WoNdErUnC

WoNdErUnC — CS2 Stats

76561198173966502[U:1:213700774]Steam profile ↗✓ No bans

5,485Tracked matches60%Win rate2020Tracked since
5,429Hours in CS
CSDB Rating6.7 SolidPositional Player
Premier CS Rating16,829Purple band · top ~21.1% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,829 -3,171 19 Sept – 4 Nov · 14 days played
13,25920,000peak 20,00019 Sept4 Nov
20,000Peak Premier in tracked matches
13Days played since 2026-09-19

Premier CS Rating

  • 3,171 below peak (20,000)
  • Next: Pink band at 20,000 — 3,171 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-19
  • Purple band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate40.6%42.7%43.8%3.2% short
Shot accuracy12.8%11.2%12.0%above
Kill/death ratio0.950.991.020.07 short
Match win rate47.9%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWoNdErUnCFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER16,829 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning59
Utility27

0–100 skill scores via Leetify.

Recent form

COLD59–40–1Last 10059%Win rateWLWLLLLWLL

Last 10 vs previous 10: −50pp win rate · −0.05 avg rating · +5.4pp headshot accuracy · +13ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 27%
  • Avg reaction 644ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 24%
  • Avg reaction 610ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.1
Utility2.7
Positioning5.9
Opening Duels4.4
Clutch2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.9
Utility2.7
Mechanics7.6
Opening Duels7.4
Win Impact8.3

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time591ms−36ms
first ⅓ avg 627ms → last ⅓ avg 591ms
Headshot accuracy24.5%+2.9%
first ⅓ avg 21.5% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 4–13 · nuke, 18 Oct →
63%Best headshot accuracy · 13–5 · mirage, 21 Oct →
422msFastest reaction time · 8–13 · dust2, 28 Oct →
13–0Biggest win · mirage, 18 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–9In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 86% over 7infernoWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageS2316–770%0.01
nukeA1912–763%0.01
dust2A1810–856%0.00
anubisB126–650%-0.01
cacheB115–645%-0.00
infernoC104–640%-0.01
ancientS76–186%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

226,371Lifetime kills
0.95K/D
11,445Matches
47.9%Match win rate · Top 25% of Level 4 players
40.6%Headshot %
12.8%Shot accuracy · Top 50% of Level 4 players
27,351MVPs
5,429Hours (in match)
14,882Bombs planted
2,663Bombs defused

Most-used weapons

AWP79,675
AK-4733,726
MAG-76,107
P2504,860
SSG 083,275

Lifetime map wins

23,295nuke
16,597inferno
11,093dust2
7,552train
3,490vertigo
417cbble
63office
14dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,004Matches
50%Win rate
0.97Avg K/D
71.5ADR
34%Headshot %

Clutches & streaks

31%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage17557%1.0315.1
Inferno6645%0.9114.3
Nuke5758%1.0715.5
Anubis5347%1.0015.5
Ancient4637%0.9414.0
Vertigo4436%0.7613.1
Dust23639%0.8412.8
Overpass1050%1.0214.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.6%Headshot accuracy
36.0%Accuracy (enemy spotted)
28.6%Spray accuracy
84.1%Counter-strafing
7.3°Preaim
590msReaction time
66.4%T opening success
52.8%CT opening success
0.29Enemies flashed / flash
3.2%Flash assists
13.99HE damage / grenade
1.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2905 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–11-0.0712%4 Nov →
cache11–13-0.0912%4 Nov →
mirage13–50.0340%4 Nov →
cache3–9-0.0840%4 Nov →
inferno10–13-0.0529%4 Nov →
anubis8–13-0.0210%4 Nov →
cache6–13-0.0636%3 Nov →
dust213–50.0424%3 Nov →
mirage0–13-0.0429%3 Nov →
dust27–13-0.039%3 Nov →
nuke13–90.0114%3 Nov →
nuke13–8-0.0512%3 Nov →
ancient13–50.0216%3 Nov →
nuke13–60.0313%3 Nov →
anubis9–130.0217%2 Nov →
anubis13–40.0021%2 Nov →
nuke13–30.0817%2 Nov →
inferno16–140.0115%2 Nov →
mirage13–80.0632%2 Nov →
dust213–16-0.0331%2 Nov →
nuke13–40.0128%1 Nov →
anubis13–100.0427%1 Nov →
nuke13–50.0435%1 Nov →
mirage13–9-0.0218%1 Nov →
cache13–50.0539%1 Nov →
nuke13–11-0.0540%1 Nov →
inferno5–13-0.0325%1 Nov →
mirage6–130.0222%31 Oct →
nuke11–13-0.0225%29 Oct →
dust213–110.0035%29 Oct →
mirage13–8-0.0329%29 Oct →
cache13–70.0926%29 Oct →
nuke13–90.0030%29 Oct →
dust211–13-0.0114%29 Oct →
mirage10–13-0.0323%29 Oct →
dust28–13-0.0518%28 Oct →
cache13–11-0.0116%28 Oct →
mirage13–9-0.0134%28 Oct →
mirage13–8-0.0315%28 Oct →
cache13–40.0743%28 Oct →
inferno5–13-0.0742%28 Oct →
mirage11–130.0522%28 Oct →
anubis13–8-0.0022%28 Oct →
dust213–50.0937%28 Oct →
mirage8–130.0920%28 Oct →
mirage3–13-0.0619%28 Oct →
ancient3–13-0.0313%27 Oct →
cache7–130.0229%27 Oct →
inferno7–13-0.0821%27 Oct →
inferno13–80.0929%27 Oct →
mirage13–30.0147%27 Oct →
nuke10–13-0.0717%27 Oct →
inferno13–30.0818%27 Oct →
ancient13–11-0.0218%27 Oct →
inferno14–16-0.0019%27 Oct →
nuke13–50.0330%27 Oct →
nuke12–16-0.0320%26 Oct →
cache12–16-0.0327%26 Oct →
dust213–4-0.0515%26 Oct →
anubis11–13-0.0310%26 Oct →
ancient13–8-0.0528%26 Oct →
nuke15–150.0815%26 Oct →
anubis13–110.0234%26 Oct →
mirage8–13-0.0730%21 Oct →
mirage13–100.0032%21 Oct →
inferno13–60.0221%21 Oct →
mirage13–50.0363%21 Oct →
nuke5–13-0.0633%21 Oct →
dust213–90.0750%21 Oct →
mirage13–60.0618%21 Oct →
cache13–4-0.0435%21 Oct →
dust213–9-0.0135%21 Oct →
mirage13–4-0.0021%21 Oct →
anubis13–10-0.0730%21 Oct →
nuke13–8-0.0220%20 Oct →
dust211–130.0219%20 Oct →
anubis5–13-0.0321%20 Oct →
nuke13–80.0117%20 Oct →
dust213–9-0.0414%20 Oct →
mirage13–9-0.0113%20 Oct →
nuke11–130.0414%20 Oct →
cache13–160.0621%19 Oct →
nuke13–9-0.0121%19 Oct →
mirage13–40.0327%19 Oct →
ancient13–3-0.0411%19 Oct →
dust210–13-0.0211%19 Oct →
anubis2–13-0.0128%19 Oct →
ancient13–4-0.0313%19 Oct →
mirage13–40.0428%19 Oct →
dust213–100.0128%19 Oct →
dust213–70.0726%19 Oct →
inferno6–13-0.0715%18 Oct →
mirage13–00.0823%18 Oct →
dust27–13-0.0819%18 Oct →
dust211–13-0.0416%18 Oct →
mirage13–40.0424%18 Oct →
anubis13–9-0.009%18 Oct →
nuke4–130.1413%18 Oct →
anubis4–130.0017%18 Oct →
dust213–40.1019%18 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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