`naciski

`naciski — CS2 Stats

JM76561198157535456[U:1:197269728]Steam profile ↗✓ No bans

1,681Tracked matches55%Win rate2020Tracked since
3,096Hours in CS
CSDB Rating8.0 StrongOpening Duellist
Premier CS Rating22,492Top 25% of 215,386 CSDB-tracked playersPink band · top ~5.8% of ranked players (population est.)
CSDB Leaderboard#50959 of 261645 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,492 +5,007 6 Aug – 4 Nov · 39 days played
17,48523,467peak 23,4676 Aug4 Nov
23,592Peak Premier in tracked matches
1,816Highest Faceit ELO seen on CSDB
39Days played since 2026-08-06

Premier CS Rating

  • 975 below peak (23,467)
  • -746 over 30 days · declining
  • +5,007 over 90 days
  • Next: Red band at 25,000 — 2,508 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-23
  • Purple band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate52.6%48.2%50.9%above
Shot accuracy12.2%13.2%13.7%1.5% short
Kill/death ratio1.111.071.09above
Match win rate43.1%46.9%48.4%5.3% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG`naciskiFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER22,492 · Pink bandPEAK ELO1,816csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning79
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY60–39–1Last 10060%Win rateLWWWLWLLLW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +3.1pp headshot accuracy · −3ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 22%
  • Avg reaction 470ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 467ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 469ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.8 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.0
Utility5.3
Positioning7.9
Opening Duels8.4
Clutch4.6

Sharp aimerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 74% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.9
Utility5.3
Mechanics7.7
Opening Duels9.3
Win Impact6.7

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.03
first ⅓ avg 0.05 → last ⅓ avg 0.03
Reaction time488ms−0ms
first ⅓ avg 488ms → last ⅓ avg 488ms
Headshot accuracy21.7%−5.8%
first ⅓ avg 27.5% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–1 · vertigo, 30 Aug →
49%Best headshot accuracy · 13–7 · cache, 19 Aug →
359msFastest reaction time · 4–13 · nuke, 31 Oct →
13–0Biggest win · ancient, 11 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
12–8In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 77% over 13infernoWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
dust2S2920–969%0.03
ancientS1812–667%0.05
cacheS1712–571%0.06
nukeS1310–377%0.01
infernoD102–820%0.00
anubisD72–529%0.01
mirageD51–420%0.05
vertigo—11–0100%0.25

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

156,605Lifetime kills
1.11K/D · Top 50% of Level 9 players
5,899Matches
43.1%Match win rate
52.6%Headshot % · Top 50% of Level 9 players
12.2%Shot accuracy
17,545MVPs
3,096Hours (in match)
3,392Bombs planted
1,872Bombs defused

Most-used weapons

AK-4754,878
AWP35,152
SSG 085,064
FAMAS2,170
SG 5532,013

Lifetime map wins

21,061dust2
6,331inferno
2,027vertigo
2,015nuke
653cbble
535train
155office
17assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

411Matches
52%Win rate
1.42Avg K/D
98.5ADR
46%Headshot %

Clutches & streaks

43%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust25963%1.7423.1
Mirage4852%1.5220.5
Inferno3053%1.6020.8
Ancient2843%1.3620.4
Anubis1867%1.7221.5
Nuke1741%1.2818.5
Vertigo1369%1.9920.4
Overpass729%1.2521.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
38.2%Accuracy (enemy spotted)
40.4%Spray accuracy
84.8%Counter-strafing
8.6°Preaim
492msReaction time
74.5%T opening success
64.3%CT opening success
0.71Enemies flashed / flash
11.4%Flash assists
7.40HE damage / grenade
3.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7181 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust26–130.0220%4 Nov →
mirage13–90.1127%4 Nov →
dust213–80.0918%3 Nov →
nuke13–100.0024%3 Nov →
mirage12–160.0524%1 Nov →
dust213–90.0814%1 Nov →
nuke4–130.0426%31 Oct →
inferno7–13-0.0118%17 Oct →
mirage11–13-0.0613%17 Oct →
dust213–100.0425%17 Oct →
ancient8–130.0019%11 Oct →
mirage13–160.0721%10 Oct →
ancient13–70.0117%10 Oct →
anubis15–150.0122%10 Oct →
nuke9–13-0.0313%10 Oct →
dust213–3-0.0016%10 Oct →
anubis13–80.0921%3 Oct →
dust213–70.1012%3 Oct →
ancient13–90.0821%3 Oct →
anubis8–130.0115%3 Oct →
nuke13–11-0.0323%3 Oct →
mirage10–130.1021%2 Oct →
ancient5–13-0.0236%2 Oct →
nuke16–140.0125%29 Sept →
dust213–80.1325%28 Sept →
anubis13–110.0213%28 Sept →
cache11–13-0.0423%27 Sept →
inferno11–13-0.0431%27 Sept →
cache16–130.0830%25 Sept →
ancient13–100.0230%25 Sept →
cache11–13-0.0128%24 Sept →
dust214–16-0.0322%23 Sept →
dust216–120.0823%23 Sept →
cache1–13-0.0525%22 Sept →
dust213–40.0627%22 Sept →
ancient3–13-0.039%20 Sept →
inferno13–80.0132%19 Sept →
dust28–13-0.0523%19 Sept →
anubis8–13-0.0615%19 Sept →
nuke13–110.0127%19 Sept →
nuke16–130.0741%17 Sept →
dust27–13-0.0035%17 Sept →
nuke13–110.0217%16 Sept →
dust213–70.0220%16 Sept →
nuke9–130.0139%14 Sept →
dust29–13-0.0338%14 Sept →
inferno13–90.0121%14 Sept →
cache13–90.0020%11 Sept →
dust211–13-0.0438%10 Sept →
cache13–90.1129%10 Sept →
dust213–110.0627%9 Sept →
inferno13–16-0.0233%8 Sept →
dust24–13-0.0619%8 Sept →
ancient13–10.1024%8 Sept →
dust213–110.0333%6 Sept →
dust213–110.0824%6 Sept →
ancient6–130.0218%1 Sept →
ancient13–60.0725%1 Sept →
nuke13–50.0241%1 Sept →
ancient7–130.0725%31 Aug →
dust213–110.0319%31 Aug →
cache13–60.1032%31 Aug →
ancient13–90.0423%31 Aug →
cache6–130.0419%31 Aug →
cache13–90.0236%31 Aug →
ancient13–40.1029%31 Aug →
dust213–100.0525%31 Aug →
anubis6–130.0226%30 Aug →
cache3–130.0624%30 Aug →
vertigo9–10.2531%30 Aug →
inferno10–130.0523%27 Aug →
dust213–40.0226%27 Aug →
ancient13–70.0122%27 Aug →
cache13–50.1238%25 Aug →
nuke13–110.0232%25 Aug →
cache13–40.0924%24 Aug →
cache13–70.0824%24 Aug →
cache13–50.0720%23 Aug →
ancient13–160.1220%23 Aug →
ancient13–70.1531%23 Aug →
nuke13–80.0313%23 Aug →
dust213–7-0.0021%23 Aug →
dust211–130.0629%22 Aug →
inferno5–13-0.0234%22 Aug →
anubis6–130.0221%22 Aug →
nuke13–110.0217%22 Aug →
cache13–70.1049%19 Aug →
inferno3–130.0024%19 Aug →
inferno14–160.0030%12 Aug →
ancient13–00.0543%11 Aug →
cache16–130.0847%11 Aug →
dust216–140.0225%11 Aug →
inferno13–160.0626%10 Aug →
dust213–50.1019%10 Aug →
ancient13–30.0623%10 Aug →
dust213–70.0131%10 Aug →
ancient16–130.0533%10 Aug →
dust213–60.0434%10 Aug →
dust28–130.0028%6 Aug →
cache13–40.0821%6 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.