lePrave81

lePrave81 — CS2 Stats

76561198271893401[U:1:311627673]Steam profile ↗✓ No bans

2,861Tracked matches50%Win rate2023Tracked since
3,321Hours in CS21Hrs last 2 wks
CSDB Rating5.1 DevelopingAll-Rounder
Premier CS Rating10,709Blue band · top ~51.1% of ranked players (population est.)
FaceitLevel 5 · 1,108 ELOTop 67.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,709 +153 28 Aug – 6 Oct · 20 days played
9,28711,797peak 11,79728 Aug6 Oct
Faceit ELO: 1,108 +0 31 Aug – 13 Sept · 3 observations
1,1081,108peak 1,10831 Aug13 Sept
12,099Peak Premier in tracked matches
1,108Highest Faceit ELO seen on CSDB
20Days played since 2026-08-28

Faceit ELO

  • At peak — 1,108
  • Next: Level 6 at 1,201 — 93 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-08-31
  • Level 4 first seen 2026-08-31

Premier CS Rating

  • 1,088 below peak (11,797)
  • -221 over 30 days · steady
  • Next: Purple band at 15,000 — 4,291 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-31
  • Light Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches84——
Win rate40%——
K/D0.89——
Headshot %46%——

Measured 13 Sep 2026 → 10 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate42.9%43.7%44.8%1.9% short
Shot accuracy7.2%12.0%12.4%5.2% short
Kill/death ratio0.841.021.030.19 short
Match win rate41.1%44.7%45.2%4.1% short

This profile sits below the typical Level 6 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGlePrave81FACEITLevel 5 · 1,108 ELOSTANDINGTop 67.6% of rankedPREMIER10,709 · Blue bandPEAK ELO1,108csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning48
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY39–61Last 10039%Win rateWWWLLLLLWL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −4.2pp headshot accuracy · +45ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 652ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 649ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 627ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.1
Utility4.0
Positioning4.8
Opening Duels4.2
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.8
Utility4.0
Mechanics6.0
Opening Duels5.3
Win Impact5.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.03
first ⅓ avg -0.03 → last ⅓ avg 0.00
Reaction time631ms+41ms
first ⅓ avg 590ms → last ⅓ avg 631ms
Headshot accuracy20.1%+1.0%
first ⅓ avg 19.1% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–5 · inferno, 12 Sept →
58%Best headshot accuracy · 6–9 · inferno, 16 Sept →
461msFastest reaction time · 6–9 · vertigo, 1 Oct →
13–0Biggest win · anubis, 2 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
3–11In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 60% over 10infernoWeakest map · 26% over 27
MapGradePlayedRecordWin rateAvg rating
infernoD277–2026%-0.02
dust2C2310–1343%-0.01
ancientA106–460%-0.02
anubisC104–640%-0.01
nukeB105–550%-0.02
mirageD93–633%-0.02
cacheA74–357%0.00
vertigo—20–20%0.03
rush_001—10–10%-0.04
debris—10–10%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (26% over 27). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

70,230Lifetime kills
0.84K/D
4,946Matches
41.1%Match win rate
42.9%Headshot %
7.2%Shot accuracy
11,443MVPs
1,725Hours (in match)
2,997Bombs planted
1,136Bombs defused

Most-used weapons

AK-4716,319
AWP9,478
MP91,718
FAMAS1,500
MP71,498

Lifetime map wins

10,649inferno
9,966dust2
3,581nuke
1,110vertigo
794train
307cbble
277office
169lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

618Matches
49%Win rate
0.88Avg K/D
71.6ADR
48%Headshot %

Clutches & streaks

39%1v1 clutch win
19%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno17955%0.9414.1
Dust214346%0.8214.0
Mirage9445%0.8213.3
Nuke7758%0.9714.3
Anubis4243%0.9614.7
Ancient4257%0.8513.6
Overpass2030%0.7513.1
Train1233%0.9214.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
32.1%Accuracy (enemy spotted)
32.4%Spray accuracy
77.1%Counter-strafing
9.4°Preaim
631msReaction time
51.2%T opening success
51.0%CT opening success
0.44Enemies flashed / flash
5.5%Flash assists
7.88HE damage / grenade
3.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4408 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno16–13-0.0312%6 Oct →
mirage13–8-0.0118%5 Oct →
ancient13–50.0616%5 Oct →
inferno3–13-0.0510%5 Oct →
dust22–13-0.059%5 Oct →
dust211–13-0.0517%5 Oct →
inferno4–90.0420%4 Oct →
cache9–130.0417%2 Oct →
mirage6–40.0827%2 Oct →
inferno4–13-0.0132%2 Oct →
vertigo7–90.0324%2 Oct →
inferno8–130.0123%2 Oct →
anubis1–13-0.0316%2 Oct →
inferno13–5-0.0126%2 Oct →
cache13–60.0522%2 Oct →
anubis13–00.0250%2 Oct →
cache13–50.0318%1 Oct →
mirage4–13-0.079%1 Oct →
cache13–60.0720%1 Oct →
vertigo6–90.0212%1 Oct →
nuke4–90.0921%1 Oct →
rush_0011–5-0.0418%1 Oct →
nuke13–10-0.0717%29 Sept →
ancient13–90.0015%26 Sept →
dust210–13-0.0023%26 Sept →
nuke16–12-0.0520%26 Sept →
inferno6–9-0.0110%26 Sept →
dust28–13-0.0129%26 Sept →
inferno7–130.0822%25 Sept →
cache13–10-0.0022%25 Sept →
dust213–8-0.0234%23 Sept →
dust210–13-0.1017%23 Sept →
dust29–130.0717%22 Sept →
inferno11–130.0225%22 Sept →
anubis13–5-0.0113%22 Sept →
nuke11–13-0.0521%22 Sept →
mirage10–13-0.0425%22 Sept →
mirage9–13-0.0019%22 Sept →
inferno3–130.0536%21 Sept →
anubis13–10-0.0017%20 Sept →
inferno8–13-0.0131%20 Sept →
inferno5–13-0.0028%20 Sept →
mirage5–13-0.0418%20 Sept →
dust23–13-0.0915%16 Sept →
dust213–30.0114%16 Sept →
nuke3–130.0717%16 Sept →
cache0–13-0.0822%16 Sept →
inferno3–130.0212%16 Sept →
inferno6–9-0.0958%16 Sept →
nuke13–40.0418%12 Sept →
dust213–60.0421%12 Sept →
inferno9–50.1229%12 Sept →
debris4–9-0.0516%12 Sept →
inferno3–9-0.1431%12 Sept →
mirage13–3-0.0618%4 Sept →
inferno13–40.0622%4 Sept →
anubis11–13-0.0410%3 Sept →
dust213–16-0.0812%3 Sept →
inferno3–9-0.1325%3 Sept →
dust213–10-0.0026%3 Sept →
mirage1–130.0514%1 Sept →
dust213–50.0814%1 Sept →
dust27–130.0456%1 Sept →
dust213–10-0.0229%30 Aug →
inferno11–13-0.0219%30 Aug →
anubis6–13-0.046%29 Aug →
inferno7–13-0.0729%29 Aug →
inferno13–6-0.0116%29 Aug →
inferno9–13-0.0414%29 Aug →
anubis13–9-0.0317%29 Aug →
ancient10–130.0511%29 Aug →
dust23–130.0737%29 Aug →
dust28–13-0.0515%29 Aug →
nuke5–13-0.115%29 Aug →
inferno7–9-0.1130%29 Aug →
nuke2–1-0.090%29 Aug →
inferno4–9-0.1529%29 Aug →
mirage3–13-0.0521%29 Aug →
nuke13–50.0423%29 Aug →
ancient13–11-0.0912%29 Aug →
dust213–10-0.0421%29 Aug →
ancient13–9-0.0434%29 Aug →
anubis10–13-0.0615%29 Aug →
ancient13–9-0.0229%29 Aug →
inferno13–160.0026%29 Aug →
inferno13–6-0.0224%29 Aug →
inferno13–80.0126%28 Aug →
anubis11–130.0223%28 Aug →
ancient13–9-0.0717%28 Aug →
dust213–50.0917%28 Aug →
nuke6–13-0.0510%28 Aug →
dust213–8-0.0116%28 Aug →
ancient8–13-0.0628%28 Aug →
cache9–13-0.079%28 Aug →
dust211–13-0.0214%28 Aug →
dust24–13-0.0912%28 Aug →
ancient7–13-0.0618%28 Aug →
dust213–60.0123%28 Aug →
ancient11–130.0218%28 Aug →
anubis11–130.0422%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.