[BFTB]Schnittii94

[BFTB]Schnittii94 — CS2 Stats

DE76561198179989493[U:1:219723765]Steam profile ↗✓ No bans

1,306Tracked matches53%Win rate2020Tracked since
2,590Hours in CS
CSDB Rating6.5 SolidPositional Player
Premier CS Rating12,740Blue band · top ~40.4% of ranked players (population est.)
FaceitLevel 5 · 1,374 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,306 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,740 -926 12 Jun – 28 Sept · 18 days played
12,61614,184peak 14,18412 Jun28 Sept
Faceit ELO: 1,374 +0 18 Sept – 28 Sept · 3 observations
1,3741,374peak 1,37418 Sept28 Sept
14,184Peak Premier in tracked matches
1,374Highest Faceit ELO seen on CSDB
36Days played since 2026-05-09

Faceit ELO

  • At peak — 1,374
  • Next: Level 8 at 1,531 — 157 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-18
  • Level 6 first seen 2026-09-18

Premier CS Rating

  • 1,444 below peak (14,184)
  • -739 over 30 days · declining
  • Next: Purple band at 15,000 — 2,260 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-18
  • Light Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate31.9%43.7%44.8%12.9% short
Shot accuracy20.0%12.0%12.4%above
Kill/death ratio1.041.021.03meets
Match win rate30.7%44.7%45.2%14.5% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG[BFTB]Schnittii94FACEITLevel 5 · 1,374 ELOSTANDINGTop 67.6% of rankedPREMIER12,740 · Blue bandPEAK ELO1,374csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning62
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY50–46–4Last 10050%Win rateLLLWLWWLWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −3.2pp headshot accuracy · +11ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 616ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 596ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim8.6
Utility5.4
Positioning6.2
Opening Duels3.7
Clutch3.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 99% playstyle similarity

Most alike: aim profile, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.2
Utility5.4
Mechanics7.5
Opening Duels4.5
Win Impact6.1

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time596ms−61ms
first ⅓ avg 657ms → last ⅓ avg 596ms
Headshot accuracy13.1%−1.4%
first ⅓ avg 14.5% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–7 · inferno, 1 Aug →
30%Best headshot accuracy · 5–13 · cache, 20 Jul →
469msFastest reaction time · 13–6 · office, 22 May →
13–1Biggest win · mirage, 10 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
5–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 63% over 16nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
cacheB2311–1248%-0.01
dust2B2111–1052%0.00
mirageA1810–856%0.02
infernoA1610–663%0.03
nukeD103–730%0.01
anubisC73–443%-0.02
ancient—30–30%-0.03
office—22–0100%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

128,745Lifetime kills
1.04K/D · Top 50% of Level 5 players
6,214Matches
30.7%Match win rate
31.9%Headshot %
20.0%Shot accuracy · Top 5% of Level 5 players
8,244MVPs
2,590Hours (in match)
3,565Bombs planted
1,012Bombs defused

Most-used weapons

AK-4730,029
AWP24,809
SG 5532,976
SSG 082,782
MP92,316
AUG2,244

Lifetime map wins

7,906inferno
5,949nuke
5,728dust2
1,962train
845cbble
558vertigo
233office
220safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,243Matches
49%Win rate
0.98Avg K/D
78.0ADR
33%Headshot %

Clutches & streaks

39%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust215042%0.9415.1
Mirage14447%0.9914.0
Inferno13959%1.1616.3
Nuke8554%1.1215.8
Overpass3373%1.1215.1
Anubis2938%1.0016.2
Ancient2330%0.8413.5
Train1217%0.9214.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
44.7%Accuracy (enemy spotted)
47.7%Spray accuracy
83.9%Counter-strafing
9.3°Preaim
597msReaction time
48.4%T opening success
47.7%CT opening success
0.47Enemies flashed / flash
3.8%Flash assists
9.10HE damage / grenade
13.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.304% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4714 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust28–130.066%26 Sept →
cache10–130.0217%25 Sept →
dust24–13-0.0715%12 Sept →
nuke13–8-0.066%12 Sept →
mirage10–13-0.0111%11 Sept →
mirage13–30.0715%11 Sept →
mirage13–80.0318%11 Sept →
anubis8–13-0.039%11 Sept →
dust213–70.0511%11 Sept →
dust213–30.0411%11 Sept →
mirage7–13-0.0415%11 Sept →
dust25–13-0.066%11 Sept →
dust213–9-0.0212%11 Sept →
dust29–130.0211%11 Sept →
dust213–50.0624%10 Sept →
inferno6–130.049%10 Sept →
mirage10–130.0318%10 Sept →
dust213–11-0.0324%10 Sept →
mirage8–130.0318%10 Sept →
ancient11–13-0.0314%10 Sept →
mirage13–10.007%10 Sept →
nuke13–110.037%8 Sept →
mirage13–7-0.0323%8 Sept →
dust213–100.0812%8 Sept →
nuke13–60.087%7 Sept →
anubis13–110.0113%2 Sept →
anubis6–13-0.0416%29 Aug →
inferno7–130.0316%29 Aug →
inferno13–60.0518%29 Aug →
cache13–5-0.035%28 Aug →
inferno13–100.0112%28 Aug →
anubis6–13-0.025%26 Aug →
inferno13–160.0221%26 Aug →
inferno13–9-0.0118%25 Aug →
nuke11–130.0718%21 Aug →
mirage11–130.0314%21 Aug →
nuke4–130.0216%21 Aug →
inferno14–160.0617%21 Aug →
dust213–90.0016%9 Aug →
dust28–13-0.036%9 Aug →
nuke1–9-0.1018%9 Aug →
inferno13–4-0.0211%5 Aug →
mirage7–13-0.0211%4 Aug →
dust213–6-0.017%2 Aug →
mirage8–130.0517%2 Aug →
inferno13–20.1123%1 Aug →
inferno13–70.1614%1 Aug →
mirage10–130.0713%25 Jul →
inferno13–30.0513%25 Jul →
cache16–140.0214%25 Jul →
mirage13–9-0.049%25 Jul →
anubis13–8-0.0422%25 Jul →
dust28–13-0.0218%25 Jul →
nuke15–150.0114%25 Jul →
dust215–15-0.0412%25 Jul →
cache13–8-0.0111%25 Jul →
mirage13–6-0.029%24 Jul →
nuke14–160.046%24 Jul →
mirage13–4-0.0412%24 Jul →
mirage13–20.1110%24 Jul →
mirage13–80.1123%24 Jul →
inferno13–8-0.0214%23 Jul →
dust213–40.0414%23 Jul →
nuke10–130.0515%23 Jul →
inferno10–130.0718%23 Jul →
nuke10–130.0011%22 Jul →
cache10–13-0.019%22 Jul →
dust213–9-0.068%22 Jul →
ancient9–130.0410%22 Jul →
inferno14–16-0.039%21 Jul →
dust26–130.0218%21 Jul →
cache5–13-0.0930%20 Jul →
mirage13–2-0.0123%20 Jul →
inferno13–30.0612%12 Jul →
anubis11–13-0.0211%12 Jul →
office13–80.0910%8 Jul →
inferno13–8-0.086%8 Jul →
cache12–12-0.0216%6 Jul →
anubis13–90.0214%12 Jun →
ancient6–13-0.1011%12 Jun →
cache6–13-0.0212%12 Jun →
dust213–11-0.0113%25 May →
dust28–130.0222%24 May →
cache7–13-0.0416%22 May →
cache13–90.0012%22 May →
office13–60.0110%22 May →
cache6–13-0.0326%16 May →
cache13–80.0114%16 May →
cache13–90.0312%16 May →
cache11–13-0.0430%16 May →
cache13–8-0.0121%16 May →
cache10–130.0013%15 May →
cache12–12-0.0519%15 May →
cache13–7-0.045%15 May →
cache13–3-0.0213%15 May →
cache9–13-0.0315%15 May →
dust27–13-0.0318%12 May →
cache6–13-0.069%10 May →
cache13–100.0917%9 May →
cache13–5-0.016%9 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.