Yao Ping

Yao Ping — CS2 Stats

US76561198170914238[U:1:210648510]Steam profile ↗✓ No bans

1,321Tracked matches43%Win rate2020Tracked since
921Hours in CS
CSDB Rating5.9 SolidSupport
Premier CS Rating20,105Top 50% of 192,959 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#75823 of 239434 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 9 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,105 +1,154 27 Aug19 Sept · 11 days played
16,92020,105peak 20,10527 Aug19 Sept
20,105Peak Premier in tracked matches
27Days played since 2026-07-09

Premier CS Rating

  • At peak — 20,105
  • +1,154 over 30 days · improving
  • Next: Red band at 25,000 4,895 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate48.3%46.9%49.2%meets
Shot accuracy12.5%13.0%13.3%0.8% short
Kill/death ratio0.901.081.120.23 short
Match win rate42.5%46.7%48.5%6.0% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGYao PingPREMIER20,105 · Pink bandcsdb.gg/stats

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Performance scores

Aim70
Positioning57
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateWWLWWLWLLL

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · +4.4pp headshot accuracy · −19ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 29%
  • Avg reaction 567ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 547ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 556ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.2 against its own average).

Aim7.0
Utility6.5
Positioning5.7
Opening Duels3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.7
Utility6.5
Mechanics6.4
Opening Duels3.6
Win Impact2.8

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time548ms−103ms
first ⅓ avg 651ms → last ⅓ avg 548ms
Headshot accuracy22.1%−1.0%
first ⅓ avg 23.2% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–1 · anubis, 25 Aug
100%Best headshot accuracy · 3–0 · vertigo, 2 Aug
414msFastest reaction time · 6–13 · cache, 19 Sept
13–1Biggest win · anubis, 25 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
41In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 67% over 9nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A1912763%0.00
infernoB179853%-0.01
ancientB136746%-0.03
cacheC135838%-0.01
mirageD113827%-0.02
anubisS96367%-0.02
vertigoC94544%-0.01
nukeD82625%-0.03
overpass110100%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,048Lifetime kills
0.90K/D
3,592Matches
42.5%Match win rate
48.3%Headshot % · Top 50% of Pink band
12.5%Shot accuracy
4,964MVPs
921Hours (in match)
1,717Bombs planted
764Bombs defused

Most-used weapons

Lifetime map wins

6,568vertigo
3,400inferno
2,418nuke
1,569dust2
1,103train
415cbble
376office
103lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
32.6%Accuracy (enemy spotted)
37.6%Spray accuracy
78.6%Counter-strafing
11.2°Preaim
553msReaction time
40.1%T opening success
48.5%CT opening success
0.58Enemies flashed / flash
10.9%Flash assists
8.85HE damage / grenade
12.79Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–3-0.0254%19 Sept
dust213–7-0.0221%19 Sept
inferno8–13-0.0239%19 Sept
anubis13–8-0.0215%19 Sept
mirage13–80.0416%19 Sept
vertigo3–13-0.0814%19 Sept
inferno13–100.0126%19 Sept
ancient0–13-0.0422%19 Sept
cache6–13-0.028%19 Sept
anubis4–13-0.1020%18 Sept
ancient9–13-0.0619%17 Sept
anubis16–13-0.0618%12 Sept
cache13–80.0013%12 Sept
dust216–120.0023%12 Sept
ancient13–6-0.0512%12 Sept
inferno16–130.0016%12 Sept
dust213–7-0.0223%12 Sept
mirage8–13-0.0720%7 Sept
ancient13–80.0118%7 Sept
mirage10–130.0229%7 Sept
ancient16–13-0.0914%7 Sept
inferno1–13-0.0232%7 Sept
nuke6–13-0.0738%7 Sept
inferno6–13-0.0424%6 Sept
anubis9–13-0.0312%6 Sept
mirage13–160.0318%5 Sept
ancient6–13-0.0133%5 Sept
cache5–130.0026%5 Sept
nuke7–13-0.0025%5 Sept
dust26–13-0.0019%5 Sept
inferno9–13-0.0318%5 Sept
ancient3–13-0.0932%4 Sept
inferno13–110.0117%4 Sept
cache5–130.0036%4 Sept
dust213–60.0133%4 Sept
inferno8–13-0.0226%4 Sept
dust213–100.0818%4 Sept
nuke10–13-0.0719%31 Aug
cache13–7-0.0510%29 Aug
cache13–70.0118%29 Aug
nuke9–13-0.0550%27 Aug
inferno13–60.0121%27 Aug
mirage9–13-0.0345%27 Aug
anubis16–13-0.0223%27 Aug
nuke13–10-0.0014%26 Aug
dust213–110.0429%26 Aug
nuke13–70.0222%26 Aug
ancient13–9-0.0115%25 Aug
anubis13–10.1318%25 Aug
dust29–13-0.0431%25 Aug
mirage13–6-0.0121%25 Aug
cache5–13-0.0513%24 Aug
mirage3–13-0.0823%21 Aug
anubis13–16-0.0720%20 Aug
dust213–30.0748%20 Aug
cache10–130.0333%20 Aug
mirage5–13-0.0514%19 Aug
inferno13–6-0.0317%19 Aug
ancient9–13-0.0115%19 Aug
vertigo5–13-0.0116%19 Aug
dust28–130.0010%19 Aug
cache13–4-0.0140%19 Aug
vertigo13–11-0.0115%15 Aug
dust29–13-0.0330%15 Aug
vertigo12–12-0.0125%2 Aug
inferno13–10.0517%2 Aug
cache10–13-0.0732%2 Aug
dust213–8-0.039%2 Aug
ancient13–20.0027%2 Aug
vertigo3–00.02100%2 Aug
vertigo7–13-0.0619%25 Jul
nuke7–13-0.0514%25 Jul
inferno12–120.0123%25 Jul
cache12–12-0.0255%25 Jul
overpass11–80.0617%25 Jul
vertigo13–70.068%25 Jul
dust26–130.0429%25 Jul
ancient10–13-0.0018%24 Jul
dust213–3-0.019%24 Jul
anubis13–2-0.0110%24 Jul
inferno16–13-0.0316%23 Jul
mirage13–9-0.0118%23 Jul
inferno12–16-0.0612%22 Jul
mirage3–13-0.0521%22 Jul
anubis13–8-0.0116%22 Jul
cache13–10-0.0116%15 Jul
nuke9–13-0.0420%15 Jul
dust211–130.0013%15 Jul
ancient13–100.0120%15 Jul
vertigo8–130.0428%15 Jul
dust28–13-0.077%11 Jul
dust213–6-0.0121%11 Jul
ancient9–13-0.0315%11 Jul
inferno3–13-0.0524%11 Jul
inferno13–90.0633%11 Jul
vertigo13–8-0.0119%11 Jul
inferno13–110.0226%10 Jul
dust213–30.0224%10 Jul
mirage10–13-0.0333%9 Jul
cache9–13-0.0146%9 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →