ɎɄ₦₲ ₱Ⱡ₳₲ɄɆ

ɎɄ₦₲ ₱Ⱡ₳₲ɄɆ — CS2 Stats

US76561198167298312[U:1:207032584]Steam profile ↗✓ No bans

578Tracked matches40%Win rate2020Tracked since
1,917Hours in CS2Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 578
−3.3ppWin rate · 43.3% → 40.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 30 Jul 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,893 +2,918 28 Oct30 May · 19 days played
17,97521,661peak 21,66128 Oct30 May
21,706Peak Premier in tracked matches
36Days played since 2025-07-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,086), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate36.6%46.8%48.3%11.6% short
Shot accuracy18.5%13.0%13.2%above
Kill/death ratio1.171.061.07above
Match win rate37.6%46.3%46.9%9.4% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGɎɄ₦₲ ₱Ⱡ₳₲ɄɆFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning67
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY50482Last 10050%Win rateLWLLLWLWLW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −1.0pp headshot accuracy · −59ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 503ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 529ms

Last 20

  • 911 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim8.3
Utility3.6
Positioning6.7
Opening Duels5.6
Clutch4.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.7
Utility3.6
Mechanics7.6
Opening Duels5.3
Win Impact1.7

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time571ms−34ms
first ⅓ avg 605ms → last ⅓ avg 571ms
Headshot accuracy22.1%−1.6%
first ⅓ avg 23.7% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · nuke, 18 Dec
55%Best headshot accuracy · 13–1 · nuke, 28 Oct
422msFastest reaction time · 8–13 · mirage, 7 Apr
13–1Biggest win · nuke, 28 Oct

Across the last 100 tracked matches.

Highlights

8Longest win streak
611In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 60% over 5dust2Weakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB27141352%0.02
nukeA24141058%-0.00
infernoB21101148%-0.01
ancientC73443%0.02
overpassB63350%-0.01
anubisA53260%0.01
dust2C52340%0.01
train31233%0.06
cache2020%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

78,214Lifetime kills
1.17K/D · Top 50% of Level 8 players
3,414Matches
37.6%Match win rate
36.6%Headshot %
18.5%Shot accuracy · Top 10% of Level 8 players
6,510MVPs
1,225Hours (in match)
2,591Bombs planted
651Bombs defused

Most-used weapons

Lifetime map wins

4,818inferno
2,696dust2
2,660nuke
905train
591cbble
531vertigo
92office
55lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

206Matches
54%Win rate
1.31Avg K/D
92.4ADR
38%Headshot %

Clutches & streaks

41%1v1 clutch win
17%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1747%1.4621.0
Inferno1354%1.7221.3
Nuke1060%1.5218.4
Anubis1060%1.4419.4
Ancient838%1.4718.0
Dust230%0.8814.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
33.6%Accuracy (enemy spotted)
37.3%Spray accuracy
84.4%Counter-strafing
7.5°Preaim
564msReaction time
41.0%T opening success
61.2%CT opening success
0.42Enemies flashed / flash
5.3%Flash assists
10.23HE damage / grenade
4.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4202 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis5–130.009%13 Sept
nuke13–11-0.0214%13 Sept
mirage14–160.0014%27 Aug
cache9–130.0529%23 Aug
inferno6–13-0.0116%23 Aug
mirage13–90.1629%13 Aug
cache14–16-0.0414%13 Aug
inferno13–80.0036%6 Aug
mirage3–130.0026%6 Aug
nuke13–70.0422%6 Aug
ancient16–130.0216%30 May
mirage13–10-0.0127%30 May
inferno9–13-0.0614%30 May
inferno2–13-0.0841%30 May
ancient11–130.0219%29 May
mirage13–30.0426%29 May
inferno16–14-0.0111%29 May
mirage14–160.0223%21 May
inferno13–60.0516%21 May
mirage10–13-0.0323%21 May
mirage6–13-0.0230%14 May
anubis7–13-0.0214%14 May
inferno10–13-0.0119%13 May
mirage16–120.0521%13 May
mirage13–100.0438%24 Apr
nuke9–13-0.0625%24 Apr
ancient5–13-0.0417%24 Apr
inferno13–4-0.0331%22 Apr
mirage8–13-0.0316%22 Apr
mirage8–130.0532%7 Apr
nuke13–5-0.0315%6 Apr
nuke13–10-0.0132%5 Apr
mirage13–8-0.0319%5 Apr
nuke13–70.0215%26 Feb
anubis13–10-0.0414%26 Feb
anubis5–2-0.000%26 Feb
ancient13–20.0412%26 Feb
nuke15–15-0.0418%26 Feb
inferno13–80.0323%26 Feb
mirage13–6-0.0232%26 Feb
nuke6–13-0.0624%26 Feb
inferno8–13-0.0420%26 Feb
overpass7–13-0.0624%16 Feb
mirage8–13-0.0212%16 Feb
nuke3–13-0.0650%12 Feb
mirage11–13-0.0222%12 Feb
mirage4–13-0.0022%6 Feb
anubis13–70.0911%5 Feb
inferno14–16-0.0313%5 Feb
nuke13–10-0.0124%5 Feb
mirage13–60.1122%5 Feb
inferno14–16-0.0416%9 Jan
nuke13–2-0.0321%9 Jan
inferno15–15-0.0722%9 Jan
mirage3–13-0.0422%9 Jan
inferno13–50.0620%9 Jan
dust211–130.0323%5 Jan
nuke14–16-0.0222%5 Jan
overpass13–10-0.0225%5 Jan
mirage13–70.0220%5 Jan
nuke10–13-0.0019%5 Jan
dust213–70.0226%4 Jan
mirage13–80.0327%4 Jan
train7–13-0.0233%31 Dec
train0–20.1729%31 Dec
mirage16–14-0.0428%18 Dec
ancient9–130.0710%18 Dec
mirage13–80.0914%18 Dec
nuke13–20.1725%18 Dec
ancient13–100.0226%5 Dec
inferno13–11-0.0716%5 Dec
overpass13–90.0319%4 Dec
nuke7–130.0729%4 Dec
nuke12–16-0.0519%15 Nov
overpass13–10-0.0425%6 Nov
nuke13–80.0420%6 Nov
dust213–20.0430%6 Nov
nuke13–10.0855%28 Oct
inferno13–20.0817%28 Oct
mirage13–80.0316%28 Oct
nuke13–6-0.0422%28 Oct
inferno13–8-0.0135%28 Oct
overpass11–130.0424%27 Oct
inferno7–13-0.0136%27 Oct
nuke10–13-0.0320%27 Oct
mirage13–60.1028%16 Oct
inferno13–8-0.0118%16 Oct
dust23–13-0.0623%16 Oct
nuke13–4-0.0023%16 Oct
overpass7–13-0.0130%9 Oct
train16–140.0221%9 Oct
dust22–13-0.0118%9 Oct
nuke9–13-0.0127%9 Oct
mirage7–13-0.0513%9 Oct
ancient8–13-0.0127%8 Oct
inferno9–13-0.0212%8 Oct
inferno8–130.0221%20 Aug
nuke13–11-0.0321%20 Aug
mirage9–13-0.0114%20 Aug
nuke13–70.0539%30 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →