P.K. Prächtig Kräftig

P.K. Prächtig Kräftig — CS2 Stats

DE76561198157750767[U:1:197485039]Steam profile ↗✓ No bans

297Tracked matches63%Win rate2020Tracked since
755Hours in CS
CSDB Rating6.0 SolidPositional Player
WingmanSilver Elite Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 16,874 +373 23 Jun – 28 Jun · 3 days played
16,40116,874peak 16,87423 Jun28 Jun
16,979Peak Premier in tracked matches
24Days played since 2026-06-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim71
Positioning50
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY60–31–9Last 10060%Win rateLLLWWTLWLW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +2.9pp headshot accuracy · −34ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 20%
  • Avg reaction 602ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 630ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 647ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim7.1
Utility3.6
Positioning5.0
Opening Duels3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 94% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 651ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.0
Utility3.6
Mechanics7.8
Opening Duels2.6
Win Impact9.3

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time650ms+19ms
first ⅓ avg 631ms → last ⅓ avg 650ms
Headshot accuracy16.5%+4.2%
first ⅓ avg 12.3% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–3 · dust2, 24 Jun →
50%Best headshot accuracy · 4–0 · cache, 5 Jul →
406msFastest reaction time · 7–9 · inferno, 26 Jun →
13–0Biggest win · mirage, 26 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L3Current streak
6–7In matches decided by ≤2 rounds
1Overtime games

Map breakdown

officeBest map · 83% over 6ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA2214–864%0.04
infernoB178–947%0.03
dust2S1410–471%0.06
anubisS118–373%0.01
cacheA116–555%0.01
ancientD93–633%0.00
officeS65–183%0.04
vertigo—42–250%0.05
overpass—32–167%0.07
shelter—10–10%0.10
poseidon—11–0100%-0.01
nuke—11–0100%0.15

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,568Lifetime kills
0.99K/D
2,662Matches
48.7%Match win rate · Top 25% of tracked players
33.7%Headshot %
19.4%Shot accuracy · Top 5% of tracked players
6,441MVPs
755Hours (in match)
2,525Bombs planted
421Bombs defused

Most-used weapons

AK-479,713
AWP2,045
MAC-101,700
UMP-451,674
MP71,170
P90914

Lifetime map wins

3,587inferno
1,223vertigo
922dust2
543cbble
381train
351office
302nuke
269dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
39.9%Accuracy (enemy spotted)
39.1%Spray accuracy
85.2%Counter-strafing
11.0°Preaim
651msReaction time
43.2%T opening success
37.8%CT opening success
0.53Enemies flashed / flash
11.0%Flash assists
7.62HE damage / grenade
1.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.5391 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.7851% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.0022%27 Aug →
mirage11–130.0824%27 Aug →
shelter3–130.1027%26 Aug →
mirage13–80.008%24 Jul →
anubis13–70.1617%24 Jul →
mirage12–120.0113%24 Jul →
mirage1–13-0.0916%17 Jul →
dust213–100.0822%14 Jul →
inferno3–13-0.0517%14 Jul →
anubis13–4-0.0114%14 Jul →
cache5–13-0.0512%14 Jul →
mirage13–8-0.0414%13 Jul →
overpass13–110.0521%13 Jul →
vertigo13–70.1216%13 Jul →
dust213–30.1821%13 Jul →
office13–50.0412%13 Jul →
anubis1–13-0.138%9 Jul →
ancient14–16-0.0512%9 Jul →
vertigo12–12-0.0315%9 Jul →
mirage11–13-0.0320%8 Jul →
ancient13–110.0718%8 Jul →
office12–12-0.0120%8 Jul →
dust213–90.0416%8 Jul →
inferno13–70.018%8 Jul →
dust213–40.0427%7 Jul →
mirage13–50.0323%7 Jul →
inferno13–8-0.0213%7 Jul →
inferno13–20.0716%6 Jul →
ancient10–13-0.039%6 Jul →
anubis13–9-0.0415%6 Jul →
mirage13–40.0312%6 Jul →
mirage5–130.0525%6 Jul →
ancient5–13-0.0414%5 Jul →
cache13–70.0313%5 Jul →
anubis13–50.1016%5 Jul →
cache4–00.0050%5 Jul →
dust213–70.0618%5 Jul →
office13–20.0617%5 Jul →
office13–10.0411%5 Jul →
office13–80.0514%30 Jun →
vertigo12–120.0515%29 Jun →
overpass13–40.0714%29 Jun →
ancient13–110.0310%29 Jun →
dust213–40.0717%29 Jun →
inferno13–80.0518%29 Jun →
office13–100.0912%29 Jun →
dust211–13-0.0216%28 Jun →
anubis4–00.0529%28 Jun →
dust212–12-0.0212%28 Jun →
anubis13–3-0.052%28 Jun →
inferno8–130.1015%28 Jun →
mirage13–50.079%28 Jun →
inferno8–80.0911%27 Jun →
dust21–130.0212%27 Jun →
cache13–4-0.0117%27 Jun →
inferno9–40.0517%26 Jun →
inferno7–9-0.0324%26 Jun →
mirage13–00.1313%26 Jun →
anubis7–130.0111%26 Jun →
inferno13–10.0818%25 Jun →
vertigo13–30.0518%25 Jun →
anubis11–20.0110%25 Jun →
dust212–120.0113%25 Jun →
ancient8–13-0.0013%25 Jun →
mirage13–100.0513%25 Jun →
mirage13–20.048%25 Jun →
ancient11–130.0612%24 Jun →
inferno13–60.1122%24 Jun →
mirage13–50.078%24 Jun →
dust213–30.1816%24 Jun →
anubis12–12-0.047%24 Jun →
dust213–60.0413%23 Jun →
ancient7–13-0.045%23 Jun →
mirage13–80.039%23 Jun →
mirage13–10-0.0116%22 Jun →
inferno8–130.059%22 Jun →
anubis13–110.0510%22 Jun →
dust213–20.0212%22 Jun →
mirage9–130.0810%22 Jun →
inferno9–130.0316%21 Jun →
cache9–130.0519%21 Jun →
mirage13–70.0816%21 Jun →
dust213–20.1314%21 Jun →
inferno8–130.0319%21 Jun →
mirage6–130.028%21 Jun →
cache13–5-0.056%21 Jun →
mirage13–70.104%21 Jun →
mirage13–40.1315%21 Jun →
poseidon9–7-0.0114%21 Jun →
overpass3–90.0828%21 Jun →
nuke9–50.1514%21 Jun →
inferno9–6-0.029%21 Jun →
ancient13–110.0413%21 Jun →
cache13–60.0312%21 Jun →
inferno6–130.0510%19 Jun →
cache8–13-0.0313%18 Jun →
mirage3–13-0.036%18 Jun →
cache13–100.0211%18 Jun →
cache6–90.0717%18 Jun →
cache12–12-0.018%17 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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