msFastest reaction time · 2–13 · office, 11 Jun →
13–1Biggest win · nuke, 30 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–7In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 83% over 6infernoWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
nukeB6228–3445%0.02
infernoD143–1121%-0.00
mirageS75–271%0.02
cacheS65–183%0.04
office—40–40%-0.01
anubis—22–0100%0.11
overpass—21–150%-0.00
train—10–10%0.02
dust2—11–0100%0.04
boulder—10–10%-0.11

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

34,806Lifetime kills
1.13K/D · Top 50% of Level 5 players
1,995Matches
43.9%Match win rate
32.5%Headshot %
11.8%Shot accuracy
4,994MVPs
767Hours (in match)
852Bombs planted
562Bombs defused

Most-used weapons

AWP6,964
AK-476,600
XM10142,569
P901,819
MP71,290
Knife1,120
Nova1,082

Lifetime map wins

4,007inferno
3,894dust2
2,844nuke
1,378office
606vertigo
552train
127italy
95cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

60Matches
55%Win rate
1.15Avg K/D
84.9ADR
36%Headshot %

Clutches & streaks

48%1v1 clutch win
17%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2060%1.2816.2
Ancient771%1.8521.4
Inferno743%0.9814.4
Nuke633%0.9416.7
Dust2560%0.8512.4
Anubis450%0.6610.0
Overpass475%0.9511.8
Train250%1.2420.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.5%Headshot accuracy
42.1%Accuracy (enemy spotted)
46.2%Spray accuracy
81.3%Counter-strafing
10.6°Preaim
590msReaction time
52.7%T opening success
43.1%CT opening success
0.17Enemies flashed / flash
2.9%Flash assists
0.93HE damage / grenade
1.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1717 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0321%14 Oct →
nuke12–12-0.0630%13 Oct →
nuke13–60.1256%13 Oct →
nuke11–130.0556%12 Oct →
nuke13–3-0.0825%11 Oct →
nuke5–130.0617%10 Oct →
mirage11–13-0.0622%9 Oct →
nuke12–12-0.058%8 Oct →
train4–130.0217%8 Oct →
nuke12–12-0.0329%8 Oct →
nuke13–40.0941%8 Oct →
nuke13–9-0.0342%7 Oct →
nuke13–50.0135%7 Oct →
nuke12–12-0.0342%7 Oct →
nuke9–13-0.0621%7 Oct →
nuke12–120.0133%6 Oct →
nuke5–6-0.0113%6 Oct →
nuke3–130.0221%6 Oct →
nuke6–20.0533%6 Oct →
inferno11–13-0.0145%6 Oct →
nuke7–13-0.0253%6 Oct →
nuke13–50.0132%6 Oct →
nuke13–80.1121%5 Oct →
nuke13–40.0718%5 Oct →
nuke13–50.0414%5 Oct →
nuke2–13-0.0136%5 Oct →
nuke13–50.0114%5 Oct →
nuke8–130.0432%4 Oct →
nuke13–100.0521%3 Oct →
nuke2–9-0.0217%2 Oct →
nuke13–30.0721%2 Oct →
cache13–110.0513%1 Oct →
nuke8–13-0.016%1 Oct →
nuke11–130.0415%30 Sept →
nuke10–13-0.0516%30 Sept →
nuke13–10.0912%30 Sept →
anubis13–30.1916%29 Sept →
nuke12–12-0.008%29 Sept →
nuke13–80.1116%29 Sept →
nuke8–130.0313%28 Sept →
nuke8–13-0.0315%27 Sept →
nuke13–100.0825%27 Sept →
mirage13–70.0612%9 Sept →
nuke13–60.0515%31 Aug →
dust213–40.0420%30 Aug →
cache13–10-0.0112%24 Aug →
nuke13–60.006%24 Aug →
boulder5–13-0.117%23 Jul →
nuke12–120.0115%23 Jul →
nuke7–13-0.0415%22 Jul →
nuke13–90.0615%22 Jul →
nuke5–130.029%21 Jul →
nuke13–80.0714%21 Jul →
office8–130.0215%19 Jul →
nuke13–30.089%16 Jul →
cache13–80.0327%16 Jul →
cache7–130.0221%15 Jul →
inferno9–13-0.0510%16 Jun →
nuke13–90.0810%15 Jun →
mirage3–13-0.0729%15 Jun →
inferno13–10.0526%14 Jun →
overpass13–60.0324%13 Jun →
inferno10–13-0.0011%12 Jun →
inferno1–13-0.0522%11 Jun →
office2–13-0.0223%11 Jun →
inferno2–13-0.0618%10 Jun →
inferno13–40.1318%10 Jun →
mirage14–120.0016%10 Jun →
nuke5–13-0.074%9 Jun →
inferno14–160.0013%9 Jun →
nuke12–160.0128%8 Jun →
mirage13–110.0525%7 Jun →
inferno0–13-0.070%5 Jun →
nuke6–130.0615%5 Jun →
inferno4–13-0.0610%2 Jun →
nuke13–80.1518%1 Jun →
inferno8–13-0.0410%31 May →
inferno10–13-0.0117%31 May →
nuke13–80.037%31 May →
nuke12–12-0.048%30 May →
overpass5–13-0.0310%29 May →
mirage13–40.1110%29 May →
inferno6–130.0111%28 May →
anubis13–70.026%27 May →
nuke4–0-0.110%27 May →
office3–13-0.0916%26 May →
nuke13–4-0.0230%26 May →
nuke4–13-0.0821%26 May →
office5–130.0413%25 May →
nuke14–16-0.0010%25 May →
nuke9–13-0.007%25 May →
nuke13–60.1021%25 May →
mirage13–90.0314%25 May →
nuke6–130.0311%25 May →
nuke13–50.127%25 May →
cache13–70.0817%22 May →
cache13–110.089%22 May →
inferno13–60.0913%22 May →
nuke5–13-0.0621%21 May →
nuke7–13-0.0713%21 May →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.